Wykres commitów

  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • *
  • 32811692 Input : Fixed mouse speed calculation in sdl & android. by Benjamin ‘Touky’ Huet 2013-10-07 18:25:27 +0000
  • bf0a5ffd MV : NaCl mouse support by Benjamin ‘Touky’ Huet 2013-10-07 18:23:37 +0000
  • 70395b5d Mouse support is now OK in NaCl by Benjamin ‘Touky’ Huet 2013-10-07 18:22:35 +0000
  • 056df1d9 NaCl build FIX by Benjamin ‘Touky’ Huet 2013-10-07 16:44:26 +0000
  • 3337671d NaCl : First pass on input re-implementation MViewer : Small tweak by Benjamin ‘Touky’ Huet 2013-10-07 15:44:55 +0000
  • 747da72c Input : Small refactor, for clarity, easiness and beautification. Constants : Added minus one. by Benjamin ‘Touky’ Huet 2013-10-07 15:38:46 +0000
  • 568acece res tweak for web usage. by Benjamin ‘Touky’ Huet 2013-10-07 11:53:04 +0000
  • 4f66b4d1 EZMesh : Default uniform test, cause emscripten failed AGAIN. by Benjamin ‘Touky’ Huet 2013-10-07 10:50:49 +0000
  • b5bfa29c Several build fix by Benjamin ‘Touky’ Huet 2013-10-07 10:12:36 +0000
  • ed9c9ea2 easymesh: fix vertex lerp function prototypes. by Sam Hocevar 2013-10-07 09:36:29 +0000
  • f82a996c MViewer : Added Light & axis gizmo by Benjamin ‘Touky’ Huet 2013-10-07 01:51:01 +0000
  • 46f0c2d7 EZMEsh : Tweaked SetColor syntax - Added QuadWeighting option by Benjamin ‘Touky’ Huet 2013-10-06 21:59:15 +0000
  • 19f1af51 EZM MV : Small beautification by Benjamin ‘Touky’ Huet 2013-10-06 18:41:29 +0000
  • 6b204434 EZMesh : Added CommandStack & subsequent Loop command. by Benjamin ‘Touky’ Huet 2013-10-06 18:30:10 +0000
  • 6e996f41 EZMesh : Added SCVert command by Benjamin ‘Touky’ Huet 2013-10-05 10:58:35 +0000
  • 2b4dc175 Vector classes : added one (for consistency) SceneSetup : Added ClearColor command EZMesh : Added Dup[ ... ] command && cgs command syntax refactor MViewer : Tweak & dictionnary.js updates by Benjamin ‘Touky’ Huet 2013-10-05 10:43:55 +0000
  • 9b042648 MViewer : Added Stupid light blending by Benjamin ‘Touky’ Huet 2013-10-04 14:57:34 +0000
  • 16737ff8 MViewer tweak by Benjamin ‘Touky’ Huet 2013-10-04 13:41:40 +0000
  • 9bedc209 Meshviewer FIX + comment rework entity : Added IsTicked by Benjamin ‘Touky’ Huet 2013-10-04 00:57:25 +0000
  • 35018ca6 build fail by Benjamin ‘Touky’ Huet 2013-10-03 22:21:32 +0000
  • 981ea6bd MeshViewer : Scenesetup tweak to be more usable by Benjamin ‘Touky’ Huet 2013-10-03 22:02:49 +0000
  • 7cbfeb16 MV tweak for Emscripten by Benjamin ‘Touky’ Huet 2013-10-03 21:24:44 +0000
  • f5de1279 EZMesh DefaultShader Setup string tweak (for emscripten) by Benjamin ‘Touky’ Huet 2013-10-03 21:11:07 +0000
  • b772981f mishap in MeshViewer makefile by Benjamin ‘Touky’ Huet 2013-10-03 16:29:48 +0000
  • 2de4324d MV tweak by Benjamin ‘Touky’ Huet 2013-10-03 16:02:36 +0000
  • ae7e8d7f MV : init tweak by Benjamin ‘Touky’ Huet 2013-10-03 15:50:13 +0000
  • 5c62149f MV : added small test bench. by Benjamin ‘Touky’ Huet 2013-10-03 14:31:57 +0000
  • 1148bdda meshviewer index fix by Benjamin ‘Touky’ Huet 2013-10-02 17:37:29 +0000
  • 064086f5 Build FIX by Benjamin ‘Touky’ Huet 2013-10-02 17:34:39 +0000
  • 15c3039b misc: fix some coding errors found by Coverity. by Sam Hocevar 2013-10-02 08:25:03 +0000
  • 8b793bcd meshviewer name straightening again by Benjamin ‘Touky’ Huet 2013-10-01 21:21:00 +0000
  • ab3a16fb meshviewer files name straightening by Benjamin ‘Touky’ Huet 2013-10-01 21:04:09 +0000
  • d3faae71 MeshViewer Light tweak. by Benjamin ‘Touky’ Huet 2013-10-01 20:25:15 +0000
