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@@ -504,7 +504,7 @@ void Ticker::Setup(float fps) |
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#if LOL_FEATURE_THREADS |
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data->gamethread = new thread(std::bind(&TickerData::GameThreadMain, data)); |
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data->gametick.push(1); |
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data->drawtick.push(1); |
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data->diskthread = new thread(std::bind(&TickerData::DiskThreadMain, data)); |
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#endif |
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