You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

преди 12 години
преди 13 години
преди 13 години
преди 13 години
преди 12 години
преди 14 години
преди 12 години
преди 11 години
преди 11 години
преди 12 години
преди 12 години
преди 12 години
преди 12 години
преди 11 години
преди 13 години
преди 13 години
преди 12 години
преди 12 години
преди 11 години
преди 12 години
преди 11 години
преди 11 години
преди 10 години
преди 10 години
преди 10 години
преди 12 години
преди 11 години
преди 10 години
преди 11 години
преди 10 години
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557
  1. dnl configure script for Lol Engine
  2. AC_INIT(lolengine, 0.0)
  3. AC_PREREQ(2.50)
  4. AC_CONFIG_AUX_DIR(.auto)
  5. AC_CANONICAL_SYSTEM
  6. AM_INIT_AUTOMAKE([subdir-objects no-define tar-ustar silent-rules])
  7. dnl AM_MAINTAINER_MODE
  8. AM_DEFAULT_VERBOSITY=0
  9. dnl Versioning of the separate software we ship
  10. LOLUNIT_VERSION=0.1
  11. AC_SUBST(LOLUNIT_VERSION)
  12. LOLREMEZ_VERSION=0.2
  13. AC_SUBST(LOLREMEZ_VERSION)
  14. AC_CONFIG_HEADER(config.h)
  15. AM_PROG_CC_C_O
  16. AC_PROG_CPP
  17. AC_PROG_CXX
  18. AC_PROG_CXXCPP
  19. AC_PROG_RANLIB
  20. dnl Check that the C++ compiler really works
  21. AC_LANG_PUSH(C++)
  22. AC_MSG_CHECKING(for a fully working C++ compiler)
  23. AC_TRY_LINK([], [],
  24. [AC_MSG_RESULT(yes)],
  25. [AC_MSG_RESULT(no)
  26. AC_MSG_ERROR([[C++ compiler cannot link executables]])])
  27. AC_LANG_POP(C++)
  28. dnl C++11 mode. Checked early so that we don't run into surprises.
  29. LOL_TRY_CXXFLAGS(-std=c++11,
  30. [AM_CXXFLAGS="${AM_CXXFLAGS} -std=c++11"
  31. CXXFLAGS="${CXXFLAGS} -std=c++11"])
  32. LOL_TRY_CXXFLAGS(-std=c++0x,
  33. [AM_CXXFLAGS="${AM_CXXFLAGS} -std=c++0x"
  34. CXXFLAGS="${CXXFLAGS} -std=c++0x"])
  35. AC_LANG_PUSH(C++)
  36. AC_MSG_CHECKING(for C++11 enum class support)
  37. AC_TRY_LINK([], [enum class Foo : int { Bar, Baz };],
  38. [AC_MSG_RESULT(yes)],
  39. [AC_MSG_RESULT(no)
  40. AC_MSG_ERROR([[C++ compiler does not support C++11 enum classes]])])
  41. AC_LANG_POP(C++)
  42. AC_LIBTOOL_WIN32_DLL
  43. AM_PROG_LIBTOOL
  44. AC_LIBTOOL_CXX
  45. AC_C_CONST
  46. AC_C_INLINE
  47. dnl Ensure an error is thrown if pkg-config M4 files are not found.
  48. m4_pattern_allow([^PKG_CONFIG_LIBDIR$])
  49. m4_pattern_forbid([^PKG_CHECK_MODULES$])
  50. m4_pattern_forbid([^PKG_PROG_PKG_CONFIG$])
  51. dnl Same for Lol Engine M4 files.
  52. m4_pattern_forbid([^LOL_])
  53. dnl Do not use PKG_CONFIG_LIBDIR when cross-compiling.
  54. if test "${build}" != "${host}" -a "${PKG_CONFIG_LIBDIR}" = ""; then
  55. export PKG_CONFIG_LIBDIR=/dev/null
  56. fi
  57. dnl AC_PROG_EGREP only exists in autoconf 2.54+, so we use AC_EGREP_CPP right
  58. dnl now otherwise it might be set in an obscure if statement. Same thing for
  59. dnl PKG_PROG_PKG_CONFIG which needs to be called first.