  • 18869ca3 Added Scene setup logic by Benjamin ‘Touky’ Huet 2013-10-01 20:17:50 +0000
  • efe8a578 BUILD FIX by Benjamin ‘Touky’ Huet 2013-10-01 16:28:08 +0000
  • 9af9300b Added emscripten html by Benjamin ‘Touky’ Huet 2013-10-01 16:16:23 +0000
  • 47669238 Touky and the forgotten makefile. by Benjamin ‘Touky’ Huet 2013-10-01 15:36:45 +0000
  • e1a43672 input: fixed crash when user rotate the mouse wheel by Benlitz 2013-10-01 15:36:33 +0000
  • 1e7d3ee2 Added SceneSetup and its Parser/Compiler by Benjamin ‘Touky’ Huet 2013-10-01 15:35:03 +0000
  • 17109e36 MessageService : Safe Enum added to ensure good usage. by Benjamin ‘Touky’ Huet 2013-10-01 12:27:09 +0000
  • 046a8093 MeshViewer : Added mouse support by Benjamin ‘Touky’ Huet 2013-09-30 23:29:58 +0000
  • 4d5c4b8c tweaked build so nacl builds correctly. by Benjamin ‘Touky’ Huet 2013-09-30 21:54:17 +0000
  • 025b5f8e Small firefox table-td fix. by Benjamin ‘Touky’ Huet 2013-09-30 15:58:20 +0000
  • bd1755d1 build: don't assume all gcc versions support all flags. by Sam Hocevar 2013-09-30 15:51:02 +0000
  • 16872731 Fixed MViewer emscripten version and also simplified some interaction stuff. by Benjamin ‘Touky’ Huet 2013-09-30 15:40:59 +0000
  • fea88b5f build: use -s in release mode when targeting NaCl. by Sam Hocevar 2013-09-30 14:59:26 +0000
  • 0fda9a30 Html : Added Embed Module var in main html so compatibility is ensured. by Benjamin ‘Touky’ Huet 2013-09-30 11:50:50 +0000
  • b3bf599f use NaCl if chrome by Benjamin ‘Touky’ Huet 2013-09-28 22:07:03 +0000
  • b3cdc15d lol_shell straighten to actually work. by Benjamin ‘Touky’ Huet 2013-09-28 22:05:26 +0000
  • 3d8a58a8 Transfered progress bar logic in progress_status.js. lol_shell.html modified to get necessary basics. by Benjamin ‘Touky’ Huet 2013-09-28 21:29:44 +0000
  • c60cc079 Added utils.js : contains two Dynamic js loading func for NaCl/em version tweak MeshViewer html for dual NaCl/em version setup. by Benjamin ‘Touky’ Huet 2013-09-28 19:34:47 +0000
  • 14a70cd5 Added build-js & lol_shell.html, an equivalent to the base emscripten shell.html. by Benjamin ‘Touky’ Huet 2013-09-28 19:32:53 +0000
  • b871ebbe html alert removal by Benjamin ‘Touky’ Huet 2013-09-28 14:47:23 +0000
  • ebf93dc2 MeshViewer html & NaCl bulletproofisation. iframe works perfectly and Restart/error logic is plugged. by Benjamin ‘Touky’ Huet 2013-09-28 14:28:58 +0000
  • d6470307 MeshViewer html : added iframe and isolated nacl in another html. by Benjamin ‘Touky’ Huet 2013-09-28 11:00:30 +0000
  • f30affdd Html fix. by Benjamin ‘Touky’ Huet 2013-09-26 19:26:12 +0000
  • 1d5310b1 Small js tweaks. by Benjamin ‘Touky’ Huet 2013-09-26 18:30:01 +0000
  • 9d23d0a6 Nomenclature is your friend. by Benjamin ‘Touky’ Huet 2013-09-26 18:24:56 +0000
  • cdeb40c9 ACH, NAMEN NOMENKLATUR ! by Benjamin ‘Touky’ Huet 2013-09-26 18:21:54 +0000
  • 27909ac8 MeshViewer : Html split in .js so other NaCl version should be easier. Added crash/error handling with restart. Added Best match sorting in command listing. by Benjamin ‘Touky’ Huet 2013-09-26 18:20:24 +0000
  • 36713fd8 build: check for getlogin() and io.h. by Sam Hocevar 2013-09-26 16:50:39 +0000
  • a4cc7a46 build: update Abuse project makefile list. by Sam Hocevar 2013-09-26 15:28:34 +0000
  • 0f36451c EZMesh VDecl setup tweak. by Benjamin ‘Touky’ Huet 2013-09-25 23:07:03 +0000
  • 34a59d25 MeshViewer cleanup + MessageService tweak for emscripten by Benjamin ‘Touky’ Huet 2013-09-25 22:37:17 +0000
