.. |
application
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base: break the main loop apart for the emscripten port.
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11 年之前 |
base
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misc: fix some coding errors found by Coverity.
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8 年之前 |
bullet
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removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln.
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8 年之前 |
data
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build: reorganise automake build system.
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11 年之前 |
debug
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 年之前 |
easymesh
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shiny*.lolfx : light reflect FIX
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8 年之前 |
generated
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EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal.
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8 年之前 |
gpu
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gpu: shader fixes for the Web version.
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8 年之前 |
image
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android: more NativeActivity migration work.
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8 年之前 |
input
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android: various fixes, but the switch to NativeActivity isn't complete.
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8 年之前 |
lol
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math: add mat2::identity, etc. as global constants.
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8 年之前 |
lua
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removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln.
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8 年之前 |
math
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math: add mat2::identity, etc. as global constants.
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8 年之前 |
mesh
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scene: start working on the scene class reorganisation.
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8 年之前 |
platform
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* Fix compilation on lesser tools
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8 年之前 |
sys
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android: various fixes, but the switch to NativeActivity isn't complete.
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8 年之前 |
Makefile.am
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lolremez: move LolRemez out of the engine, it's really too specific.
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8 年之前 |
audio.cpp
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add methods to Audio class to mute/unmute and change volume per channel
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8 年之前 |
audio.h
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add methods to Audio class to mute/unmute and change volume per channel
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8 年之前 |
camera.cpp
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camera: const correctness for all getters.
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8 年之前 |
camera.h
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camera: const correctness for all getters.
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8 年之前 |
commandstack.h
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EZMesh : Some files splitup
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8 年之前 |
core.h
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scene: start working on the scene class reorganisation.
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8 年之前 |
dict.cpp
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build: lol-build now passes flags to configure, and configure now uses
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11 年之前 |
dict.h
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build: fix the WTFPL site URL in all code comments.
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12 年之前 |
eglapp.cpp
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input: Removed previous input system
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8 年之前 |
eglapp.h
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core: you can now while(app.MustTick()) { Tick(); } instead of app.Run().
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12 年之前 |
emitter.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 年之前 |
emitter.h
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New year copyright update.
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12 年之前 |
entity.cpp
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ticker: replace linked lists wih dynamic arrays for entity groups.
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8 年之前 |
entity.h
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Meshviewer FIX + comment rework
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8 年之前 |
font.cpp
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font: support \b (backspace) in text rendering.
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8 年之前 |
font.h
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New year copyright update.
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12 年之前 |
forge.cpp
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build: fix the WTFPL site URL in all code comments.
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12 年之前 |
forge.h
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base: prevent instantiation of several static-only classes.
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11 年之前 |
gradient.cpp
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scene: start working on the scene class reorganisation.
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8 年之前 |
gradient.h
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New year copyright update.
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12 年之前 |
gradient.lolfx
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scene: start working on the scene class reorganisation.
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8 年之前 |
layer.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 年之前 |
layer.h
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build: fix the WTFPL site URL in all code comments.
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12 年之前 |
light.cpp
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Light : Added Type SfEnum.
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8 年之前 |
light.h
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scene: fix light object usage in various demos and example programs.
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8 年之前 |
lolcore.vcxproj
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removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln.
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8 年之前 |
lolcore.vcxproj.filters
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scene: start working on the scene class reorganisation.
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8 年之前 |
loldebug.h
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build: fix the WTFPL site URL in all code comments.
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12 年之前 |
lolgl.h
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gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES.
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11 年之前 |
map.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 年之前 |
map.h
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build: fix the WTFPL site URL in all code comments.
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12 年之前 |
messageservice.cpp
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Build FIX
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8 年之前 |
messageservice.h
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MessageService : Safe Enum added to ensure good usage.
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8 年之前 |
numeric.h
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String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper()
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8 年之前 |
platform.cpp
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build: fix the WTFPL site URL in all code comments.
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12 年之前 |
platform.h
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base: prevent instantiation of several static-only classes.
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11 年之前 |
profiler.cpp
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build: fix the WTFPL site URL in all code comments.
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12 年之前 |
profiler.h
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base: prevent instantiation of several static-only classes.
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11 年之前 |
sample.cpp
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audio: report SDL mixer loading errors.
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11 年之前 |
sample.h
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audio: add Sampler::LoopSample().
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11 年之前 |
sampler.cpp
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audio: add Sampler::LoopSample().
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11 年之前 |
sampler.h
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audio: add Sampler::LoopSample().
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11 年之前 |
scene.cpp
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android: various fixes, but the switch to NativeActivity isn't complete.
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8 年之前 |
scene.h
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scene: start working on the scene class reorganisation.
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8 年之前 |
sprite.cpp
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scene: use a global g_scene object instead of Scene::GetDefault().
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11 年之前 |
sprite.h
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New year copyright update.
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12 年之前 |
text.cpp
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core: Text constructor now wants a String object.
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8 年之前 |
text.h
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core: Text constructor now wants a String object.
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8 年之前 |
ticker.cpp
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input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up)
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8 年之前 |
ticker.h
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base: prevent instantiation of several static-only classes.
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11 年之前 |
tiler.cpp
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mrpigeon: try the new tile definition system… which doesn’t work.
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11 年之前 |
tiler.h
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mrpigeon: try the new tile definition system… which doesn’t work.
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11 年之前 |
tileset.cpp
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gpu: move more platform-specific code from Video to Render.
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11 年之前 |
tileset.h
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mrpigeon: try the new tile definition system… which doesn’t work.
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11 年之前 |
utils.h
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base: fix template ambiguity in FindValue().
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8 年之前 |
video.cpp
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Added Flat debugrendermode
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8 年之前 |
video.h
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Added Flat debugrendermode
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8 年之前 |
world.cpp
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lua: print the actual panic message before dumping a callstack.
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11 年之前 |
world.h
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lua: add support for lua/init.lua in a global World object and give
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11 年之前 |
worldentity.cpp
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math: add constant vectors vec2::zero, vec2::axis_x, etc.
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8 年之前 |
worldentity.h
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core: remove deprecated WorldEntity member variables.
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8 年之前 |