  60. AC_EGREP_CPP(yes, foo)
  61. PKG_PROG_PKG_CONFIG()
  62. dnl Check for a working implementation of sed
  63. AC_PROG_SED
  64. AC_MSG_CHECKING(for a sed that understands \t)
  65. if test "$(echo 'x\x' | "${SED}" 's/.*@<:@^x\t@:>@//')" != x; then
  66. AC_MSG_RESULT(no)
  67. AC_MSG_ERROR([[consider installing GNU sed]])
  68. else
  69. AC_MSG_RESULT(yes)
  70. fi
  71. dnl conditional builds
  72. AC_ARG_ENABLE(debug,
  73. [ --enable-debug build debug versions of the game (default no)])
  74. AC_ARG_ENABLE(release,
  75. [ --enable-release build final release of the game (default no)])
  76. AC_ARG_ENABLE(experimental,
  77. [ --enable-experimental experimental build (default no)])
  78. AC_ARG_ENABLE(doc,
  79. [ --enable-doc build documentation (needs doxygen and LaTeX)])
  80. dnl Common C headers
  81. AC_CHECK_HEADERS(stdio.h stdarg.h inttypes.h endian.h stdint.h getopt.h math.h)
  82. AC_CHECK_HEADERS(fastmath.h pthread.h libutil.h util.h pty.h glob.h unistd.h io.h)
  83. AC_CHECK_HEADERS(execinfo.h)
  84. AC_CHECK_HEADERS(sys/ioctl.h sys/ptrace.h sys/stat.h sys/syscall.h sys/user.h)
  85. AC_CHECK_HEADERS(sys/wait.h sys/time.h sys/types.h)
  86. AC_CHECK_HEADERS(linux/kdev_t.h linux/major.h)
  87. AC_CHECK_HEADERS(security/pam_appl.h security/pam_misc.h)
  88. AC_CHECK_HEADERS(pam/pam_appl.h pam/pam_misc.h)
  89. dnl Common C++ headers
  90. AC_LANG_PUSH(C++)
  91. AC_CHECK_HEADERS(cxxabi.h)
  92. AC_LANG_POP(C++)
  93. dnl Common C functions
  94. AC_CHECK_FUNCS(getenv system tmpfile tmpnam getcwd _getcwd getlogin)
  95. AC_CHECK_FUNCS(backtrace_symbols)
  96. AC_CHECK_FUNCS(gettimeofday usleep)
  97. dnl Build mode
  98. ac_cv_my_build_mode="devel"
  99. if test "x${enable_release}" = "xyes"; then
  100. ac_cv_my_build_mode="release"
  101. fi
  102. if test "x${enable_devel}" = "xyes"; then
  103. ac_cv_my_build_mode="devel"
  104. fi
  105. if test "x${enable_debug}" = "xyes"; then
  106. ac_cv_my_build_mode="debug"
  107. fi
  108. if test "x${ac_cv_my_build_mode}" = "xdebug"; then
  109. AC_DEFINE(LOL_BUILD_DEBUG, 1, Define to 1 to activate debug build)
  110. LOL_TRY_CXXFLAGS(-O, [AM_CXXFLAGS="${AM_CXXFLAGS} -O"])
  111. LOL_TRY_CXXFLAGS(-g, [AM_CXXFLAGS="${AM_CXXFLAGS} -g"])
  112. elif test "x${ac_cv_my_build_mode}" = "xdevel"; then
  113. AC_DEFINE(LOL_BUILD_DEVEL, 1, Define to 1 to activate development build)
  114. LOL_TRY_CXXFLAGS(-Os, [AM_CXXFLAGS="${AM_CXXFLAGS} -Os"])
  115. LOL_TRY_CXXFLAGS(-g, [AM_CXXFLAGS="${AM_CXXFLAGS} -g"])
  116. LOL_TRY_CXXFLAGS(-ffast-math, [AM_CXXFLAGS="${AM_CXXFLAGS} -ffast-math"])
  117. else
  118. AC_DEFINE(LOL_BUILD_RELEASE, 1, Define to 1 to activate final release)
  119. LOL_TRY_CXXFLAGS(-Os, [AM_CXXFLAGS="${AM_CXXFLAGS} -Os"])
  120. LOL_TRY_CXXFLAGS(-ffast-math, [AM_CXXFLAGS="${AM_CXXFLAGS} -ffast-math"])
  121. LOL_TRY_CXXFLAGS(-fomit-frame-pointer, [AM_CXXFLAGS="${AM_CXXFLAGS} -fomit-frame-pointer"])
  122. LOL_TRY_CXXFLAGS(-fno-strength-reduce, [AM_CXXFLAGS="${AM_CXXFLAGS} -fno-strength-reduce"])
  123. fi
  124. dnl Build documentation?
