241 次程式碼提交 (65c69e11dbb53ffd1197aa0adb0c42a62975bc90)
 

作者 SHA1 備註 提交日期
  Sam Hocevar 65c69e11db Create a few matrix handling classes and operators. 13 年之前
  Sam Hocevar 2c2b38db41 Make font objects use the TileSet system and fix the text objects' Z offset. 13 年之前
  Sam Hocevar aee14ca1a5 Only link with -lGL if present on the system. Fixes the MinGW build. 13 年之前
  Sam Hocevar bcca962ba9 Allow to query for a tileset's size and/or number of tiles. 13 年之前
  Sam Hocevar 46db0d51c8 Fix the SDL timer behaviour. Fixes ticket #26. 13 年之前
  Sam Hocevar 375d7ee14d TileSets can now be initialised either using the tile size, or the 13 年之前
  Sam Hocevar 0afb58dca8 Properly detect SDL libraries when sdl-config and pkg-config are here 13 年之前
  Sam Hocevar d7ee37a230 Add missing icons.png, use CPPFLAGS instead of CXXFLAGS in automake rules. 13 年之前
  Sam Hocevar 3c6cb52695 Fix a typo in Makefile.am. 13 年之前
  Sam Hocevar d858cb2444 Clean up configure.ac from useless variables. 13 年之前
  Sam Hocevar e17905e03a Try to autodetect GtkGL development libs, and don't build the Deus Hax 13 年之前
  Sam Hocevar 560164e15f Rename build scripts to build-linux and build-mingw. 14 年之前
  Sam Hocevar 9f3cd82c2e Add a build-mingw.sh script for Win32 builds. 14 年之前
  Sam Hocevar 33f6ca9877 Stop using pkg-config in Makefiles and stop putting things in LDADD that 14 年之前
  Sam Hocevar 25e3c9cf9d Some versions of m4 do not honour M4PATH even if claiming to. Manually 14 年之前
  Sam Hocevar 1e83987676 Get rid of benchmarking mode, it's useless: Ticker::Setup(0) does the same. 14 年之前
  Sam Hocevar eec2eb7a9a Add a recording mode to Ticker that ensures fixed deltatime even when 14 年之前
  Sam Hocevar 016a5ec38b Add a benchmark mode to the ticker. 14 年之前
  Sam Hocevar c5aea027b9 Store the requested FPS in the Ticker class. 14 年之前
  Sam Hocevar 0297a2b195 The client application no longer needs to call Video::Clea(). 14 年之前
  Sam Hocevar bd751c1a0c Allow to specify FPS in the DebugRecord object. 14 年之前
  Sam Hocevar 12d85f61d6 Copy all necessary DLLs to the target dir after a successful build. 14 年之前
  Sam Hocevar 5eb598905a The most recent interface layout. 14 年之前
  Sam Hocevar 0077791680 Add more GetName() implementations. 14 年之前
  Sam Hocevar 55d5a1ac52 Define _DEBUG when configure is called with --enable-debug. 14 年之前
  Sam Hocevar c1a3d37e7b Fix the Dict class. It wasn't even implemented properly. 14 年之前
  Sam Hocevar d697fd40b1 Name tilers, samples and pieces for easier debugging. 14 年之前
  Sam Hocevar 29fe980021 Fix a coding error in the null tiler detection. 14 年之前
  Sam Hocevar 66ab1860ef Add more error reporting to the Tiler and the Ticker. 14 年之前
  Sam Hocevar 6b975946b9 Merge the Fusion class back into Board. 14 年之前
  Sam Hocevar cfb7d32d2e More aggressive ticker panic mode. 14 年之前
  Sam Hocevar 4db2c0c6fe Reduce error verbosity when entities are stuck at exit. 14 年之前
  Sam Hocevar bc63934531 Add a safeguard mechanism that gets rid of stuck entities upon shutdown. 14 年之前
  Sam Hocevar cc465a3d6c Add a Thumbs class to display the sidebar thumbnail icons. 14 年之前
  Sam Hocevar e3a8aa0961 Start working on a new gameplay, codenamed "Fusion". 14 年之前
  Sam Hocevar 8de209f707 Fix a crash caused by potential code/data discrepancies. 14 年之前
  Sam Hocevar e9583b8a62 Implement the title screen. Click on it to start a game. 14 年之前
  Sam Hocevar ff7655859e Add an Interface class that displays the general interface. 14 年之前
  Sam Hocevar f9cb712e81 First implementation of the mouse tracker. 14 年之前
  Sam Hocevar 9c08082263 Minor updates to the mouse tracking architecture. 14 年之前
  Sam Hocevar 1ae1693d52 Make Entity variable members private. 14 年之前
  Sam Hocevar 98e91ef607 Add all the bells and whistles needed for GTK+ compilation on Win32. 14 年之前
  Sam Hocevar 50ed9ffecc Test entity alignment features. Also, start working on the mouse tracking. 14 年之前
  Sam Hocevar 8df4d092a5 Implement Text::SetInt(). 14 年之前
  Sam Hocevar c48381f4a1 Prepare the code architecture for the title screen animations. 14 年之前
  Sam Hocevar e9e1390454 Display mashed monsterz statistics, up to 12 icons. 14 年之前
  Sam Hocevar 1dbd80b2a0 Text objects don't do bold by default. The fonts themselves should be bold. 14 年之前
  Sam Hocevar fa1cc51d97 Fix a texture size bug in the font initialisation. 14 年之前
  Sam Hocevar 6944791336 Get rid of game.cpp and game.h. 14 年之前
  Sam Hocevar b0ded399f6 Rework tile handling. This possibly breaks deushax pretty rudely. 14 年之前