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build: use GLES (not GL) when using emscripten, and disable SdlInput too.

legacy
Sam Hocevar sam 11 anni fa
parent
commit
551fea7ed7
2 ha cambiato i file con 8 aggiunte e 0 eliminazioni
  1. +5
    -0
      src/lolgl.h
  2. +3
    -0
      src/platform/sdl/sdlapp.cpp

+ 5
- 0
src/lolgl.h Vedi File

@@ -18,6 +18,11 @@

#define GL_GLEXT_PROTOTYPES

/* Prefer GLES on browsers */
#if defined EMSCRIPTEN
# undef HAVE_GL_2X
#endif

/* Only define one GL platform */
#if defined HAVE_GL_2X
# undef HAVE_GLES_2X


+ 3
- 0
src/platform/sdl/sdlapp.cpp Vedi File

@@ -100,7 +100,10 @@ SdlApp::SdlApp(char const *title, ivec2 res, float fps) :
* advertised with the proper number of axes. */
new D3d9Input();
# endif

# if !defined EMSCRIPTEN
new SdlInput();
# endif
#endif
}



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