199 Commits (50ed9ffeccc2c2b1050c93ffdbf2c0ffe833901b)
 

Auteur SHA1 Bericht Datum
  Sam Hocevar 50ed9ffecc Test entity alignment features. Also, start working on the mouse tracking. 14 jaren geleden
  Sam Hocevar 8df4d092a5 Implement Text::SetInt(). 14 jaren geleden
  Sam Hocevar c48381f4a1 Prepare the code architecture for the title screen animations. 14 jaren geleden
  Sam Hocevar e9e1390454 Display mashed monsterz statistics, up to 12 icons. 14 jaren geleden
  Sam Hocevar 1dbd80b2a0 Text objects don't do bold by default. The fonts themselves should be bold. 14 jaren geleden
  Sam Hocevar fa1cc51d97 Fix a texture size bug in the font initialisation. 14 jaren geleden
  Sam Hocevar 6944791336 Get rid of game.cpp and game.h. 14 jaren geleden
  Sam Hocevar b0ded399f6 Rework tile handling. This possibly breaks deushax pretty rudely. 14 jaren geleden
  Sam Hocevar de3da71331 Create the WorldEntity class, for objects with world coordinates. 14 jaren geleden
  Sam Hocevar 346c90dde8 Allow more particles, just in case. 14 jaren geleden
  Sam Hocevar 885c48fcfb Fix Linux build. 14 jaren geleden
  Sam Hocevar 502deb7597 Fix a few warnings here and there, and try to use the vector classes. 14 jaren geleden
  Sam Hocevar f76b95f200 Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. 14 jaren geleden
  Sam Hocevar 0dfc497814 Add pseudorandom functions for floats. 14 jaren geleden
  Sam Hocevar d5d9953cae Tune .gitignore for Win32 usage. 14 jaren geleden
  Sam Hocevar 6c3b80be8f Particle emitter test. 14 jaren geleden
  Sam Hocevar 4c278a0895 Change the way the Scene object works. 14 jaren geleden
  Sam Hocevar b7e01a1f90 Skeleton for the particle emitter class. 14 jaren geleden
  Sam Hocevar c43194554f Add a Text object for OSD and possibly other effects. 14 jaren geleden
  Sam Hocevar aec3ebe446 Store .vcxproj.filters files in SVN. 14 jaren geleden
  Sam Hocevar 87ed8cdf52 Print error reports before panicking when asset loads fail. 14 jaren geleden
  Sam Hocevar 72dbe887c5 Play a few additional sounds (whip and pop). 14 jaren geleden
  Sam Hocevar c2ddb97d63 Fix font rendering. 14 jaren geleden
  Sam Hocevar c89d05d7e6 Add a utility function to compute the power of two above. 14 jaren geleden
  Sam Hocevar 8458faf1fe Convert NPOT textures in code. 14 jaren geleden
  Sam Hocevar 43c2b7539f Put generated PNG files in SVN for now. 14 jaren geleden
  Sam Hocevar f84b659c62 Slightly change the ...Data initialisation in classes. 14 jaren geleden
  Sam Hocevar fc8a377031 Skeleton class for the Monster Mash. 14 jaren geleden
  Sam Hocevar d5e803e251 SDL_mixer support on Win32. 14 jaren geleden
  Sam Hocevar 21fd077d12 Reduce audio latency by using 1K samples instead of 4K. 14 jaren geleden
  Sam Hocevar 640735731a Add preliminary support for sound samples. Implement click. 14 jaren geleden
  Sam Hocevar 290c8f40d7 Skeleton for sample entity and sampler manager classes. 14 jaren geleden
  Sam Hocevar 4c61ab54aa Tweak vcxproj files for concurrent builds. 14 jaren geleden
  Sam Hocevar 8642421a18 Fix VS2010 projects so that they don't hardcode paths. 14 jaren geleden
  Sam Hocevar 9554373756 Remove unused file. 14 jaren geleden
  Sam Hocevar 2bf9fd3dc7 Implement vector equality comparisons. 14 jaren geleden
  Sam Hocevar dc45c9e426 Implement vector square length. 14 jaren geleden
  Sam Hocevar 705c39d63a Various vector operators including casts and scalar-vector operations. 14 jaren geleden
  Sam Hocevar ae23572b18 Implement vector addition, subtraction etc. as well as euclidian distance. 14 jaren geleden
  Sam Hocevar ee36574c01 Pieces can now be grabbed around. 14 jaren geleden
  Sam Hocevar fb2ff4580f Implement simple + and - operators for Int2, Float2 etc. 14 jaren geleden
  Sam Hocevar 2d93e03c45 Mouse button support in Lol Engine. 14 jaren geleden
  Sam Hocevar dc9b607923 Allow to access Int2, Float2 etc. members using []. 14 jaren geleden
  Sam Hocevar d248ae8b9a Make SdlInput regularly inject the mouse position into the Input singleton. 14 jaren geleden
  Sam Hocevar 7547458efc Float2 and Float3 are now templates, thus creating Int2 and Int3. 14 jaren geleden
  Sam Hocevar 921aab2993 Spawn several pieces in Monsterz now that we can. 14 jaren geleden
  Sam Hocevar be70a70eaa Fix a refcount bug in the entity dictionary. 14 jaren geleden
  Sam Hocevar c456feac9b Update the VS 2010 solution and projects to build both games. 14 jaren geleden
  Sam Hocevar 5ebe9f9c85 Add support for rotated views and stretched tiles. 14 jaren geleden
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 14 jaren geleden