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Sam Hocevar 068a328651 gpu: fix the Direct3D version of most rendering functions. пре 12 година
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application base: break the main loop apart for the emscripten port. пре 12 година
base base: map methods can now take any type of object that is equatable to the key type and can be hashed by the key type specialization of the Hash class (and added string/char const* compatibility) пре 12 година
bullet build: update .vcxproj files. пре 12 година
data build: reorganise automake build system. пре 12 година
debug scene: use a global g_scene object instead of Scene::GetDefault(). пре 12 година
easymesh scene: use a global g_scene object instead of Scene::GetDefault(). пре 12 година
generated base: start removing occurrences of NULL on our long journey to nullptr. пре 12 година
gpu gpu: fix the Direct3D version of most rendering functions. пре 12 година
image build: lol-build now passes flags to configure, and configure now uses пре 12 година
input input: make keyboard state platform-independent. пре 12 година
lol gpu: fix the Direct3D version of most rendering functions. пре 12 година
lua build: fix the lollua vcxproj. пре 12 година
math Added shifted_perspective for easier camera handling. пре 12 година
mesh build: fix a few compiler warnings here and there. пре 12 година
platform gpu: get rid of the global D3D device pointer and move D3D initialisation пре 12 година
sys sys: refactor the binarydir detection code. пре 12 година
Makefile.am gpu: create a Renderer and a RenderContext class to handle render states пре 12 година
audio.cpp audio: add a simple Stop() method to samples. пре 12 година
audio.h base: prevent instantiation of several static-only classes. пре 13 година
camera.cpp scene: start refactoring the camera code; we now have a stack of cameras пре 12 година
camera.h scene: start refactoring the camera code; we now have a stack of cameras пре 12 година
core.h gpu: implement all depth test functions in the renderer. пре 12 година
dict.cpp build: lol-build now passes flags to configure, and configure now uses пре 12 година
dict.h build: fix the WTFPL site URL in all code comments. пре 13 година
eglapp.cpp base: start removing occurrences of NULL on our long journey to nullptr. пре 12 година
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). пре 13 година
emitter.cpp scene: use a global g_scene object instead of Scene::GetDefault(). пре 12 година
emitter.h New year copyright update. пре 13 година
entity.cpp build: lol-build now passes flags to configure, and configure now uses пре 12 година
entity.h build: lol-build now passes flags to configure, and configure now uses пре 12 година
font.cpp scene: use a global g_scene object instead of Scene::GetDefault(). пре 12 година
font.h New year copyright update. пре 13 година
forge.cpp build: fix the WTFPL site URL in all code comments. пре 13 година
forge.h base: prevent instantiation of several static-only classes. пре 13 година
gradient.cpp scene: use a global g_scene object instead of Scene::GetDefault(). пре 12 година
gradient.h New year copyright update. пре 13 година
gradient.lolfx core: add some noise to the gradient effect. пре 13 година
layer.cpp scene: use a global g_scene object instead of Scene::GetDefault(). пре 12 година
layer.h build: fix the WTFPL site URL in all code comments. пре 13 година
light.cpp scene: use a global g_scene object instead of Scene::GetDefault(). пре 12 година
light.h easymesh: interface the shiny shader with new Light objects. пре 13 година
lolcore.vcxproj gpu: fix the Direct3D version of most rendering functions. пре 12 година
lolcore.vcxproj.filters gpu: fix the Direct3D version of most rendering functions. пре 12 година
loldebug.h build: fix the WTFPL site URL in all code comments. пре 13 година
lolgl.h revert from 2630 пре 12 година
map.cpp base: start removing occurrences of NULL on our long journey to nullptr. пре 12 година
map.h build: fix the WTFPL site URL in all code comments. пре 13 година
numeric.h math: move rand() to its own header, ensure it only returns пре 12 година
platform.cpp build: fix the WTFPL site URL in all code comments. пре 13 година
platform.h base: prevent instantiation of several static-only classes. пре 13 година
profiler.cpp build: fix the WTFPL site URL in all code comments. пре 13 година
profiler.h base: prevent instantiation of several static-only classes. пре 13 година
sample.cpp audio: don't die when failing to load a sample with SDL. пре 12 година
sample.h audio: add Sampler::LoopSample(). пре 12 година
sampler.cpp audio: add Sampler::LoopSample(). пре 12 година
sampler.h audio: add Sampler::LoopSample(). пре 12 година
scene.cpp scene: use a global g_scene object instead of Scene::GetDefault(). пре 12 година
scene.h scene: use a global g_scene object instead of Scene::GetDefault(). пре 12 година
sprite.cpp scene: use a global g_scene object instead of Scene::GetDefault(). пре 12 година
sprite.h New year copyright update. пре 13 година
text.cpp base: remove some sprintf() calls in profit of string ops. пре 12 година
text.h added GetPos method to get text position пре 13 година
ticker.cpp scene: use a global g_scene object instead of Scene::GetDefault(). пре 12 година
ticker.h base: prevent instantiation of several static-only classes. пре 13 година
tiler.cpp mrpigeon: try the new tile definition system… which doesn’t work. пре 12 година
tiler.h mrpigeon: try the new tile definition system… which doesn’t work. пре 12 година
tileset.cpp gpu: move more platform-specific code from Video to Render. пре 12 година
tileset.h mrpigeon: try the new tile definition system… which doesn’t work. пре 12 година
video.cpp gpu: implement polygon rendering mode in GL and D3D. пре 12 година
video.h gpu: move Video::Clear to Renderer::Clear. пре 12 година
world.cpp lua: print the actual panic message before dumping a callstack. пре 12 година
world.h lua: add support for lua/init.lua in a global World object and give пре 12 година
worldentity.cpp input: support up to 32 mouse buttons. пре 12 година
worldentity.h input: support up to 32 mouse buttons. пре 12 година