177 コミット (65c69e11dbb53ffd1197aa0adb0c42a62975bc90)

作成者 SHA1 メッセージ 日付
  Sam Hocevar 65c69e11db Create a few matrix handling classes and operators. 13年前
  Sam Hocevar 2c2b38db41 Make font objects use the TileSet system and fix the text objects' Z offset. 14年前
  Sam Hocevar bcca962ba9 Allow to query for a tileset's size and/or number of tiles. 14年前
  Sam Hocevar 46db0d51c8 Fix the SDL timer behaviour. Fixes ticket #26. 14年前
  Sam Hocevar 375d7ee14d TileSets can now be initialised either using the tile size, or the 14年前
  Sam Hocevar d7ee37a230 Add missing icons.png, use CPPFLAGS instead of CXXFLAGS in automake rules. 14年前
  Sam Hocevar 33f6ca9877 Stop using pkg-config in Makefiles and stop putting things in LDADD that 14年前
  Sam Hocevar 1e83987676 Get rid of benchmarking mode, it's useless: Ticker::Setup(0) does the same. 14年前
  Sam Hocevar eec2eb7a9a Add a recording mode to Ticker that ensures fixed deltatime even when 14年前
  Sam Hocevar 016a5ec38b Add a benchmark mode to the ticker. 14年前
  Sam Hocevar c5aea027b9 Store the requested FPS in the Ticker class. 14年前
  Sam Hocevar 0297a2b195 The client application no longer needs to call Video::Clea(). 14年前
  Sam Hocevar bd751c1a0c Allow to specify FPS in the DebugRecord object. 14年前
  Sam Hocevar 5eb598905a The most recent interface layout. 14年前
  Sam Hocevar c1a3d37e7b Fix the Dict class. It wasn't even implemented properly. 14年前
  Sam Hocevar d697fd40b1 Name tilers, samples and pieces for easier debugging. 14年前
  Sam Hocevar 29fe980021 Fix a coding error in the null tiler detection. 14年前
  Sam Hocevar 66ab1860ef Add more error reporting to the Tiler and the Ticker. 14年前
  Sam Hocevar cfb7d32d2e More aggressive ticker panic mode. 14年前
  Sam Hocevar 4db2c0c6fe Reduce error verbosity when entities are stuck at exit. 14年前
  Sam Hocevar bc63934531 Add a safeguard mechanism that gets rid of stuck entities upon shutdown. 14年前
  Sam Hocevar e3a8aa0961 Start working on a new gameplay, codenamed "Fusion". 14年前
  Sam Hocevar 8de209f707 Fix a crash caused by potential code/data discrepancies. 14年前
  Sam Hocevar e9583b8a62 Implement the title screen. Click on it to start a game. 14年前
  Sam Hocevar f9cb712e81 First implementation of the mouse tracker. 14年前
  Sam Hocevar 9c08082263 Minor updates to the mouse tracking architecture. 14年前
  Sam Hocevar 1ae1693d52 Make Entity variable members private. 14年前
  Sam Hocevar 50ed9ffecc Test entity alignment features. Also, start working on the mouse tracking. 14年前
  Sam Hocevar 8df4d092a5 Implement Text::SetInt(). 14年前
  Sam Hocevar e9e1390454 Display mashed monsterz statistics, up to 12 icons. 14年前
  Sam Hocevar 1dbd80b2a0 Text objects don't do bold by default. The fonts themselves should be bold. 14年前
  Sam Hocevar fa1cc51d97 Fix a texture size bug in the font initialisation. 14年前
  Sam Hocevar b0ded399f6 Rework tile handling. This possibly breaks deushax pretty rudely. 14年前
  Sam Hocevar de3da71331 Create the WorldEntity class, for objects with world coordinates. 14年前
  Sam Hocevar 346c90dde8 Allow more particles, just in case. 14年前
  Sam Hocevar 885c48fcfb Fix Linux build. 14年前
  Sam Hocevar 502deb7597 Fix a few warnings here and there, and try to use the vector classes. 14年前
  Sam Hocevar f76b95f200 Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. 14年前
  Sam Hocevar 0dfc497814 Add pseudorandom functions for floats. 14年前
  Sam Hocevar 6c3b80be8f Particle emitter test. 14年前
  Sam Hocevar 4c278a0895 Change the way the Scene object works. 14年前
  Sam Hocevar b7e01a1f90 Skeleton for the particle emitter class. 14年前
  Sam Hocevar c43194554f Add a Text object for OSD and possibly other effects. 14年前
  Sam Hocevar 87ed8cdf52 Print error reports before panicking when asset loads fail. 14年前
  Sam Hocevar c2ddb97d63 Fix font rendering. 14年前
  Sam Hocevar c89d05d7e6 Add a utility function to compute the power of two above. 14年前
  Sam Hocevar 8458faf1fe Convert NPOT textures in code. 14年前
  Sam Hocevar f84b659c62 Slightly change the ...Data initialisation in classes. 14年前
  Sam Hocevar 21fd077d12 Reduce audio latency by using 1K samples instead of 4K. 14年前
  Sam Hocevar 640735731a Add preliminary support for sound samples. Implement click. 14年前