  125. DOXYGEN="no"
  126. LATEX="no"
  127. if test "${enable_doc}" != "no"; then
  128. AC_PATH_PROG(DOXYGEN, doxygen, no)
  129. if test "${DOXYGEN}" != "no"; then
  130. # Build LaTeX documentation?
  131. AC_PATH_PROG(LATEX, pdflatex, no)
  132. AC_PATH_PROG(KPSEWHICH, kpsewhich, no)
  133. AC_PATH_PROG(DVIPS, dvips, no)
  134. if test "${DVIPS}" = "no" -o "${KPSEWHICH}" = "no"; then
  135. LATEX="no"
  136. fi
  137. if test "${LATEX}" != "no"; then
  138. AC_MSG_CHECKING(for a4.sty and a4wide.sty)
  139. if "${KPSEWHICH}" a4.sty >/dev/null 2>&1; then
  140. if "${KPSEWHICH}" a4wide.sty >/dev/null 2>&1; then
  141. AC_MSG_RESULT(yes)
  142. else
  143. LATEX="no"
  144. AC_MSG_RESULT(no)
  145. fi
  146. else
  147. LATEX="no"
  148. AC_MSG_RESULT(no)
  149. fi
  150. fi
  151. AC_PATH_PROG(DOT, dot, no)
  152. if test "${DOT}" != "no"; then
  153. USE_DOT="YES"
  154. else
  155. USE_DOT="NO"
  156. fi
  157. fi
  158. fi
  159. dnl XXX: disable LaTeX because we use too much memory
  160. LATEX=no
  161. AM_CONDITIONAL(BUILD_DOCUMENTATION, test "${DOXYGEN}" != "no")
  162. AM_CONDITIONAL(USE_LATEX, test "${LATEX}" != "no")
  163. AM_CONDITIONAL(USE_DOT, test "${DOT}" != "no")
  164. dnl Debug symbols
  165. LOL_TRY_LDFLAGS(-rdynamic, [AM_LDFLAGS="${AM_LDFLAGS} -rdynamic"])
  166. dnl Code qui fait des warnings == code de porc == deux baffes dans ta gueule
  167. LOL_TRY_CXXFLAGS(-Wall, [AM_CPPFLAGS="${AM_CPPFLAGS} -Wall"])
  168. LOL_TRY_CXXFLAGS(-Wextra, [AM_CPPFLAGS="${AM_CPPFLAGS} -Wextra"])
  169. LOL_TRY_CXXFLAGS(-Wpointer-arith, [AM_CPPFLAGS="${AM_CPPFLAGS} -Wpointer-arith"])
  170. LOL_TRY_CXXFLAGS(-Wcast-align, [AM_CPPFLAGS="${AM_CPPFLAGS} -Wcast-align"])
  171. LOL_TRY_CXXFLAGS(-Wcast-qual, [AM_CPPFLAGS="${AM_CPPFLAGS} -Wcast-qual"])
  172. LOL_TRY_CXXFLAGS(-Wshadow, [AM_CPPFLAGS="${AM_CPPFLAGS} -Wshadow"])
  173. LOL_TRY_CXXFLAGS(-Wsign-compare, [AM_CPPFLAGS="${AM_CPPFLAGS} -Wsign-compare"])
  174. LOL_TRY_CXXFLAGS(-Wstrict-overflow=1, [AM_CPPFLAGS="${AM_CPPFLAGS} -Wstrict-overflow=1"])
  175. dnl Add these even though they're implicitly set, so that we can safely
  176. dnl remove them from within a Makefile.
