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lolengine
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lol
kopie van https://github.com/lolengine/lol
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1225 Commits
5 Branches
112 MiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
Tree: 4a6d092a74
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Sam Hocevar 4a6d092a74 mesh: start working on mesh and submesh stuff. 13 jaren geleden
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist 13 jaren geleden
build build: prepend /usr/local/bin in $PATH when running Bitten on OS X. 13 jaren geleden
src mesh: start working on mesh and submesh stuff. 13 jaren geleden
test math: reimplement min(), max(), abs() and fmod() in the lol:: namespace to 13 jaren geleden
tools vimlol: get rid of long lines. 13 jaren geleden
tutorial math: reimplement min(), max(), abs() and fmod() in the lol:: namespace to 13 jaren geleden
.gitignore tutorial: add a new texture generation example. 13 jaren geleden
Makefile.am build: put the OpenGL detection code in a separate .m4 file and assume 13 jaren geleden
TODO Update todo list. 15 jaren geleden
bootstrap build: put the OpenGL detection code in a separate .m4 file and assume 13 jaren geleden
configure.ac vimlol: some code for a Vim plugin; see http://lol.zoy.org/wiki/dev/setup/vim 13 jaren geleden
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