862 Commits (6fe12e7811e0356078b51f028a65cb2fb6c9d71b)
 

Autor SHA1 Nachricht Datum
  Sam Hocevar 6fe12e7811 build: ensure .lolfx.cpp files get cleaned up. vor 12 Jahren
  Sam Hocevar a3cf7086ce math: fix minor compiler warnings that appeared with g++ 4.7. vor 12 Jahren
  Sam Hocevar 59ba6e6c87 core: no longer deactivate std::ostream features on Android. vor 12 Jahren
  Sam Hocevar 8d28557645 input: fix brain fart in our SDL joystick input. vor 12 Jahren
  Sam Hocevar c7040f0528 orbital: start working on the gun system. vor 12 Jahren
  Sam Hocevar a4fb64d6c8 test: add a few unit tests for datatype sanity. vor 12 Jahren
  Sam Hocevar 736b5a2659 input: support up to 16 buttons in Xbox-like pads. vor 12 Jahren
  Sam Hocevar ee7dd6a699 misc: move more shaders to .lolfx files. vor 12 Jahren
  Sam Hocevar e110495464 gpu: define the _XBOX macro in our HLSL compilation. vor 12 Jahren
  Sam Hocevar abd5e695c9 build: more sane build options. vor 12 Jahren
  Sam Hocevar 2bfb2144b3 orbital: use the new LolFx shader declaration. vor 12 Jahren
  Sam Hocevar a606290ed2 gpu: allow to load a .lolfx file instead of all those shaders. vor 12 Jahren
  Sam Hocevar 99d76565ae build: lolfx files are now properly linked into the static library vor 12 Jahren
  Sam Hocevar e8c2384d9c build: build .lolfx files from automake. vor 12 Jahren
  Sam Hocevar 43b55669a4 math: workaround for an apparent Visual Studio compiler bug in vor 12 Jahren
  Sam Hocevar b1d9c511bf core: some clang and g++ 4.7 compilation fixes. vor 12 Jahren
  Sam Hocevar 1443b5628f win32: add a custom build rule for '.lolfx' files. The files are properly vor 12 Jahren
  Benjamin ‘Touky’ Huet cfbacb625f Small WorldEntity tweaks. vor 12 Jahren
  Benjamin ‘Touky’ Huet a031bad19c Added some convenient functions in camera. vor 12 Jahren
  Sam Hocevar 4770daf4ac math: replace len(vec) with length(vec) to match the GLSL naming. vor 12 Jahren
  Sam Hocevar 6f19f877a8 orbital: new snake enemy. vor 12 Jahren
  Sam Hocevar c02e57365c orbital: add the two parallax starfields. vor 12 Jahren
  Sam Hocevar 440e86eb68 orbital: use both thumb sticks to pilot ships. vor 12 Jahren
  Sam Hocevar 70f992bb36 win32: add an Xinput class for Xbox360 controllers, because they're not vor 12 Jahren
  Sam Hocevar 54fe8937ad input: support Xbox input system for gamepads. vor 12 Jahren
  Sam Hocevar c0141debea input: allow to remap gamepad axes in the generic input layer. vor 12 Jahren
  Sam Hocevar 2723dabfac orbital: play with the camera. vor 12 Jahren
  Sam Hocevar f30105e675 math: implement all Euler conversions for 3×3 matrices. vor 12 Jahren
  Sam Hocevar 552dfee5b1 math: implement quaternion creation from true Euler angles (as opposed vor 12 Jahren
  Sam Hocevar da6062de06 core: add methods to set the camera's view matrix. vor 12 Jahren
  Sam Hocevar e1d0beae1a math: support all Tait-Bryan angle combinations in quaternions. vor 12 Jahren
  Sam Hocevar 4934e9dbee orbital: move ship with arrows. vor 12 Jahren
  Sam Hocevar 102d007cda input: blacklist HDAPS as a joystick, it's not really a joystick. vor 12 Jahren
  Sam Hocevar d0dbbde159 core: allow to concatenate arrays, and add unit tests for that. vor 12 Jahren
  Sam Hocevar 95fccabc7a orbital: create a Player class with joystick support. vor 12 Jahren
  Sam Hocevar 45bab95127 input: do not let the joystick override the keyboard. vor 12 Jahren
  Sam Hocevar 58b3c20b86 input: add core joystick support and bind the SDL input to that. vor 12 Jahren
  Sam Hocevar c276dbb1ff math: allow to write 1.f / q to take a quaternion's inverse. vor 12 Jahren
  Sam Hocevar d452194326 gpu: activate backface culling on OpenGL to remain consistent with vor 12 Jahren
  Sam Hocevar 8f7d28c169 orbital: play with the tanks. vor 12 Jahren
  Sam Hocevar 032b7ed47d core: make WorldEntity rotation a quaternion. vor 12 Jahren
  Sam Hocevar 75021144ae orbital: put the tanks in a separate class. vor 12 Jahren
  Sam Hocevar 8954a123aa core: add Last() and Pop() methods to the Array class. vor 12 Jahren
  Sam Hocevar 6467a06e90 core: convert some realloc() calls to our nice dynamic Array class. vor 12 Jahren
  Sam Hocevar 82aaaae62c core: the Array class now properly works with non-POD types. vor 12 Jahren
  Benjamin ‘Touky’ Huet 38332c5f47 Added CommandParser parent class to Mesh to prepare other Parser implementation. vor 12 Jahren
  Sam Hocevar 0315413285 core: rename Array::Append() to Array::Push() for brevity and arbitrary vor 12 Jahren
  Sam Hocevar bfada5d920 core: move some of the camera view logic from the Video class to the vor 12 Jahren
  Sam Hocevar 64b37d8897 gpu: fix a memory leak in the VertexBuffer and IndexBuffer classes. vor 12 Jahren
  Sam Hocevar 2d34fd8358 core: reduce compilation time by about 30% by playing with namespaces vor 12 Jahren