  177. LOL_TRY_CXXFLAGS(-Wmaybe-uninitialized, [AM_CPPFLAGS="${AM_CPPFLAGS} -Wmaybe-uninitialized"])
  178. LOL_TRY_CXXFLAGS(-Wnarrowing, [AM_CPPFLAGS="${AM_CPPFLAGS} -Wnarrowing"])
  179. LOL_TRY_CXXFLAGS(-Wunused, [AM_CPPFLAGS="${AM_CPPFLAGS} -Wunused"])
  180. LOL_TRY_CXXFLAGS(-Wstrict-aliasing, [AM_CPPFLAGS="${AM_CPPFLAGS} -Wstrict-aliasing"])
  181. LOL_TRY_CXXFLAGS(-Wparentheses, [AM_CPPFLAGS="${AM_CPPFLAGS} -Wparentheses"])
  182. LOL_TRY_CXXFLAGS(-Wreorder, [AM_CXXFLAGS="${AM_CXXFLAGS} -Wreorder"])
  183. dnl Disable these warnings because they're annoyingly verbose
  184. LOL_TRY_CXXFLAGS(-Wno-psabi, [AM_CPPFLAGS="${AM_CPPFLAGS} -Wno-psabi"])
  185. AC_CHECK_LIB(m, sin, MATH_LIBS="${MATH_LIBS} -lm")
  186. AC_CHECK_LIB(pthread, main, LIBS="$LIBS -lpthread")
  187. dnl Unix-specific libutil
  188. AC_CHECK_LIB(util, forkpty,
  189. [UTIL_LIBS="${UTIL_LIBS} -lutil"
  190. dnl Override future forkpty detection
  191. ac_cv_func_forkpty="yes"])
  192. AC_CHECK_FUNCS(forkpty)
  193. dnl GCC-specific symbol demangling
  194. AC_LANG_PUSH(C++)
  195. AC_TRY_LINK(
  196. [#include <cxxabi.h>],
  197. [abi::__cxa_demangle(NULL, 0, 0, NULL);],
  198. [AC_DEFINE(HAVE_CXA_DEMANGLE, 1, Define to 1 if abi::__cxa_demangle is available)])
  199. AC_LANG_POP(C++)
  200. dnl Are we building using MinGW?
  201. LOL_TRY_CXXFLAGS(-mwindows -mwin32,
  202. [AM_CXXFLAGS="${AM_CXXFLAGS} -mwindows -mwin32"
  203. LOL_LIBS="${LOL_LIBS} -uWinMain -u_WinMain@16"])
  204. dnl Are we building using Emscripten?
  205. ac_cv_my_have_emscripten="no"
  206. AC_CHECK_HEADERS(emscripten.h,
  207. [ac_cv_my_have_emscripten="yes"
  208. dnl XXX: activate this if memory heap is too small
  209. #AM_CXXFLAGS="${AM_CXXFLAGS} -s ALLOW_MEMORY_GROWTH=1"
  210. dnl HACK: until emcc properly adds these to EMSDK_OPTS
  211. CPPFLAGS="${CPPFLAGS} -U__i386__ -U__x86_64__ -U__i386 -U__x86_64 -Ui386 -Ux86_64"
  212. CPPFLAGS="${CPPFLAGS} -U__SSE__ -U__SSE2__ -U__MMX__ -UX87_DOUBLE_ROUNDING"
  213. CPPFLAGS="${CPPFLAGS} -UHAVE_GCC_ASM_FOR_X87 -DEMSCRIPTEN -U__STRICT_ANSI__"
  214. CPPFLAGS="${CPPFLAGS} -U__CYGWIN__"])
  215. AM_CONDITIONAL(USE_EMSCRIPTEN, test "${ac_cv_my_have_emscripten}" != "no")
  216. dnl Are we on the Xbox 360?
