383 İşlemeler (a59f2efb07210daa4a20c55a384588ba347e9e97)

Yazar SHA1 Mesaj Tarih
  Sam Hocevar 58e12ca4d1 More shader crap for GLSL 1.30. Still disabled. 15 yıl önce
  Sam Hocevar b9c013e665 Implement float4x4::frustum() and float4x4::perspective() to build 15 yıl önce
  Sam Hocevar 4b484d5bc8 Make the float4x4 constructor fill only the matrix's diagonal. Thus 15 yıl önce
  Sam Hocevar 7d0990d858 Fix shader crap syntax, caused by space-like UTF-8 characters. 15 yıl önce
  Sam Hocevar 8ac9945afa Shader tests. Disabled for now. 15 yıl önce
  Sam Hocevar 7015943141 Add matrix determinant and inverse methods. 15 yıl önce
  Sam Hocevar b91072282a Switch debug sphere rendering method to vertex buffer objects. 15 yıl önce
  Sam Hocevar ca16123ccb Ensure the DebugFps object is rendered in front of everything else. 15 yıl önce
  Sam Hocevar 9a66d6b1bb Switch scene rendering method to vertex buffer objects. 15 yıl önce
  Sam Hocevar c2584020aa Do not zero vector memory upon initialisation. Unitialised is uninitialised. 15 yıl önce
  Sam Hocevar 65c69e11db Create a few matrix handling classes and operators. 15 yıl önce
  Sam Hocevar 2c2b38db41 Make font objects use the TileSet system and fix the text objects' Z offset. 15 yıl önce
  Sam Hocevar bcca962ba9 Allow to query for a tileset's size and/or number of tiles. 15 yıl önce
  Sam Hocevar 46db0d51c8 Fix the SDL timer behaviour. Fixes ticket #26. 15 yıl önce
  Sam Hocevar 375d7ee14d TileSets can now be initialised either using the tile size, or the 15 yıl önce
  Sam Hocevar d7ee37a230 Add missing icons.png, use CPPFLAGS instead of CXXFLAGS in automake rules. 15 yıl önce
  Sam Hocevar 33f6ca9877 Stop using pkg-config in Makefiles and stop putting things in LDADD that 15 yıl önce
  Sam Hocevar 1e83987676 Get rid of benchmarking mode, it's useless: Ticker::Setup(0) does the same. 15 yıl önce
  Sam Hocevar eec2eb7a9a Add a recording mode to Ticker that ensures fixed deltatime even when 15 yıl önce
  Sam Hocevar 016a5ec38b Add a benchmark mode to the ticker. 15 yıl önce
  Sam Hocevar c5aea027b9 Store the requested FPS in the Ticker class. 15 yıl önce
  Sam Hocevar 0297a2b195 The client application no longer needs to call Video::Clea(). 15 yıl önce
  Sam Hocevar bd751c1a0c Allow to specify FPS in the DebugRecord object. 15 yıl önce
  Sam Hocevar 5eb598905a The most recent interface layout. 15 yıl önce
  Sam Hocevar c1a3d37e7b Fix the Dict class. It wasn't even implemented properly. 15 yıl önce
  Sam Hocevar d697fd40b1 Name tilers, samples and pieces for easier debugging. 15 yıl önce
  Sam Hocevar 29fe980021 Fix a coding error in the null tiler detection. 15 yıl önce
  Sam Hocevar 66ab1860ef Add more error reporting to the Tiler and the Ticker. 15 yıl önce
  Sam Hocevar cfb7d32d2e More aggressive ticker panic mode. 15 yıl önce
  Sam Hocevar 4db2c0c6fe Reduce error verbosity when entities are stuck at exit. 15 yıl önce
  Sam Hocevar bc63934531 Add a safeguard mechanism that gets rid of stuck entities upon shutdown. 15 yıl önce
  Sam Hocevar e3a8aa0961 Start working on a new gameplay, codenamed "Fusion". 15 yıl önce
  Sam Hocevar 8de209f707 Fix a crash caused by potential code/data discrepancies. 15 yıl önce
  Sam Hocevar e9583b8a62 Implement the title screen. Click on it to start a game. 15 yıl önce
  Sam Hocevar f9cb712e81 First implementation of the mouse tracker. 15 yıl önce
  Sam Hocevar 9c08082263 Minor updates to the mouse tracking architecture. 15 yıl önce
  Sam Hocevar 1ae1693d52 Make Entity variable members private. 15 yıl önce
  Sam Hocevar 50ed9ffecc Test entity alignment features. Also, start working on the mouse tracking. 15 yıl önce
  Sam Hocevar 8df4d092a5 Implement Text::SetInt(). 15 yıl önce
  Sam Hocevar e9e1390454 Display mashed monsterz statistics, up to 12 icons. 15 yıl önce
  Sam Hocevar 1dbd80b2a0 Text objects don't do bold by default. The fonts themselves should be bold. 15 yıl önce
  Sam Hocevar fa1cc51d97 Fix a texture size bug in the font initialisation. 15 yıl önce
  Sam Hocevar b0ded399f6 Rework tile handling. This possibly breaks deushax pretty rudely. 15 yıl önce
  Sam Hocevar de3da71331 Create the WorldEntity class, for objects with world coordinates. 15 yıl önce
  Sam Hocevar 346c90dde8 Allow more particles, just in case. 15 yıl önce
  Sam Hocevar 885c48fcfb Fix Linux build. 15 yıl önce
  Sam Hocevar 502deb7597 Fix a few warnings here and there, and try to use the vector classes. 15 yıl önce
  Sam Hocevar f76b95f200 Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. 15 yıl önce
  Sam Hocevar 0dfc497814 Add pseudorandom functions for floats. 15 yıl önce
  Sam Hocevar 6c3b80be8f Particle emitter test. 15 yıl önce