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lolengine
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lol
spogulis no https://github.com/lolengine/lol
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958 Revīzijas
5 Atzari
105 MiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
Koks: 3d02e1e213
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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lol/build/vs2010
Vēsture
Sam Hocevar 3d02e1e213 build: recompile Win64 SDL with -D_CRTIMP= so that it uses the static runtime
library (the same that we use for the engine), and link with winmm.lib and
dxguid.lib on that platform.
pirms 13 gadiem
..
Lol.Core.Build.props build: reorganise all the build stuff so that it lies in build/ and pirms 13 gadiem
Lol.Core.Config.props build: force VS2010 to use the SNC compiler for the PS3. pirms 13 gadiem
Lol.Core.Rules.props build: recompile Win64 SDL with -D_CRTIMP= so that it uses the static runtime pirms 13 gadiem
Lol.Core.Vars.props build: recompile Win64 SDL with -D_CRTIMP= so that it uses the static runtime pirms 13 gadiem
Lol.Fx.props build: reorganise all the build stuff so that it lies in build/ and pirms 13 gadiem
Lol.Fx.targets build: reorganise all the build stuff so that it lies in build/ and pirms 13 gadiem
Lol.Fx.xml build: reorganise all the build stuff so that it lies in build/ and pirms 13 gadiem
Lol.sln tutorial: start working on an FBO example. pirms 13 gadiem
Darbina Gitea Versija: 1.12.0+rc1-38-g249e22bb9 Lapa: 25ms Sagatave: 5ms
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