  217. dnl Answer: NO! we don't know how to build for it anyway
  218. AM_CONDITIONAL(USE_X360, false)
  219. dnl Are we on an OS X or iOS platform?
  220. LOL_TRY_LDFLAGS(-framework Foundation,
  221. [LOL_LIBS="${LOL_LIBS} -framework Foundation"])
  222. LOL_TRY_LDFLAGS(-framework CoreGraphics,
  223. [LOL_LIBS="${LOL_LIBS} -framework CoreGraphics"])
  224. LOL_TRY_LDFLAGS(-framework CoreData,
  225. [LOL_LIBS="${LOL_LIBS} -framework CoreData"])
  226. LOL_TRY_LDFLAGS(-framework UIKit,
  227. [LOL_LIBS="${LOL_LIBS} -framework UIKit"])
  228. dnl Are we on a Direct3D 9 platform?
  229. #ac_cv_my_have_d3d9="no"
  230. #AC_CHECK_HEADERS(d3d9.h, [ac_cv_my_have_d3d9="yes"])
  231. #if test "${ac_cv_my_have_d3d9}" != "no"; then
  232. # D3D_LIBS="${D3D_LIBS} -ld3d9 -ld3dx9 -lxinput"
  233. # AC_DEFINE(USE_D3D9, 1, Define to 1 to use DirectX 9)
  234. #fi
  235. #AM_CONDITIONAL(USE_D3D9, test "${ac_cv_my_have_d3d9}" != "no")
  236. LOL_CHECK_OPENGL
  237. LOL_CHECK_SDL
  238. dnl Use pegtl? Yes, always
  239. if true; then
  240. LOL_CFLAGS="$LOL_CFLAGS -I\$(top_srcdir)/external/pegtl-0.32/include"
  241. fi
  242. dnl Use Imgui? Yes, always
  243. if true; then
  244. LOL_CFLAGS="$LOL_CFLAGS -I\$(top_srcdir)/external/imgui"
  245. fi
  246. dnl Use NativeClient?
  247. ac_cv_my_have_nacl="no"
  248. AC_LANG_PUSH(C++)
  249. AC_CHECK_HEADERS(ppapi/cpp/instance.h,
  250. [ac_cv_my_have_nacl="yes"
  251. LOL_LIBS="${LOL_LIBS} -lnosys"
  252. if test "${ac_cv_my_build_mode}" = "xrelease"; then
  253. LOL_TRY_CXXFLAGS(-s, [AM_CXXFLAGS="${AM_CXXFLAGS} -s"])
  254. fi])
  255. AC_LANG_POP(C++)
  256. AM_CONDITIONAL(USE_NACL, test "${ac_cv_my_have_nacl}" != "no")
  257. dnl Use Android? FIXME: super hacks!
  258. ac_cv_my_have_android="no"
  259. AC_CHECK_LIB(log, __android_log_vprint,
  260. [ac_cv_my_have_android="yes"
  261. LOL_LIBS="${LOL_LIBS} -llog -landroid -module -lEGL -lGLESv2"])
  262. AM_CONDITIONAL(USE_ANDROID, test "${ac_cv_my_have_android}" != "no")
  263. dnl Use EGL?
