Sam Hocevar
f6c386f560
Allow to build without Bullet Physics.
6 years ago
Sam Hocevar
487c82609c
Make lol-lua an optional dependency.
7 years ago
Sam Hocevar
2df8762d47
Migrate to Visual Studio 2017.
7 years ago
Sam Hocevar
7ccf613a08
build: move Lua to a submodule
8 years ago
Sam Hocevar
f1a2b66d62
build: move Bullet to a submodule
8 years ago
Sam Hocevar
ce05d8589a
build: refactor msbuild files for usage as a submodule
8 years ago
Sam Hocevar
ba0e467a2e
build: rename liblolcore to liblol-core, etc.
8 years ago
Sam Hocevar
d84605c105
Remove Xbox 360 support, too much stuff no longer compiles.
9 years ago
Sam Hocevar
d72cb24bc0
build: move sample and tutorial files around.
10 years ago
Sam Hocevar
a07844682e
build: remove dead PS3 code.
10 years ago
Sam Hocevar
2b81246a22
build: reorganise some visual studio shit and comment some files.
10 years ago
Sam Hocevar
cadc4d18b0
test: move the unit tests to the engine, and lolunit out of the engine.
10 years ago
Sam Hocevar
0bc2ec0480
build: move VS solution one directory below and create a VS2014 solution.
10 years ago
Sam Hocevar
d46e63ff29
build: VS2012 solution and project tweaks for exotic platforms.
11 years ago
Benlitz
246af694d8
removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln.
11 years ago
Benjamin ‘Touky’ Huet
a03c38872d
btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks.
11 years ago
Sam Hocevar
5c6ceb6d0c
build: manually add lollua.vcxproj as a reference in all projects.
11 years ago
Sam Hocevar
7468547abc
ps4: prepare for the fioutaah!
11 years ago
Sam Hocevar
f7dbc33524
build: update .vcxproj files.
11 years ago
Sam Hocevar
29996cddec
build: fix btphystest.vcxproj.
11 years ago
Lolbot
ad2ddbb715
build: convert source files to lowercase.
11 years ago
Sam Hocevar
0463a898c3
build: fix syntax errors in the Visual Studio projects.
11 years ago
Sam Hocevar
6e1156aaea
build: split the main library into lolcore and lolbullet.
11 years ago
Sam Hocevar
6c9c8e547e
build: renormalise a lot of files.
12 years ago
Jean-Yves Lamoureux
2574ddb446
* vcxproj weirdness
12 years ago
Benjamin ‘Touky’ Huet
284891f200
Fixed Entity::TickGame log flood.
Added BulletCharacterController.cpp & BulletCharacterController.h stubs.
12 years ago
Benjamin ‘Touky’ Huet
ca94a77974
BtPhysTest : Splitted Physics files
12 years ago
Sam Hocevar
eee1d0d304
build: add skeleton for JNat's demo.
12 years ago
Benjamin ‘Touky’ Huet
6cb8bb99ca
Behold the power of LolPhysics !
Added lol::phys::Simulation, lol::phys::EasyPhysics for easy physic uses.
Added PhysicsObject, wich hold EasyMesh & EasyPhysics components so it is easy to use. Easy seems to be the consensus.
BtPhysTest now works with new physics classes.
Known problem for this commit:
Physics is not properly setup.
There might be memory leaks, I don't think I've parsed all new/delete.
A LOT of primitives are not taken into account.
12 years ago
Benjamin ‘Touky’ Huet
6c4d4bdf5f
Added Location modifier in URO.
Added BtPhystest for Bullet Physics test project.
12 years ago
Sam Hocevar
caec5ed082
build: allow to build the PS3 binaries from Visual Studio if the proper
software is installed.
12 years ago
Sam Hocevar
7dd4bec8c7
build: fix the VS2010 build and add build/ and binaries/ to the dist
tarball.
12 years ago
Sam Hocevar
78f7a303ff
build: reorganise all the build stuff so that it lies in build/ and
make sure each .vcxproj file is with its corresponding source code.
12 years ago
Sam Hocevar
f3c5985495
build: move major .vcxproj files to their respective project directories.
12 years ago
Sam Hocevar
ee7dd6a699
misc: move more shaders to .lolfx files.
12 years ago
Sam Hocevar
1443b5628f
win32: add a custom build rule for '.lolfx' files. The files are properly
transformed to C++ but aren't compiled into the project yet.
12 years ago
Sam Hocevar
ad0e3f8b6d
tutorial: fix the inconsistent vertex counting.
12 years ago
Sam Hocevar
24626c671f
tutorial: some refactoring in the tutorials.
12 years ago
Sam Hocevar
682b9dbdd3
build: start configuring the build for Win64.
12 years ago
Sam Hocevar
a911b0f2bf
build: ensure all projects have a <ItemDefinitionGroup> entry,
otherwise Xbox 360 debugging does not work properly. For real.
12 years ago
Sam Hocevar
2f017eeddb
build: more Visual Studio project refactoring, with multiprocessor
compilation and a few other tweaks.
12 years ago
Sam Hocevar
49552f2dde
build: do the Visual Studio project refactoring a bit differently.
12 years ago
Sam Hocevar
02449e11b2
build: more Visual Studio project file refactoring.
12 years ago
Sam Hocevar
2831476774
build: major refactoring of the Win32 and Xbox project files; we now
link properly on the Xbox.
12 years ago
Sam Hocevar
59ee25e0b3
win32: a few compilation fixes, including GDI+ linking properly now.
12 years ago
Sam Hocevar
c0cb995fd2
win32: various compilation fixes, mostly project updates, but also a
workaround for a Visual Studio compiler bug (Connect Id #730878 ).
12 years ago
Sam Hocevar
5521b9fd01
build: start adding Xbox 360 configuration settings to the VS projects.
13 years ago
Sam Hocevar
0e622822e7
test: add a few Visual Studio 2010 project files and fix testsuite code
so that it builds properly.
13 years ago
Sam Hocevar
e006714236
build: new Visual Studio build files, for the engine core and the debug
quad application.
13 years ago