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Jean-Yves Lamoureux 171433e9de * Fix compilation on lesser tools 11 年之前
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application base: break the main loop apart for the emscripten port. 11 年之前
base misc: fix some coding errors found by Coverity. 8 年之前
bullet removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 8 年之前
data build: reorganise automake build system. 11 年之前
debug math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 年之前
easymesh shiny*.lolfx : light reflect FIX 8 年之前
generated EZMesh : Added Vertices{Merge|Separate} and PostBuildNormal. 8 年之前
gpu gpu: shader fixes for the Web version. 8 年之前
image android: more NativeActivity migration work. 8 年之前
input android: various fixes, but the switch to NativeActivity isn't complete. 8 年之前
lol math: add mat2::identity, etc. as global constants. 8 年之前
lua removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 8 年之前
math math: add mat2::identity, etc. as global constants. 8 年之前
mesh scene: start working on the scene class reorganisation. 8 年之前
platform * Fix compilation on lesser tools 8 年之前
sys android: various fixes, but the switch to NativeActivity isn't complete. 8 年之前
Makefile.am lolremez: move LolRemez out of the engine, it's really too specific. 8 年之前
audio.cpp add methods to Audio class to mute/unmute and change volume per channel 8 年之前
audio.h add methods to Audio class to mute/unmute and change volume per channel 8 年之前
camera.cpp camera: const correctness for all getters. 8 年之前
camera.h camera: const correctness for all getters. 8 年之前
commandstack.h EZMesh : Some files splitup 8 年之前
core.h scene: start working on the scene class reorganisation. 8 年之前
dict.cpp build: lol-build now passes flags to configure, and configure now uses 11 年之前
dict.h build: fix the WTFPL site URL in all code comments. 12 年之前
eglapp.cpp input: Removed previous input system 8 年之前
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 12 年之前
emitter.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 年之前
emitter.h New year copyright update. 12 年之前
entity.cpp ticker: replace linked lists wih dynamic arrays for entity groups. 8 年之前
entity.h Meshviewer FIX + comment rework 8 年之前
font.cpp font: support \b (backspace) in text rendering. 8 年之前
font.h New year copyright update. 12 年之前
forge.cpp build: fix the WTFPL site URL in all code comments. 12 年之前
forge.h base: prevent instantiation of several static-only classes. 11 年之前
gradient.cpp scene: start working on the scene class reorganisation. 8 年之前
gradient.h New year copyright update. 12 年之前
gradient.lolfx scene: start working on the scene class reorganisation. 8 年之前
layer.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 年之前
layer.h build: fix the WTFPL site URL in all code comments. 12 年之前
light.cpp Light : Added Type SfEnum. 8 年之前
light.h scene: fix light object usage in various demos and example programs. 8 年之前
lolcore.vcxproj removed vs2010 solution, migrated all projects to 2012. VsLol stays on 2010 for compatibility and now has its own sln. 8 年之前
lolcore.vcxproj.filters scene: start working on the scene class reorganisation. 8 年之前
loldebug.h build: fix the WTFPL site URL in all code comments. 12 年之前
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 11 年之前
map.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 年之前
map.h build: fix the WTFPL site URL in all code comments. 12 年之前
messageservice.cpp Build FIX 8 年之前
messageservice.h MessageService : Safe Enum added to ensure good usage. 8 年之前
numeric.h String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 8 年之前
platform.cpp build: fix the WTFPL site URL in all code comments. 12 年之前
platform.h base: prevent instantiation of several static-only classes. 11 年之前
profiler.cpp build: fix the WTFPL site URL in all code comments. 12 年之前
profiler.h base: prevent instantiation of several static-only classes. 11 年之前
sample.cpp audio: report SDL mixer loading errors. 11 年之前
sample.h audio: add Sampler::LoopSample(). 11 年之前
sampler.cpp audio: add Sampler::LoopSample(). 11 年之前
sampler.h audio: add Sampler::LoopSample(). 11 年之前
scene.cpp android: various fixes, but the switch to NativeActivity isn't complete. 8 年之前
scene.h scene: start working on the scene class reorganisation. 8 年之前
sprite.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11 年之前
sprite.h New year copyright update. 12 年之前
text.cpp core: Text constructor now wants a String object. 8 年之前
text.h core: Text constructor now wants a String object. 8 年之前
ticker.cpp input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up) 8 年之前
ticker.h base: prevent instantiation of several static-only classes. 11 年之前
tiler.cpp mrpigeon: try the new tile definition system… which doesn’t work. 11 年之前
tiler.h mrpigeon: try the new tile definition system… which doesn’t work. 11 年之前
tileset.cpp gpu: move more platform-specific code from Video to Render. 11 年之前
tileset.h mrpigeon: try the new tile definition system… which doesn’t work. 11 年之前
utils.h base: fix template ambiguity in FindValue(). 8 年之前
video.cpp Added Flat debugrendermode 8 年之前
video.h Added Flat debugrendermode 8 年之前
world.cpp lua: print the actual panic message before dumping a callstack. 11 年之前
world.h lua: add support for lua/init.lua in a global World object and give 11 年之前
worldentity.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8 年之前
worldentity.h core: remove deprecated WorldEntity member variables. 8 年之前