1328 Commits (c7219ff1dd0e25712a05cdcb2b3fe69837fe6112)
 

Author SHA1 Message Date
  Sam Hocevar 061ef6bd0a build: always use the same build directory in run-bitten.sh to 12 years ago
  Sam Hocevar 7658744c44 gpu: remove some crap from vertexbuffer.cpp and allow for 12 years ago
  Sam Hocevar 63868aa10a math: prefix all convenience macros with "LOL_", make sure we #undef 12 years ago
  Sam Hocevar 4a6d092a74 mesh: start working on mesh and submesh stuff. 12 years ago
  Sam Hocevar 76feb649f0 vimlol: get rid of long lines. 12 years ago
  Sam Hocevar 675797faf8 vimlol: pretend lolfx files are C++ so that Vim highlights them until we 12 years ago
  Sam Hocevar f951745eab vimlol: some code for a Vim plugin; see http://lol.zoy.org/wiki/dev/setup/vim 12 years ago
  Sam Hocevar b5cb7601a7 build: define our own std::abs() function for long long int on NaCl, 12 years ago
  Sam Hocevar b2e00f113c build: fix minor build issues with Clang. 12 years ago
  Sam Hocevar 57c2805351 math: reimplement min(), max(), abs() and fmod() in the lol:: namespace to 12 years ago
  Sam Hocevar e4954c0a0f math: implement abs() and fmod() for vector types and the half class. 12 years ago
  jeunathe 169c6da480 nice holes 12 years ago
  Sam Hocevar e5e04a53c8 build: prepend /usr/local/bin in $PATH when running Bitten on OS X. 12 years ago
  Sam Hocevar 5ca6891030 build: check for a decent version of sed (ie. not the shitty BSD one). 12 years ago
  jeunathe 4b041ec074 moved endif (toukinade) 12 years ago
  Sam Hocevar bf62a18bab camera: deactivate WASD code for camera movement. 12 years ago
  Sam Hocevar fa646c41c3 gpu: fix the computed element count in DrawIndexedElements on Direct3D. 12 years ago
  Sam Hocevar 88aa2a48c2 build: shorter machine descriptions in build logs. 12 years ago
  Sam Hocevar 72a6839dce image: better error detection in the GDI+ image codec. 12 years ago
  Sam Hocevar b438a94642 input: add the Keyboard abstraction object type. 12 years ago
  Sam Hocevar df7a21d68f tutorial: add texture demo to the VS solution. 12 years ago
  Sam Hocevar 6944db663b tutorial: add a new texture generation example. 12 years ago
  Sam Hocevar e70fcd05f8 build: upgrade glew binaries to 1.9.0 and rename the contrib directory 12 years ago
  Sam Hocevar 0ea16b413e gpu: D3DFMT_R8G8B8 doesn't seem to exist on the X360. 12 years ago
  Sam Hocevar 26c945a31f gpu: allow to specify the pixel format when creating a texture; the 12 years ago
  Sam Hocevar f626d36b47 gpu: don't use D3DLOCK_DISCARD on the X360, it's not there. 12 years ago
  Sam Hocevar e0330e18d7 gpu: fix some Direct3D programming errors; we cannot call SetVertexDeclaration 12 years ago
  Sam Hocevar 8a688a7d50 misc: compilation fixes for Windows, X360 and PS3 introduced by the 12 years ago
  Sam Hocevar b9aba5d27a gpu: put the texture creation code in its own class; for now a lot of things are 12 years ago
  Sam Hocevar 96342ddb0c core: disable our rare uses of realloc() with a proper Array<> object. 12 years ago
  Sam Hocevar 81076d4407 build: safety measure in configure.ac to error out if a Lol Engine m4 12 years ago
  Sam Hocevar 5c60fe42a0 build: do not try to advertise a bitten config for Android, NaCl or the 12 years ago
  Sam Hocevar bab0d4c7c5 build: put the OpenGL detection code in a separate .m4 file and assume 12 years ago
  Sam Hocevar 50ff3f9ce0 ps3: refactor elf → self build logic and make make_fself mandatory 12 years ago
  Sam Hocevar 3f0e214da1 build: add a Makefile for jnat's test project. 12 years ago
  Sam Hocevar 5ee487ecf8 build: port run-bitten.sh to OS X. 12 years ago
  Sam Hocevar 076eb3d1a9 build: add Android, NaCl and Raspberry Pi to the list of targets 12 years ago
  Sam Hocevar 22fe7c2134 build: improve the run-bitten script so that it runs on Linux. 12 years ago
  Sam Hocevar 8c9a5d4779 build: add a script to automatically run bitten on Windows. Needs some tweaking 12 years ago
  Sam Hocevar 10010d77e4 android: use the FPS value provided by the application; we now run at 12 years ago
  Sam Hocevar ad00a34984 gpu: add support for triangle strips and fans, and change the DrawElement 12 years ago
  Sam Hocevar 004d21a4c4 ps3: support for texture coordinates on the PS3. 12 years ago
  Sam Hocevar 7efd7ea071 ps3: honour the CELLSDK environment variable if CELL_SDK is not defined. 12 years ago
  Sam Hocevar 5b57aa50fe core: fix a bad format string and disable an annoying warning in Array<>. 12 years ago
  Sam Hocevar e59d306e54 build: disable those fucking "Any CPU" and "Mixed Platforms" build 12 years ago
  Sam Hocevar 87f653c504 gpu: if 2D tiles have negative scaling, switch the triangle winding. 12 years ago
  Sam Hocevar 439298ee5e misc: very minor tweaks here and there. 12 years ago
  Sam Hocevar 6c2fa45b71 core: add some noise to the gradient effect. 12 years ago
  Sam Hocevar 2bf4cb668b math: add a uniform scaling matrix constructor. 12 years ago
  Sam Hocevar 2d63ce189f core: make Entity::GetName() a public method. 12 years ago