首页 帮助
登录
lolengine
/
lol
镜像自地址 https://github.com/lolengine/lol
1
0
派生 0
代码 工单 0 版本发布 0 百科 动态
1854 提交
5 分支
384 MiB
目录树: 68855bf2fd
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
分支列表 标签列表
${ item.name }
创建分支 ${ searchTerm }
从 '68855bf2fd'
${ noResults }
提交图

3 次代码提交 (68855bf2fdb5d7aa456b96e44eef3640efcab5b5)

作者 SHA1 备注 提交日期
  Sam Hocevar a969597a56 build: rename "Lol.Core.Build.props" to the more explicit "config-build.xml"
and add a new "UseBullet" configuration flag.
13 年前
  Sam Hocevar cebf398bc9 build: force VS2010 to use the SNC compiler for the PS3. 13 年前
  Sam Hocevar 78f7a303ff build: reorganise all the build stuff so that it lies in build/ and
make sure each .vcxproj file is with its corresponding source code.
13 年前
  Sam Hocevar 6cc678f6f9 build: allow to use OpenGL instead of Direct3D in Visual Studio by simply
changing a configuration variable in a file.
13 年前
  Sam Hocevar 1443b5628f win32: add a custom build rule for '.lolfx' files. The files are properly
transformed to C++ but aren't compiled into the project yet.
13 年前
  Sam Hocevar fea2c18f71 build: make one Visual Studio file slightly shorter. 13 年前
  Sam Hocevar c009074493 build: add Visual Studio props file that had mistakenly disappeared. 13 年前
  Sam Hocevar 49552f2dde build: do the Visual Studio project refactoring a bit differently. 13 年前
  Sam Hocevar 02449e11b2 build: more Visual Studio project file refactoring. 13 年前
Powered by Gitea 当前版本: 1.12.0+rc1-38-g249e22bb9 页面: 91ms 模板: 4ms
简体中文
简体中文 English 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español português do Brasil polski български italiano suomi Türkçe čeština српски svenska 한국어
JavaScript licenses API 官方网站 Go1.14.3