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Ensure the DebugFps object is rendered in front of everything else.
legacy
Sam Hocevar
sam
13 years ago
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9a66d6b1bb
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ca16123ccb
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src/debugfps.cpp
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src/debugfps.cpp
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@@ -45,7 +45,7 @@ DebugFps::DebugFps(int x, int y)
}
#else
data->lines[0] = new Text(NULL, "gfx/font/ascii.png");
data->lines[0]->SetPos(int3(x, y, 0));
data->lines[0]->SetPos(int3(x, y,
10
0));
Ticker::Ref(data->lines[0]);
#endif
}
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