47 次代码提交 (a9b63620d4175cc4f33d732e40e68250a3d3fca1)
 

作者 SHA1 备注 提交日期
  Sam Hocevar a9b63620d4 Rendering starts to work again. There is no Z-sorting yet. 14 年前
  Sam Hocevar 6a3405bf7a Fix error in tile code computation. 14 年前
  Sam Hocevar af3be15a7d Much better resource allocation and release. Scene manager stub. 14 年前
  Sam Hocevar 4537534dcf Support CSV .tmx files to get rid of that pathetic system() call. 14 年前
  Sam Hocevar 76b9dfc1be Breaking the map/layer code apart. Needs more work. 14 年前
  Sam Hocevar dbf4898077 Update z sort doc. 14 年前
  Sam Hocevar b6b70d234d Automatically generate PNG files. 14 年前
  Sam Hocevar 51a2711e19 Fix default tiler image. 14 年前
  Sam Hocevar e7f0ce9cbe Helper map for z-sort. 14 年前
  Sam Hocevar 5fc5f234e9 New zsort doc. 14 年前
  Sam Hocevar fcfdd6303b Add clipping documentation. 14 年前
  Sam Hocevar af57a0b5b5 Various fixes. 14 年前
  Sam Hocevar eeb7c6ca53 Fix default tile loader. 14 年前
  Sam Hocevar a3d5f1576b The layer name is no longer ignored. 14 年前
  Sam Hocevar d66d225adc More image tuning. 14 年前
  Sam Hocevar 08f74d8618 More image tuning. 14 年前
  Sam Hocevar 31f76b3158 Export bitmap from Inkscape instead of saving it as Cairo PNG. 14 年前
  Sam Hocevar 4e09fdd242 Tuning images. 14 年前
  Sam Hocevar b36363acca Add titles to doc images. 14 年前
  Sam Hocevar 3a64c7efe7 Fix image. 14 年前
  Sam Hocevar 44a3c43a85 Better layer documentation, again. 14 年前
  Sam Hocevar 19662298ac Fix layer documentation. 14 年前
  Sam Hocevar 6a20cd3645 Dynamically allocate layers when loading maps. 14 年前
  Sam Hocevar 3f20983dd2 More map updates. 14 年前
  Sam Hocevar a1c93ea791 Clean up maps. 14 年前
  Sam Hocevar 873df69107 Update collision doc. 14 年前
  Sam Hocevar ed636fa876 New document for layer format. 14 年前
  Sam Hocevar f2213985f5 Test collisions. 14 年前
  Sam Hocevar cb5aa211de Fix test map layers. 14 年前
  Sam Hocevar a066bec3bb Sort layers before rendering. 14 年前
  Sam Hocevar 68c71cfa83 Create a tile manager. There are no longer any GL calls in test-map.cpp or 14 年前
  Sam Hocevar b7e768c3c9 Add a sprite following the mouse. 14 年前
  Sam Hocevar 7264038537 Add mediocre support for .tmx tiled maps. 14 年前
  Sam Hocevar b98cd26576 Move video initialisation stuff to a separate source file. 14 年前
  Sam Hocevar 246b4ff176 Move C++ code in an src/ subdirectory. 14 年前
  Sam Hocevar d4834f0160 Upload all vertex buffers on each frame. It is not noticeably slower 14 年前
  Sam Hocevar df2567d9f8 Remove old python test. 14 年前
  Sam Hocevar 3ae989fd4b Testing object layers. 14 年前
  Sam Hocevar 23f7890160 fiuwoifeowifoewifoewfew 14 年前
  Sam Hocevar 55940ceef8 Alpha test. 14 年前
  Sam Hocevar b43a2c9727 More doc updates. 14 年前
  Sam Hocevar 5693fa5968 Update doc. 14 年前
  Sam Hocevar b6d98c9094 Fix layer doc. 14 年前
  Sam Hocevar 14cb5b5d8c Testing vertex buffers. They're really, really faster. 14 年前
  Sam Hocevar 08b4bd59c2 Documentation about the z-buffer. 14 年前
  Sam Hocevar 25a55bdea9 Map rendering test in PyOpenGL. 14 年前
  Sam Hocevar 758ea456c3 Initial repo. 14 年前