43 Revīzijas (c4511d9b8dd76e2e304c4fbd387bd06b66757a9d)

Autors SHA1 Ziņojums Datums
  Sam Hocevar 3d4af0869a ps3: start a minimal PS3 port using PSGL, but not CG yet. pirms 14 gadiem
  Sam Hocevar d18820d320 video: enforce shader-enabled GL implementations, getting rid of a lot pirms 14 gadiem
  Sam Hocevar 10b321b204 core: get rid of now useless <cstdio> includes. pirms 14 gadiem
  Sam Hocevar 10e2385062 gl: reactivate depth test and blending on GLES 1.x. pirms 15 gadiem
  Sam Hocevar 8e6eb8db5a Various changes to the Scene class. Not sure what's useful. pirms 15 gadiem
  Sam Hocevar 336d42371e Enable GL_TEXTURE_2D in the Scene class instead of Video. pirms 15 gadiem
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. pirms 15 gadiem
  Sam Hocevar cc7dd5f4f6 Try to fix GLES 2 rendering. No luck so far. pirms 15 gadiem
  Sam Hocevar f75db4c57f Fix the GLESv2 rendering. pirms 15 gadiem
  Sam Hocevar c643668297 The engine now builds for GL and GL ES 1.x and 2.x, and runs for each pirms 15 gadiem
  Sam Hocevar 6e173ee3eb Put the OpenGL header handling in <lolgl.h> for more convenience. pirms 15 gadiem
  Sam Hocevar c5240f20e1 Fix a memory leak in the vertex array buffer handling. pirms 15 gadiem
  Sam Hocevar 5315089abe Fix numerous resource leaks in scene.cpp. pirms 15 gadiem
  Sam Hocevar 7ed3b998fd Experimental GL mode works! pirms 15 gadiem
  Sam Hocevar 136510f0be OpenGL code refactoring. pirms 15 gadiem
  Sam Hocevar 6405ef32ea Get rid of float3, float4, int3 etc. in favour of GLSL types. pirms 15 gadiem
  Sam Hocevar dde16a9dd6 Implement +=, -= and *= for matrices and vectors. pirms 15 gadiem
  Sam Hocevar e17ba05a9b Merge more code from the experimental MVP refactor into the old GL code. pirms 15 gadiem
  Sam Hocevar 01be151c62 Try to factor all the recent GLSL stuff in the new Shader class. pirms 15 gadiem
  Sam Hocevar 4df4ba3a78 Get rid of the SHADER_CRAP macro and use LOL_EXPERIMENTAL instead, pirms 15 gadiem
  Sam Hocevar 5eceff01e8 Clean up stuff in the shader crap. pirms 15 gadiem
  Sam Hocevar 7dfbff6ca9 More shader crap. Texture coordinates now work. Still disabled. pirms 15 gadiem
  Sam Hocevar 139555f45c More shader crap. We can now display a coloured quad. Still disabled. pirms 15 gadiem
  Sam Hocevar 58e12ca4d1 More shader crap for GLSL 1.30. Still disabled. pirms 15 gadiem
  Sam Hocevar 7d0990d858 Fix shader crap syntax, caused by space-like UTF-8 characters. pirms 15 gadiem
  Sam Hocevar 8ac9945afa Shader tests. Disabled for now. pirms 15 gadiem
  Sam Hocevar 9a66d6b1bb Switch scene rendering method to vertex buffer objects. pirms 15 gadiem
  Sam Hocevar b0ded399f6 Rework tile handling. This possibly breaks deushax pretty rudely. pirms 15 gadiem
  Sam Hocevar 4c278a0895 Change the way the Scene object works. pirms 15 gadiem
  Sam Hocevar f84b659c62 Slightly change the ...Data initialisation in classes. pirms 15 gadiem
  Sam Hocevar 5ebe9f9c85 Add support for rotated views and stretched tiles. pirms 15 gadiem
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. pirms 15 gadiem
  Sam Hocevar 3f21eb34d2 Activate depth buffer when the GL context is created. pirms 15 gadiem
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. pirms 15 gadiem
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. pirms 15 gadiem
  Sam Hocevar 25273ab1fe Remove some debug stuff. pirms 15 gadiem
  Sam Hocevar 0fe723ee86 Implement video recording using libpipi. pirms 15 gadiem
  Sam Hocevar 8d659bb02e Fix Z-sorting yet again, and add real level support to map loading. pirms 15 gadiem
  Sam Hocevar 2edd7f4dbf Start to handle differences between vertical and horizontal tiles. pirms 15 gadiem
  Sam Hocevar 8d4e2c9c4c Fix z-sorting of tiles. For now. pirms 15 gadiem
  Sam Hocevar 0fc6a8487c Slightly improve the documentation in a few files, add the missing pirms 15 gadiem
  Sam Hocevar a9b63620d4 Rendering starts to work again. There is no Z-sorting yet. pirms 15 gadiem
  Sam Hocevar af3be15a7d Much better resource allocation and release. Scene manager stub. pirms 15 gadiem