91 Commits (39f34590e440b7c98caf76c296c9b75d989abdf2)

Autor SHA1 Mensagem Data
  Sam Hocevar 7ccf613a08 build: move Lua to a submodule 8 anos atrás
  Sam Hocevar f1a2b66d62 build: move Bullet to a submodule 8 anos atrás
  Sam Hocevar 14eafb48f5 build: add flags to disable unwanted builds 8 anos atrás
  Sam Hocevar ce05d8589a build: refactor msbuild files for usage as a submodule 8 anos atrás
  Sam Hocevar c6f4070e70 build: refactor autotools files for out-of-tree builds. 8 anos atrás
  Sam Hocevar ba0e467a2e build: rename liblolcore to liblol-core, etc. 8 anos atrás
  Sam Hocevar 3a90766614 scene: start working on a postprocess mechanism. 8 anos atrás
  Sam Hocevar d84605c105 Remove Xbox 360 support, too much stuff no longer compiles. 9 anos atrás
  Sam Hocevar 078751a820 math: all API functions dealing with angles now use radians. 9 anos atrás
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. 9 anos atrás
  Sam Hocevar 3eb7db5e4d tileset: rename AddTile() to define_tile(). 9 anos atrás
  Sam Hocevar 103f60d48b misc: replace NULL with nullptr in most places. 9 anos atrás
  Sam Hocevar 441a20af99 misc: fix copyright information here and there. 9 anos atrás
  Sam Hocevar 19e52b4754 bullet: remove some ugly compilation warnings. 9 anos atrás
  Sam Hocevar 38733fade7 math: move the matrix-to-quaternion code to a global header. 9 anos atrás
  Benjamin ‘Touky’ Huet 6ab67e8f86 btPhysTest is working again, but it still has 7 Ticker::Unref(Shader) that should be there ...... 9 anos atrás
  Sam Hocevar d64b117b8d build: fix license and copyright information. 9 anos atrás
  Sam Hocevar 70edc0d38e misc: carry on with the lowercase rampage. 9 anos atrás
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. 9 anos atrás
  Benjamin ‘Touky’ Huet 7605caace4 MultiScene: Phase 4: Rendering is fixed. 9 anos atrás
  Benjamin ‘Touky’ Huet 2170b89b11 MultiScene: Phase 4: Added SceneDisplay class to have multiple windows + implementation with SDL. Not with the others. 9 anos atrás
  Benjamin ‘Touky’ Huet b0e0678468 Mesh: PrimitiveRenderer naming convention fixup 9 anos atrás
  Benjamin ‘Touky’ Huet 22322d50fd Scene::AddPrimitive now only supports Primitive because why not 9 anos atrás
  Benjamin ‘Touky’ Huet a7d6e0190e Scene stuff is back to non-static logic with a few tricks 9 anos atrás
  Sam Hocevar 2fa398926d math: improve the 2D and 3D box classes. 9 anos atrás
  Benjamin ‘Touky’ Huet cfcff9acc3 MultiScene: Phase 1: g_scene removal and conversion to Scene:: 9 anos atrás
  Benjamin ‘Touky’ Huet 3ef2d6d31f small MeshViewer tweak 9 anos atrás
  Benjamin ‘Touky’ Huet 73f729d2ef MeshViewer refactor is on good way 9 anos atrás
  Sam Hocevar d33c31279e Fully move meshviewer to its own subdirectory to avoid build errors. 9 anos atrás
  Benjamin ‘Touky’ Huet 825401d997 Brought threads to C++11 9 anos atrás
  Lolbot 3797ac1179 fixed 3 files out of 4212: 9 anos atrás
  Benjamin ‘Touky’ Huet 921b6d82f5 BuildFIX and meshViewer tweak 9 anos atrás
  Benjamin ‘Touky’ Huet 44bc2f4d3d Added the long forgotten meshviewer.h 9 anos atrás
  Benjamin ‘Touky’ Huet 9acf2e925b lol Buildfix 9 anos atrás
  Benjamin ‘Touky’ Huet 3f167f2f1d ImGui 1.37 9 anos atrás
  Benjamin ‘Touky’ Huet 3aac6cb2f2 Reorganizing MeshViewer 9 anos atrás
  Benjamin ‘Touky’ Huet 3e9e6178ae Small refactor controller tweak 9 anos atrás
  Sam Hocevar 8682025a10 build: remove deprecated stuff and fix a few Linux build issues. 9 anos atrás
  Lolbot 4a7d0ca2c5 fixed 36 files out of 4318: 9 anos atrás
  Benjamin ‘Touky’ Huet 9477f1f722 Moved GetKey/Axis status tests to protected, and made them accessible through controller directly to implement layer system in the future. 9 anos atrás
  Benjamin ‘Touky’ Huet 0e09074d33 Revamped Game/Draw groups to split stuff and help spreading tick 9 anos atrás
  Benjamin ‘Touky’ Huet f139a7e164 LolImGui integration 2nd pass: It now works perfectly (to the extent of the api) 9 anos atrás
  Benjamin ‘Touky’ Huet 4d3d7de4f2 Name refactors for doc stuff 9 anos atrás
  Benjamin ‘Touky’ Huet 6c3dd67bc0 Controller refactor to enforce InputProfile usage (because why not) 9 anos atrás
  Benjamin ‘Touky’ Huet 9c07e8c2e0 Added Thread classes 9 anos atrás
  Benjamin ‘Touky’ Huet a8c3a80eb1 Add color var in lua 9 anos atrás
  Lolbot 0b111f1ece fixed 6 files out of 4258: 10 anos atrás
  Benjamin ‘Touky’ Huet 00807670b9 Easymesh test tuto works with lua, but EzMesh seems broken. 10 anos atrás
  Benjamin ‘Touky’ Huet 8222295f3b 2nd pass on Lua integration. 10 anos atrás
  Benjamin ‘Touky’ Huet baae344fc2 lua property get/set added, not as nice as I wished, but working. 10 anos atrás