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Jean-Yves Lamoureux 171433e9de * Fix compilation on lesser tools 12 年前
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application base: break the main loop apart for the emscripten port. 13 年前
base misc: fix some coding errors found by Coverity. 10 年前
bullet removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 10 年前
data build: reorganise automake build system. 13 年前
debug math: add constant vectors vec2::zero, vec2::axis_x, etc. 10 年前
easymesh shiny*.lolfx : light reflect FIX 10 年前
generated EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. 10 年前
gpu gpu: shader fixes for the Web version. 10 年前
image android: more NativeActivity migration work. 10 年前
input android: various fixes, but the switch to NativeActivity isn't complete. 10 年前
lol math: add mat2::identity, etc. as global constants. 10 年前
lua removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 10 年前
math math: add mat2::identity, etc. as global constants. 10 年前
mesh scene: start working on the scene class reorganisation. 10 年前
platform * Fix compilation on lesser tools 10 年前
sys android: various fixes, but the switch to NativeActivity isn't complete. 10 年前
Makefile.am lolremez: move LolRemez out of the engine, it's really too specific. 10 年前
audio.cpp add methods to Audio class to mute/unmute and change volume per channel 10 年前
audio.h add methods to Audio class to mute/unmute and change volume per channel 10 年前
camera.cpp camera: const correctness for all getters. 10 年前
camera.h camera: const correctness for all getters. 10 年前
commandstack.h EZMesh : Some files splitup 10 年前
core.h scene: start working on the scene class reorganisation. 10 年前
dict.cpp build: lol-build now passes flags to configure, and configure now uses 13 年前
dict.h build: fix the WTFPL site URL in all code comments. 13 年前
eglapp.cpp input: Removed previous input system 10 年前
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 13 年前
emitter.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 13 年前
emitter.h New year copyright update. 13 年前
entity.cpp ticker: replace linked lists wih dynamic arrays for entity groups. 10 年前
entity.h Meshviewer FIX + comment rework 10 年前
font.cpp font: support \b (backspace) in text rendering. 10 年前
font.h New year copyright update. 13 年前
forge.cpp build: fix the WTFPL site URL in all code comments. 13 年前
forge.h base: prevent instantiation of several static-only classes. 13 年前
gradient.cpp scene: start working on the scene class reorganisation. 10 年前
gradient.h New year copyright update. 13 年前
gradient.lolfx scene: start working on the scene class reorganisation. 10 年前
layer.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 13 年前
layer.h build: fix the WTFPL site URL in all code comments. 13 年前
light.cpp Light : Added Type SfEnum. 10 年前
light.h scene: fix light object usage in various demos and example programs. 10 年前
lolcore.vcxproj removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 10 年前
lolcore.vcxproj.filters scene: start working on the scene class reorganisation. 10 年前
loldebug.h build: fix the WTFPL site URL in all code comments. 13 年前
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 13 年前
map.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 10 年前
map.h build: fix the WTFPL site URL in all code comments. 13 年前
messageservice.cpp Build FIX 10 年前
messageservice.h MessageService : Safe Enum added to ensure good usage. 10 年前
numeric.h String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 10 年前
platform.cpp build: fix the WTFPL site URL in all code comments. 13 年前
platform.h base: prevent instantiation of several static-only classes. 13 年前
profiler.cpp build: fix the WTFPL site URL in all code comments. 13 年前
profiler.h base: prevent instantiation of several static-only classes. 13 年前
sample.cpp audio: report SDL mixer loading errors. 13 年前
sample.h audio: add Sampler::LoopSample(). 13 年前
sampler.cpp audio: add Sampler::LoopSample(). 13 年前
sampler.h audio: add Sampler::LoopSample(). 13 年前
scene.cpp android: various fixes, but the switch to NativeActivity isn't complete. 10 年前
scene.h scene: start working on the scene class reorganisation. 10 年前
sprite.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 13 年前
sprite.h New year copyright update. 13 年前
text.cpp core: Text constructor now wants a String object. 10 年前
text.h core: Text constructor now wants a String object. 10 年前
ticker.cpp input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up) 10 年前
ticker.h base: prevent instantiation of several static-only classes. 13 年前
tiler.cpp mrpigeon: try the new tile definition system… which doesn’t work. 13 年前
tiler.h mrpigeon: try the new tile definition system… which doesn’t work. 13 年前
tileset.cpp gpu: move more platform-specific code from Video to Render. 13 年前
tileset.h mrpigeon: try the new tile definition system… which doesn’t work. 13 年前
utils.h base: fix template ambiguity in FindValue(). 10 年前
video.cpp Added Flat debugrendermode 10 年前
video.h Added Flat debugrendermode 10 年前
world.cpp lua: print the actual panic message before dumping a callstack. 13 年前
world.h lua: add support for lua/init.lua in a global World object and give 13 年前
worldentity.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 10 年前
worldentity.h core: remove deprecated WorldEntity member variables. 10 年前