  • 6a9b204a comment added by Benjamin ‘Touky’ Huet 2013-09-25 21:43:48 +0000
  • 0a88adc2 lolcatz shader WebGL compatible. by Benjamin ‘Touky’ Huet 2013-09-25 21:33:13 +0000
  • 7de466ca removed EasyMesh invalid Uniform setup for emscripten correct operating. by Benjamin ‘Touky’ Huet 2013-09-25 21:29:31 +0000
  • 7c3dab6a Fixed an error for Emscripten. by Benjamin ‘Touky’ Huet 2013-09-25 20:58:46 +0000
  • 08c152ce build: fix LDFLAGS overriding issue. by Sam Hocevar 2013-09-25 20:29:28 +0000
  • a875ea23 I'm tired. by Benjamin ‘Touky’ Huet 2013-09-25 19:37:48 +0000
  • 4cd86454 assert on non-handled raycast. by Benjamin ‘Touky’ Huet 2013-09-25 19:14:20 +0000
  • 3fde4eaa MeshViewer : Added Basic shader to "RenderProof" (ahem...) emscripten by Benjamin ‘Touky’ Huet 2013-09-25 19:04:32 +0000
  • 88e99dc9 MesssageService extern function for emscripten communication by Benjamin ‘Touky’ Huet 2013-09-25 17:32:56 +0000
  • 97b0ad7b Added exported functions in meshviewer makefile by Benjamin ‘Touky’ Huet 2013-09-25 17:31:31 +0000
  • 653c5fc3 meshviewer small tweak. by Benjamin ‘Touky’ Huet 2013-09-25 17:29:40 +0000
  • 52d6c23d android: update Android input driver. by Sam Hocevar 2013-09-25 17:07:17 +0000
  • c42e9a37 build: tweaks for C++11 support on Android. by Sam Hocevar 2013-09-25 16:20:15 +0000
  • b38bcfaa lolphysics.h : small build fix by Benjamin ‘Touky’ Huet 2013-09-25 13:17:26 +0000
  • 66b7dd71 test: remove isnan() unit tests because we can't rely on that function. by Sam Hocevar 2013-09-25 12:24:08 +0000
  • 0bd3f1d9 input: fix or disable input code in side projects so that everything builds. by Sam Hocevar 2013-09-25 11:07:26 +0000
  • bfb3b67d base: fix template ambiguity in FindValue(). by Sam Hocevar 2013-09-25 11:07:23 +0000
  • 0c31a9b3 MeshViewer html tweak by Benjamin ‘Touky’ Huet 2013-09-24 14:49:41 +0000
  • 62ea4bba MeshViewer : small tweaks by Benjamin ‘Touky’ Huet 2013-09-24 14:26:16 +0000
  • 15de2a1e EasyMesh syntax was dead. Again. by Benjamin ‘Touky’ Huet 2013-09-23 18:16:12 +0000
  • 68855bf2 EasyMesh syntax was dead. by Benjamin ‘Touky’ Huet 2013-09-23 18:08:23 +0000
  • 5552fc9c MeshViewer html tweak. by Benjamin ‘Touky’ Huet 2013-09-23 17:55:10 +0000
  • 5595df4f MeshViewer : Added Javascript & Html for Web implementation. by Benjamin ‘Touky’ Huet 2013-09-23 16:59:29 +0000
  • 5f3ad5cc math: add constant vectors vec2::zero, vec2::axis_x, etc. by Sam Hocevar 2013-09-23 12:09:30 +0000
  • 94be84fc build: activate C++11 mode whenever possible. by Sam Hocevar 2013-09-23 12:09:25 +0000
  • 428178bc core: remove deprecated WorldEntity member variables. by Sam Hocevar 2013-09-23 12:09:20 +0000
  • 6d4f8203 puzzle game, project created by Benlitz 2013-09-22 19:23:59 +0000
  • 60b7f055 Camera : Fixed CTor by Benjamin ‘Touky’ Huet 2013-09-22 16:20:57 +0000
  • a7d169ca ps3: some compilation fixes. by Sam Hocevar 2013-09-22 11:52:51 +0000
  • 7108f856 math: add orthogonal() and orthonormal() for 3-component vectors. by Sam Hocevar 2013-09-21 23:23:01 +0000
  • 5721afb9 nacl: compilation fix. by Sam Hocevar 2013-09-21 23:22:56 +0000
  • 794f1a50 tweak by Benjamin ‘Touky’ Huet 2013-09-21 22:32:30 +0000
  • 7a3c90ef EasyMesh : Copy CTor fix. by Benjamin ‘Touky’ Huet 2013-09-21 22:27:03 +0000
  • 7d93ea60 MeshViewer : Store EasyMeshes as Pointer. by Benjamin ‘Touky’ Huet 2013-09-21 22:21:57 +0000
  • b9a3257b MeshViewer : tweak by Benjamin ‘Touky’ Huet 2013-09-21 22:03:13 +0000
  • 2ace630e MeshViewer html update by Benjamin ‘Touky’ Huet 2013-09-21 22:02:25 +0000