  264. ac_cv_my_have_egl="no"
  265. PKG_CHECK_MODULES(EGL, egl, [ac_cv_my_have_egl="yes"], [:])
  266. if test "${ac_cv_my_have_egl}" != "no"; then
  267. AC_DEFINE(USE_EGL, 1, Define to 1 to use libegl)
  268. EGL_LIBS="${EGL_LIBS} -lX11"
  269. fi
  270. AC_CHECK_LIB(EGL, main,
  271. [ac_cv_my_have_egl="yes"
  272. AC_DEFINE(USE_EGL, 1, Define to 1 to use libegl)
  273. EGL_LIBS="-lEGL"])
  274. dnl Raspberry Pi is different, check for it with extra libs; also we
  275. dnl look for a different function to bypass autoconf caching
  276. AC_CHECK_LIB(EGL, eglGetDisplay,
  277. [ac_cv_my_have_egl="yes"
  278. AC_DEFINE(USE_EGL, 1, Define to 1 to use libegl)
  279. EGL_LIBS="-lEGL -lvcos -lvchiq_arm -lbcm_host -lGLESv2"],
  280. [:],
  281. [-lvcos -lvchiq_arm -lbcm_host -lGLESv2])
  282. AM_CONDITIONAL(USE_EGL, test "${ac_cv_my_have_egl}" != "no")
  283. dnl Use libpng? (replacement for SDL_image)
  284. ac_cv_my_have_libpng="no"
  285. PKG_CHECK_MODULES(LIBPNG, libpng, [ac_cv_my_have_libpng="yes"], [:])
  286. if test "${ac_cv_my_have_libpng}" != "no"; then
  287. AC_DEFINE(USE_LIBPNG, 1, Define to 1 to use libpng)
  288. fi
  289. AM_CONDITIONAL(USE_LIBPNG, test "${ac_cv_my_have_libpng}" != "no")
  290. dnl Use Windows GDI+?
  291. ac_cv_my_have_gdiplus="no"
  292. AC_LANG_PUSH(C++)
  293. AC_CHECK_HEADERS(gdiplus.h,
  294. [ac_cv_my_have_gdiplus="yes"
  295. LOL_LIBS="${LOL_LIBS} -lgdiplus"],
  296. [ac_cv_my_have_gdiplus="no"],
  297. [#include <algorithm>
  298. using std::min;
  299. using std::max;
  300. #include <windows.h>])
  301. AC_LANG_POP(C++)
  302. if test "${ac_cv_my_have_gdiplus}" != "no"; then
  303. AC_DEFINE(USE_GDIPLUS, 1, Define to 1 to use GDI+)
  304. fi
  305. AM_CONDITIONAL(USE_GDIPLUS, test "${ac_cv_my_have_gdiplus}" = "yes")
  306. dnl Use libcaca? (required for font generation)
  307. ac_cv_my_have_caca="no"
  308. PKG_CHECK_MODULES(CACA, caca >= 0.99.beta17, [ac_cv_my_have_caca="yes"], [:])
  309. if test "${ac_cv_my_have_caca}" != "no"; then
  310. AC_DEFINE(USE_CACA, 1, Define to 1 to use libcaca)
  311. fi
  312. AM_CONDITIONAL(USE_CACA, test "${ac_cv_my_have_caca}" != "no")
  313. # Use Imlib2?
  314. ac_cv_my_have_imlib2="no"
  315. PKG_CHECK_MODULES(IMLIB2, imlib2, [ac_cv_my_have_imlib2="yes"], [:])
  316. if test "${ac_cv_my_have_imlib2}" != "no"; then
  317. AC_DEFINE(USE_IMLIB2, 1, Define to 1 to use Imlib2)
  318. LOL_CFLAGS="${LOL_CFLAGS} ${IMLIB2_CFLAGS}"
  319. LOL_LIBS="${LOL_LIBS} ${IMLIB2_LIBS}"
  320. fi
  321. AM_CONDITIONAL(USE_IMLIB2, test "${ac_cv_my_have_imlib2}" = "yes")
  322. # Use libavcodec? (required for movie encoding)
  323. ac_cv_my_have_ffmpeg="yes"
  324. PKG_CHECK_MODULES([LIBAVCODEC], [libavcodec], [:], [ac_cv_my_have_ffmpeg=no])
