72 コミット (b369be3dd77facee49123fcea7fc03b08bcc9721)

作成者 SHA1 メッセージ 日付
  Benjamin ‘Touky’ Huet 58a0c1001a ThreadManager is now an entity, it's awesooooome 11年前
  Benjamin ‘Touky’ Huet 3d4b3d53c3 Added bunch of stuff on threads and images. 11年前
  Benjamin ‘Touky’ Huet 98eb66b6c8 geomerty cleanup & tweak 11年前
  Benjamin ‘Touky’ Huet 04dff54084 Added aabb_tree.h to the main branch. 11年前
  Sam Hocevar 92c2f69d07 algorithm: move Array::Sort out of the base headers because their implementation 11年前
  Sam Hocevar 547fe6a908 color: utility functions to convert vec3 colors to hex strings. 12年前
  Sam Hocevar d46e63ff29 build: VS2012 solution and project tweaks for exotic platforms. 12年前
  Benlitz 246af694d8 removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 12年前
  Sam Hocevar 1945e85afc scene: start working on the scene class reorganisation. 12年前
  Benjamin ‘Touky’ Huet 2b6b50aa26 EZMesh : Some files splitup 12年前
  Sam Hocevar 470fbbc550 build: add Abuse to the Visual Studio solution and exclude NaCl files 12年前
  Benjamin ‘Touky’ Huet 4029f475e4 for ze LOL 12年前
  Benjamin ‘Touky’ Huet 34688578ae Added Shiny flat lolfx 12年前
  Benjamin ‘Touky’ Huet 747da72c44 Input : Small refactor, for clarity, easiness and beautification. 12年前
  Sam Hocevar 5f3ad5cc15 math: add constant vectors vec2::zero, vec2::axis_x, etc. 12年前
  Benjamin ‘Touky’ Huet 0a7dc44a67 Added MessageService : Basic & Naive Message logging. 12年前
  Benjamin ‘Touky’ Huet d8114e6cfb String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 12年前
  Benjamin ‘Touky’ Huet a03c38872d btPhysTest : Added a new test mode called "CAT_MODE". Try it out at your own risks. 12年前
  Benlitz 8a657ea287 input: Removed previous input system 12年前
  Benlitz a7aac24c46 Completely reworked input system. Unified device interface, button, axis and cursor support, controller and binding system, mouse capture. Tutorial 07_input provided. Require to compile lolcore with LOL_INPUT_V2 to be activated (also needed app-side before including core.h) 12年前
  Sam Hocevar 7468547abc ps4: prepare for the fioutaah! 12年前
  Sam Hocevar 068a328651 gpu: fix the Direct3D version of most rendering functions. 12年前
  Sam Hocevar 716c2b5592 gpu: create a Renderer and a RenderContext class to handle render states 12年前
  Sam Hocevar f7dbc33524 build: update .vcxproj files. 12年前
  Sam Hocevar 6faf4ee067 base: roll our own constants because it’s always a pain in the ass 12年前
  Sam Hocevar c46b3fbfec image: remove the Image::Format enum and use PixelFormat instead. 12年前
  Sam Hocevar c59fc670c2 core: import pristine lua 5.2.1 in the engine code. 12年前
  Sam Hocevar 700520d4d6 math: move rand() to its own header, ensure it only returns 12年前
  Sam Hocevar 872efdb880 debug: add Debug::DrawLine() and Debug::DrawBox() methods. 12年前
  Sam Hocevar 1d0eab0203 base: on Linux and some other architectures, dump a stack trace before 12年前
  Sam Hocevar 6c8186389f math: Interp class for frame-independent interpolation. 13年前
  Sam Hocevar 76c1960cc2 build: make lolcore depend on lolbullet, as it is supposed to. 13年前
  Sam Hocevar 6e1156aaea build: split the main library into lolcore and lolbullet. 13年前
  Benjamin ‘Touky’ Huet bb0051ae8e render : Added DebugRenderMode & corresponding shaders. naive (VERY) implementation in MeshViewer. 13年前
  Sam Hocevar 32e3cff46a sys: Atomic template class for thread-safe and potentially lockless 13年前
  Sam Hocevar c7767c6c64 sys: create an empty File class. 13年前
  Sam Hocevar 06c4ec01c3 base: move headers around and promote gpu/ to lol/gpu/. 13年前
  Sam Hocevar 0ba4e6d9e0 easymesh: interface the shiny shader with new Light objects. 13年前
  Sam Hocevar 8613d04c03 core: implement a cool ASSERT() macro. 13年前
  Sam Hocevar 4a643241be build: remove leftover entries from .vcxproj. 13年前
  Sam Hocevar 5402346b16 core: move the Log and Timer classes to the sys/ subdirectory, use 13年前
  Sam Hocevar 145ad9e806 build: fix a ClInclude that should have been ClCompile. 13年前
  Sam Hocevar 1a54a81167 sys: move thread.h to the sys/ directory. 13年前
  Benjamin ‘Touky’ Huet 4393a43752 Added CSG v0.001a : not optimized, too much operation makes it slow. triangle count is not optimized. 13年前
  Benjamin ‘Touky’ Huet 3d56a23a55 Added geometry basic functions. 13年前
  Sam Hocevar 44f324a354 color: add conversion from CIE-xyY to CIE-XYZ and start working on 13年前
  Sam Hocevar 10d5d30b85 image: a few colour conversion routines. 13年前
  Sam Hocevar d49bb04d20 build: rename “core” directory to “base” because the former is used for core 13年前
  Sam Hocevar 6c9c8e547e build: renormalise a lot of files. 13年前
  Sam Hocevar 2a5d9ed4d8 build: rename Map to LevelMap so that we can use Map for the hashmap. 13年前