選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。
Benjamin ‘Touky’ Huet 52970d9546 lolcore fix 10年前
..
application base: break the main loop apart for the emscripten port. 12年前
base base: fix a debug message queue crash and add Unicode support on Windows. 8年前
bullet build: some PS4 build fixes. 8年前
data build: reorganise automake build system. 12年前
debug Added debug stuff 8年前
easymesh math: remove some vector constants that were a bit too specific. 8年前
generated math: remove some vector constants that were a bit too specific. 8年前
gpu Added SpriteSorter and SquadShooter 8年前
image fixed 18 files out of 2788: 8年前
input Added bunch of stuff on threads and images. 8年前
lol ThreadManager is now an entity, it's awesooooome 8年前
lua build: some PS4 build fixes. 8年前
math Added debug stuff 8年前
mesh misc: some refactoring in texture handling. 8年前
platform Added bunch of stuff on threads and images. 8年前
sys ThreadManager is now an entity, it's awesooooome 8年前
Makefile.am build: a few gcc/makefile compilation fixes. 8年前
audio.cpp add methods to Audio class to mute/unmute and change volume per channel 8年前
audio.h add methods to Audio class to mute/unmute and change volume per channel 8年前
camera.cpp math: add GLSL-inherited degrees() and radians() conversion functions. 8年前
camera.h Some names tweaks 8年前
commandstack.h fixed 69 files out of 2739: 8年前
core.h build: various MSVC compilation fixes. 8年前
dict.cpp build: lol-build now passes flags to configure, and configure now uses 11年前
dict.h build: fix the WTFPL site URL in all code comments. 12年前
eglapp.cpp input: Removed previous input system 8年前
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 12年前
emitter.cpp scene: allow to rotate sprites around the Z axis. 8年前
emitter.h New year copyright update. 12年前
entity.cpp ticker: replace linked lists wih dynamic arrays for entity groups. 8年前
entity.h Meshviewer FIX + comment rework 8年前
font.cpp scene: allow to rotate sprites around the Z axis. 8年前
font.h New year copyright update. 12年前
forge.cpp build: fix the WTFPL site URL in all code comments. 12年前
forge.h base: prevent instantiation of several static-only classes. 12年前
gradient.cpp scene: start working on the scene class reorganisation. 8年前
gradient.h New year copyright update. 12年前
gradient.lolfx scene: start working on the scene class reorganisation. 8年前
layer.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 11年前
layer.h build: fix the WTFPL site URL in all code comments. 12年前
light.cpp Light : Added Type SfEnum. 8年前
light.h scene: fix light object usage in various demos and example programs. 8年前
lolcore.vcxproj ThreadManager is now an entity, it's awesooooome 8年前
lolcore.vcxproj.filters lolcore fix 8年前
loldebug.h build: fix the WTFPL site URL in all code comments. 12年前
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 11年前
map.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8年前
map.h build: fix the WTFPL site URL in all code comments. 12年前
messageservice.cpp Build FIX 8年前
messageservice.h MessageService : Safe Enum added to ensure good usage. 8年前
numeric.h String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 8年前
platform.cpp build: fix the WTFPL site URL in all code comments. 12年前
platform.h base: prevent instantiation of several static-only classes. 12年前
profiler.cpp build: fix the WTFPL site URL in all code comments. 12年前
profiler.h base: prevent instantiation of several static-only classes. 12年前
sample.cpp audio: report SDL mixer loading errors. 11年前
sample.h audio: add Sampler::LoopSample(). 12年前
sampler.cpp audio: add Sampler::LoopSample(). 12年前
sampler.h audio: add Sampler::LoopSample(). 12年前
scene.cpp Added Base directory logic similar to File class, with windows only implementation -for now- 8年前
scene.h Added Base directory logic similar to File class, with windows only implementation -for now- 8年前
sprite.cpp scene: allow to rotate sprites around the Z axis. 8年前
sprite.h New year copyright update. 12年前
text.cpp core: Text constructor now wants a String object. 8年前
text.h core: Text constructor now wants a String object. 8年前
ticker.cpp Added Mask & StickyTime to Draw Debug 8年前
ticker.h base: prevent instantiation of several static-only classes. 12年前
tiler.cpp Added bunch of stuff on threads and images. 8年前
tiler.h Added bunch of stuff on threads and images. 8年前
tileset.cpp ThreadManager is now an entity, it's awesooooome 8年前
tileset.h Added bunch of stuff on threads and images. 8年前
utils.h base: fix template ambiguity in FindValue(). 8年前
video.cpp Added Flat debugrendermode 8年前
video.h Added Flat debugrendermode 8年前
world.cpp lua: print the actual panic message before dumping a callstack. 11年前
world.h lua: add support for lua/init.lua in a global World object and give 12年前
worldentity.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 8年前
worldentity.h core: remove deprecated WorldEntity member variables. 8年前