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MultiScene: Phase 4: Added SceneDisplay class to have multiple windows + implementation with SDL. Not with the others.

master
Benjamin ‘Touky’ Huet Sam Hocevar <sam@hocevar.net> 9 years ago
parent
commit
c5d4432bb0
1 changed files with 1 additions and 1 deletions
  1. +1
    -1
      neercs/video/render.cpp

+ 1
- 1
neercs/video/render.cpp View File

@@ -1464,7 +1464,7 @@ void Render::Draw2D()

glEnable(GL_TEXTURE_2D);

g_renderer->Clear(ClearMask::Color | ClearMask::Depth);
Renderer::Get()->Clear(ClearMask::Color | ClearMask::Depth);

m_txt_screen->Blit(border, canvas_size);
if (g_setup)


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