  325. PKG_CHECK_MODULES([LIBAVFORMAT], [libavformat], [:], [ac_cv_my_have_ffmpeg=no])
  326. PKG_CHECK_MODULES([LIBSWSCALE], [libswscale], [:], [ac_cv_my_have_ffmpeg=no])
  327. if test "${ac_cv_my_have_ffmpeg}" = "no"; then
  328. ac_cv_my_have_ffmpeg="yes"
  329. AC_CHECK_HEADERS(libavcodec/avcodec.h, [:], [ac_cv_my_have_ffmpeg=no])
  330. AC_CHECK_HEADERS(libavformat/avformat.h, [:], [ac_cv_my_have_ffmpeg=no])
  331. AC_CHECK_HEADERS(libswscale/swscale.h, [:], [ac_cv_my_have_ffmpeg=no])
  332. if test "${ac_cv_my_have_ffmpeg}" = "yes"; then
  333. LIBAVFORMAT_LIBS="-lavformat"
  334. LIBAVCODEC_LIBS="-lavcodec -lavutil"
  335. LIBSWSCALE_LIBS="-lswscale -lswresample"
  336. AC_CHECK_LIB(ws2_32, main, LOL_LIBS="${LOL_LIBS} -lws2_32")
  337. fi
  338. fi
  339. if test "${ac_cv_my_have_ffmpeg}" != "no"; then
  340. AC_DEFINE(USE_FFMPEG, 1, Define to 1 to use FFmpeg)
  341. LOL_CFLAGS="${LOL_CFLAGS} ${LIBAVFORMAT_CFLAGS} ${LIBAVCODEC_CFLAGS} ${SWSCALE_CFLAGS}"
  342. LOL_LIBS="${LOL_LIBS} ${LIBAVFORMAT_LIBS} ${LIBAVCODEC_LIBS} ${LIBSWSCALE_LIBS}"
  343. fi
  344. AM_CONDITIONAL(USE_FFMPEG, test "${ac_cv_my_have_ffmpeg}" != "no")
  345. dnl Use GTK+? (required for the deushax editor)
  346. ac_cv_my_have_gtkgl="no"
  347. PKG_CHECK_MODULES(GTK, gtk+-2.0, [ac_cv_my_have_gtkgl="yes"], [:])
  348. PKG_CHECK_MODULES(GTKGL, gtkgl-2.0, [:], [ac_cv_my_have_gtkgl="no"])
  349. if test "${ac_cv_my_have_gtkgl}" != "no"; then
  350. AC_DEFINE(USE_GTKGL, 1, Define to 1 to use GtkGl)
  351. fi
  352. AM_CONDITIONAL(USE_GTKGL, test "${ac_cv_my_have_gtkgl}" != "no")
  353. dnl Can we build neercs?
  354. AM_CONDITIONAL(BUILD_NEERCS, test "${ac_cv_my_have_caca}" != "no")
  355. dnl Should we ship non-free data?
  356. AM_CONDITIONAL(HAVE_NONFREE, true)
  357. dnl Extra libraries we may need
  358. AC_SUBST(MATH_LIBS)
  359. AC_SUBST(PAM_LIBS)
  360. AC_SUBST(UTIL_LIBS)
  361. dnl How to use the Lol Engine outside this tree
  362. LOL_CFLAGS="$LOL_CFLAGS $SDL_CFLAGS $GL_CFLAGS $EGL_CFLAGS $LIBPNG_CFLAGS"
  363. LOL_LIBS="$LOL_LIBS $SDL_LIBS $GL_LIBS $EGL_LIBS $LIBPNG_LIBS $D3D_LIBS"
  364. LOL_DEPS="${LOL_DEPS} \$(top_builddir)/src/liblolcore.a"
  365. LOL_DEPS="${LOL_DEPS} \$(top_builddir)/src/bullet/liblolbullet.a"
  366. LOL_DEPS="${LOL_DEPS} \$(top_builddir)/src/lua/liblollua.a"
  367. dnl How to use the Lol Engine inside this tree
  368. AM_CPPFLAGS="${AM_CPPFLAGS} -I\$(top_srcdir)/src"
  369. AM_CPPFLAGS="${AM_CPPFLAGS} -DLOL_CONFIG_SOURCESUBDIR=\\\"\$(subdir)\\\""
  370. AM_CPPFLAGS="${AM_CPPFLAGS} ${LOL_CFLAGS}"
  371. AM_LDFLAGS="${AM_LDFLAGS} ${LOL_DEPS}"
  372. AM_LDFLAGS="${AM_LDFLAGS} ${LOL_LIBS}"
  373. dnl Extra flags
  374. AC_SUBST(LOL_CFLAGS)
  375. AC_SUBST(LOL_LIBS)
