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Sam Hocevar 4272d40443 build: update solution and project platforms il y a 1 an
.vscode first little pass, everything is broken. il y a 9 ans
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist il y a 13 ans
build build: simplify the window example project file il y a 1 an
doc build: update solution and project platforms il y a 1 an
external @ 617c493e11 Switch external submodule to Git LFS. il y a 5 ans
lol @ 80f8eb149a Replace lol::format in favour of C++20 std::format il y a 1 an
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tools Fix compilation warnings. il y a 5 ans
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.ycm_extra_conf.py misc: fix a bug in the YCM configuration file. il y a 9 ans
COPYING build: fix the WTFPL site URL in all code comments. il y a 13 ans
Makefile.am Remove almost everything from Lol Engine and start a clean header hierarchy il y a 1 an
README.md Minor documentation update il y a 1 an
TODO Added a few TODOs il y a 9 ans
bootstrap Fix lolfx compilation system so that it works with libtool. il y a 5 ans
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README.md

About

A collection of scripts and C++ code to make games, demos and tools.

Notes

Build dependencies

The following packages are required on Linux:

  • for bootstrapping: automake libtool pkg-config
  • for building: clang make

Nintendo Switch support

That code is private, it needs to be activated manually:

git clone https://github.com/samhocevar/lol-nx.git src/private/nx