瀏覽代碼

build: rename “core” directory to “base” because the former is used for core

files on some Unix systems.
legacy
Sam Hocevar sam 12 年之前
父節點
當前提交
d49bb04d20
共有 10 個檔案被更改,包括 16 行新增16 行删除
  1. +3
    -3
      src/Makefile.am
  2. +0
    -0
      src/base/hash.cpp
  3. +0
    -0
      src/base/string.cpp
  4. +5
    -5
      src/core.h
  5. +0
    -0
      src/lol/base/array.h
  6. +0
    -0
      src/lol/base/hash.h
  7. +0
    -0
      src/lol/base/map.h
  8. +1
    -1
      src/lol/base/string.h
  9. +0
    -0
      src/lol/base/types.h
  10. +7
    -7
      src/lolcore.vcxproj

+ 3
- 3
src/Makefile.am 查看文件

@@ -17,8 +17,8 @@ liblol_a_SOURCES = \
platform.cpp platform.h sprite.cpp sprite.h camera.cpp camera.h \
\
lol/unit.h lol/debug.h \
lol/core/types.h lol/core/array.h lol/core/string.h lol/core/hash.h \
lol/core/map.h \
lol/base/types.h lol/base/array.h lol/base/string.h lol/base/hash.h \
lol/base/map.h \
lol/math/vector.h lol/math/half.h lol/math/real.h lol/math/remez.h \
lol/math/math.h \
\
@@ -40,7 +40,7 @@ liblol_a_SOURCES = \
$(d3d9_sources) \
$(android_sources) \
\
core/hash.cpp core/string.cpp \
base/hash.cpp base/string.cpp \
\
thread/threadbase.h thread/thread.h \
\


src/core/hash.cpp → src/base/hash.cpp 查看文件


src/core/string.cpp → src/base/string.cpp 查看文件


+ 5
- 5
src/core.h 查看文件

@@ -76,11 +76,11 @@ static inline int isnan(float f)
// Base types
#include <lol/debug.h>

#include <lol/core/types.h>
#include <lol/core/array.h>
#include <lol/core/string.h>
#include <lol/core/hash.h>
#include <lol/core/map.h>
#include <lol/base/types.h>
#include <lol/base/array.h>
#include <lol/base/string.h>
#include <lol/base/hash.h>
#include <lol/base/map.h>

#include <lol/math/math.h>
#include <lol/math/half.h>


src/lol/core/array.h → src/lol/base/array.h 查看文件


src/lol/core/hash.h → src/lol/base/hash.h 查看文件


src/lol/core/map.h → src/lol/base/map.h 查看文件


src/lol/core/string.h → src/lol/base/string.h 查看文件

@@ -17,7 +17,7 @@
#if !defined __LOL_CORE_STRING_H__
#define __LOL_CORE_STRING_H__

#include <lol/core/array.h>
#include <lol/base/array.h>

namespace lol
{

src/lol/core/types.h → src/lol/base/types.h 查看文件


+ 7
- 7
src/lolcore.vcxproj 查看文件

@@ -234,8 +234,8 @@
<ClCompile Include="bullet\LinearMath\btQuickprof.cpp" />
<ClCompile Include="bullet\LinearMath\btSerializer.cpp" />
<ClCompile Include="camera.cpp" />
<ClCompile Include="core\hash.cpp" />
<ClCompile Include="core\string.cpp" />
<ClCompile Include="base\hash.cpp" />
<ClCompile Include="base\string.cpp" />
<ClCompile Include="debug\fps.cpp" />
<ClCompile Include="debug\record.cpp" />
<ClCompile Include="debug\stats.cpp" />
@@ -582,11 +582,11 @@
<ClInclude Include="log.h" />
<ClInclude Include="loldebug.h" />
<ClInclude Include="lolgl.h" />
<ClInclude Include="lol\core\array.h" />
<ClInclude Include="lol\core\hash.h" />
<ClInclude Include="lol\core\map.h" />
<ClInclude Include="lol\core\string.h" />
<ClInclude Include="lol\core\types.h" />
<ClInclude Include="lol\base\array.h" />
<ClInclude Include="lol\base\hash.h" />
<ClInclude Include="lol\base\map.h" />
<ClInclude Include="lol\base\string.h" />
<ClInclude Include="lol\base\types.h" />
<ClInclude Include="lol\debug.h" />
<ClInclude Include="lol\math\half.h" />
<ClInclude Include="lol\math\math.h" />


Loading…
取消
儲存