  376. AC_SUBST(LOL_DEPS)
  377. AC_SUBST(AM_CFLAGS)
  378. AC_SUBST(AM_CPPFLAGS)
  379. AC_SUBST(AM_CXXFLAGS)
  380. AC_SUBST(AM_LDFLAGS)
  381. AC_SUBST(USE_DOT)
  382. AC_CONFIG_FILES(
  383. [Makefile
  384. src/Makefile
  385. src/bullet/Makefile
  386. src/lua/Makefile
  387. src/data/Makefile
  388. src/data/font/Makefile
  389. src/t/Makefile
  390. build/Makefile
  391. binaries/Makefile
  392. people/Makefile
  393. games/Makefile
  394. demos/Makefile
  395. tools/Makefile
  396. tools/vimlol/Makefile
  397. tools/vslol/Makefile
  398. doc/Makefile
  399. doc/doxygen.cfg
  400. doc/samples/Makefile
  401. doc/samples/math/Makefile
  402. doc/samples/meshviewer/Makefile
  403. doc/samples/sandbox/Makefile
  404. doc/tutorial/Makefile
  405. ])
  406. AC_CONFIG_FILES(
  407. [games/monsterz/Makefile
  408. ])
  409. AC_CONFIG_FILES(
  410. [games/deushax/Makefile
  411. games/deushax/art/Makefile
  412. games/deushax/art/test/Makefile
  413. games/deushax/gfx/Makefile
  414. games/deushax/maps/Makefile
  415. ])
  416. AC_CONFIG_FILES(
  417. [games/mrpigeon/Makefile
  418. ])
  419. AC_CONFIG_FILES(
  420. [games/orbital/Makefile
  421. ])
  422. AC_CONFIG_FILES(
  423. [games/abuse/Makefile
  424. games/abuse/src/Makefile
  425. games/abuse/data/Makefile
  426. games/abuse/doc/Makefile
  427. games/abuse/doc/abuse.6
  428. games/abuse/doc/abuse-tool.6
  429. ])
  430. AC_CONFIG_FILES(
  431. [games/singlshot/Makefile
  432. ])
  433. AC_CONFIG_FILES(
  434. [demos/lol.js/Makefile
  435. ])
  436. AC_CONFIG_FILES(
  437. [tools/lolremez/Makefile
  438. tools/lolunit/Makefile
  439. tools/neercs/Makefile
  440. tools/pimp/Makefile
  441. ])
  442. AC_CONFIG_FILES(
  443. [people/jnat/Makefile
  444. people/jnat/TestProject/Makefile
  445. people/peeweek/Makefile
  446. people/benlitz/Makefile
  447. people/benlitz/test1/Makefile
  448. people/benlitz/voxel/Makefile
  449. people/benlitz/lolui/Makefile
  450. people/touky/Makefile
  451. people/touky/shared/Makefile
  452. people/touky/sprite_sorter/Makefile
  453. people/touky/squad_shooter/Makefile
  454. people/touky/top_shooter/Makefile
  455. people/touky/touky_demo/Makefile
  456. people/touky/tactics/Makefile
  457. people/touky/the_unfortunate_voronoid/Makefile
  458. people/touky/workbench/Makefile
  459. people/jylam/Makefile
  460. people/jylam/private/Makefile
  461. people/jylam/private/chat/Makefile
  462. people/jylam/private/lander/Makefile
  463. people/jylam/private/oric_convert/Makefile
  464. people/sam/Makefile
  465. people/sam/ld27/Makefile
  466. people/sam/ld32/Makefile
  467. people/sam/vip2014/Makefile
  468. people/sam/kanagawa/Makefile
  469. people/sam/sapp/Makefile
  470. ])
  471. AC_OUTPUT