1134 Commits (6a8118cb187dd286aca8996cd1aefc74ebf0e6d0)

Author SHA1 Message Date
  Benjamin ‘Touky’ Huet 73fd59c69a easymesh : all radius are now diameters so all mesh operation size values are coherent. 11 years ago
  Benjamin ‘Touky’ Huet fb7bb880ea easymesh: all operations now generate UVs for the mesh. 11 years ago
  Sam Hocevar 7e8edd7c3e sys: add the base source directory to the list of search directories 11 years ago
  Sam Hocevar 6d7535f842 base: work around an annoying GCC warning we very well know about. 11 years ago
  Sam Hocevar 1899d6e40b build: remove more compiler warnings. 11 years ago
  Sam Hocevar face8cf61c build: better check for compiler flags; we no longer try to use 11 years ago
  Sam Hocevar 33f2199903 math: minor improvements to the Remez exchange algorithm. 11 years ago
  Sam Hocevar a6dd89be77 build: remove compiler flags unbeknownst to old GCC versions. 11 years ago
  Sam Hocevar 76c1960cc2 build: make lolcore depend on lolbullet, as it is supposed to. 11 years ago
  Sam Hocevar 4b4d201a6d build: reorganise AM_CPPFLAGS handling so that we can disable the 11 years ago
  Sam Hocevar 6e1156aaea build: split the main library into lolcore and lolbullet. 11 years ago
  Sam Hocevar 1fc53d4df9 math: avoid unnecessary conversions in the half class and remove a 11 years ago
  Sam Hocevar 7181860ee6 base: crash with an assert error if trying to access a read-only map 11 years ago
  Sam Hocevar 14447c6061 ps3: use System::GetPathList() to open images. 11 years ago
  Sam Hocevar ba1824ef83 sys: cycle through all possible directories to load resource files. 11 years ago
  Lolbot 3661a929e6 fixed 4 files out of 2376: 11 years ago
  Benjamin ‘Touky’ Huet e4cf8211e4 Added VertexDictionnary object to manage vertices with same coord && connected vertices. 11 years ago
  jeunathe 3e4469007a added GetPos method to get text position 11 years ago
  Sam Hocevar b221629ae0 base: start being more aggressive in the error reportings; most error 12 years ago
  Sam Hocevar 3662281116 gpu: avoid using glIsEnabled() if we can cache the data. 12 years ago
  Sam Hocevar 9b61e11eed gpu: disable glPolygonMode calls on OpenGL ES. 12 years ago
  Sam Hocevar d6121b4651 build: add shiny_SK.lolfx to Makefile.am. 12 years ago
  Benjamin ‘Touky’ Huet bb0051ae8e render : Added DebugRenderMode & corresponding shaders. naive (VERY) implementation in MeshViewer. 12 years ago
  Sam Hocevar 29ce2e2619 build: update project filters for lolcore. 12 years ago
  Sam Hocevar b67441babb sys: be more resilient if the file we try to read doesn’t exist. 12 years ago
  Sam Hocevar 03d135f06d sys: don’t use fopen on the PS3. 12 years ago
  Sam Hocevar 2932b55556 sys: prototype for the file reading functions. 12 years ago
  Sam Hocevar 32e3cff46a sys: Atomic template class for thread-safe and potentially lockless 12 years ago
  Sam Hocevar c7767c6c64 sys: create an empty File class. 12 years ago
  Sam Hocevar 886173c3cc build: add a few missing files to make dist. 12 years ago
  Sam Hocevar 06c4ec01c3 base: move headers around and promote gpu/ to lol/gpu/. 12 years ago
  Benjamin ‘Touky’ Huet 7f5c20238b easymesh : CSG operation is now handled with a safe enum. 12 years ago
  Sam Hocevar eead925c59 math: use "degrees" as the variable name for rotations for clarity. 12 years ago
  Benjamin ‘Touky’ Huet 23c13f6c4b comment : //Angle in degree 12 years ago
  Sam Hocevar 4678b4cb75 math: fix a signed integer overflow issue in the fast factorial 12 years ago
  Sam Hocevar 4ee0f5e29e math: friend declarations aren’t proper declarations; add the 12 years ago
  Sam Hocevar d4766d410f build: fix all vector/scalar type mismatches such as "vec2 * double" 12 years ago
  Sam Hocevar 16d53895fa math: remove coercion rules in the vector classes, they increase the 12 years ago
  Sam Hocevar a4608bb51b ps3: fix typo in ps3app.cpp. 12 years ago
  Sam Hocevar 1f487e5e6f gpu: OpenGL ES compilation fix: GL_RGB8 is desktop OpenGL only. 12 years ago
  Sam Hocevar 8fd2ac17ba ps3: compilation for old GCC complaining about non-trivial designated 12 years ago
  Sam Hocevar 29d5bb3b96 gpu: fix compilation on GL ES platforms. 12 years ago
  Sam Hocevar 42fb9b6853 gpu: support 1-component (luminance) textures. 12 years ago
  Sam Hocevar 456f5e8892 ps3: add support for resolution selection. 12 years ago
  Sam Hocevar bd6510ec45 color: fix a logic error in RGBToHSL. 12 years ago
  Sam Hocevar 2ef61862d8 math: implement clamp() for base C++ types and add more safeguards 12 years ago
  Sam Hocevar e14a8d68a2 color: slightly tweak the RGB to HSV and HSL conversions for 12 years ago
  Sam Hocevar 4be5ebd8b3 ps3: use network fallback for image files. 12 years ago
  Sam Hocevar 32753fa130 build: fix a few macro logic issues in SDL.h inclusion. 12 years ago
  Sam Hocevar 1e973c81bd build: add SDL detection code in new file lol-sdl.m4. The SDL2 version is 12 years ago