Vous ne pouvez pas sélectionner plus de 25 sujets Les noms de sujets doivent commencer par une lettre ou un nombre, peuvent contenir des tirets ('-') et peuvent comporter jusqu'à 35 caractères.
Jean-Yves Lamoureux 171433e9de * Fix compilation on lesser tools il y a 11 ans
..
application base: break the main loop apart for the emscripten port. il y a 11 ans
base misc: fix some coding errors found by Coverity. il y a 8 ans
bullet removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. il y a 8 ans
data build: reorganise automake build system. il y a 11 ans
debug math: add constant vectors vec2::zero, vec2::axis_x, etc. il y a 8 ans
easymesh shiny*.lolfx : light reflect FIX il y a 8 ans
generated EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. il y a 8 ans
gpu gpu: shader fixes for the Web version. il y a 8 ans
image android: more NativeActivity migration work. il y a 8 ans
input android: various fixes, but the switch to NativeActivity isn't complete. il y a 8 ans
lol math: add mat2::identity, etc. as global constants. il y a 8 ans
lua removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. il y a 8 ans
math math: add mat2::identity, etc. as global constants. il y a 8 ans
mesh scene: start working on the scene class reorganisation. il y a 8 ans
platform * Fix compilation on lesser tools il y a 8 ans
sys android: various fixes, but the switch to NativeActivity isn't complete. il y a 8 ans
Makefile.am lolremez: move LolRemez out of the engine, it's really too specific. il y a 8 ans
audio.cpp add methods to Audio class to mute/unmute and change volume per channel il y a 8 ans
audio.h add methods to Audio class to mute/unmute and change volume per channel il y a 8 ans
camera.cpp camera: const correctness for all getters. il y a 8 ans
camera.h camera: const correctness for all getters. il y a 8 ans
commandstack.h EZMesh : Some files splitup il y a 8 ans
core.h scene: start working on the scene class reorganisation. il y a 8 ans
dict.cpp build: lol-build now passes flags to configure, and configure now uses il y a 11 ans
dict.h build: fix the WTFPL site URL in all code comments. il y a 12 ans
eglapp.cpp input: Removed previous input system il y a 8 ans
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). il y a 12 ans
emitter.cpp scene: use a global g_scene object instead of Scene::GetDefault(). il y a 11 ans
emitter.h New year copyright update. il y a 12 ans
entity.cpp ticker: replace linked lists wih dynamic arrays for entity groups. il y a 8 ans
entity.h Meshviewer FIX + comment rework il y a 8 ans
font.cpp font: support \b (backspace) in text rendering. il y a 8 ans
font.h New year copyright update. il y a 12 ans
forge.cpp build: fix the WTFPL site URL in all code comments. il y a 12 ans
forge.h base: prevent instantiation of several static-only classes. il y a 11 ans
gradient.cpp scene: start working on the scene class reorganisation. il y a 8 ans
gradient.h New year copyright update. il y a 12 ans
gradient.lolfx scene: start working on the scene class reorganisation. il y a 8 ans
layer.cpp scene: use a global g_scene object instead of Scene::GetDefault(). il y a 11 ans
layer.h build: fix the WTFPL site URL in all code comments. il y a 12 ans
light.cpp Light : Added Type SfEnum. il y a 8 ans
light.h scene: fix light object usage in various demos and example programs. il y a 8 ans
lolcore.vcxproj removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. il y a 8 ans
lolcore.vcxproj.filters scene: start working on the scene class reorganisation. il y a 8 ans
loldebug.h build: fix the WTFPL site URL in all code comments. il y a 12 ans
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. il y a 11 ans
map.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. il y a 8 ans
map.h build: fix the WTFPL site URL in all code comments. il y a 12 ans
messageservice.cpp Build FIX il y a 8 ans
messageservice.h MessageService : Safe Enum added to ensure good usage. il y a 8 ans
numeric.h String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() il y a 8 ans
platform.cpp build: fix the WTFPL site URL in all code comments. il y a 12 ans
platform.h base: prevent instantiation of several static-only classes. il y a 11 ans
profiler.cpp build: fix the WTFPL site URL in all code comments. il y a 12 ans
profiler.h base: prevent instantiation of several static-only classes. il y a 11 ans
sample.cpp audio: report SDL mixer loading errors. il y a 11 ans
sample.h audio: add Sampler::LoopSample(). il y a 11 ans
sampler.cpp audio: add Sampler::LoopSample(). il y a 11 ans
sampler.h audio: add Sampler::LoopSample(). il y a 11 ans
scene.cpp android: various fixes, but the switch to NativeActivity isn't complete. il y a 8 ans
scene.h scene: start working on the scene class reorganisation. il y a 8 ans
sprite.cpp scene: use a global g_scene object instead of Scene::GetDefault(). il y a 11 ans
sprite.h New year copyright update. il y a 12 ans
text.cpp core: Text constructor now wants a String object. il y a 8 ans
text.h core: Text constructor now wants a String object. il y a 8 ans
ticker.cpp input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up) il y a 8 ans
ticker.h base: prevent instantiation of several static-only classes. il y a 11 ans
tiler.cpp mrpigeon: try the new tile definition system… which doesn’t work. il y a 11 ans
tiler.h mrpigeon: try the new tile definition system… which doesn’t work. il y a 11 ans
tileset.cpp gpu: move more platform-specific code from Video to Render. il y a 11 ans
tileset.h mrpigeon: try the new tile definition system… which doesn’t work. il y a 11 ans
utils.h base: fix template ambiguity in FindValue(). il y a 8 ans
video.cpp Added Flat debugrendermode il y a 8 ans
video.h Added Flat debugrendermode il y a 8 ans
world.cpp lua: print the actual panic message before dumping a callstack. il y a 11 ans
world.h lua: add support for lua/init.lua in a global World object and give il y a 11 ans
worldentity.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. il y a 8 ans
worldentity.h core: remove deprecated WorldEntity member variables. il y a 8 ans