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Benjamin ‘Touky’ Huet 52970d9546 lolcore fix 11 anos atrás
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application base: break the main loop apart for the emscripten port. 12 anos atrás
base base: fix a debug message queue crash and add Unicode support on Windows. 9 anos atrás
bullet build: some PS4 build fixes. 9 anos atrás
data build: reorganise automake build system. 12 anos atrás
debug Added debug stuff 9 anos atrás
easymesh math: remove some vector constants that were a bit too specific. 9 anos atrás
generated math: remove some vector constants that were a bit too specific. 9 anos atrás
gpu Added SpriteSorter and SquadShooter 9 anos atrás
image fixed 18 files out of 2788: 9 anos atrás
input Added bunch of stuff on threads and images. 9 anos atrás
lol ThreadManager is now an entity, it's awesooooome 9 anos atrás
lua build: some PS4 build fixes. 9 anos atrás
math Added debug stuff 9 anos atrás
mesh misc: some refactoring in texture handling. 9 anos atrás
platform Added bunch of stuff on threads and images. 9 anos atrás
sys ThreadManager is now an entity, it's awesooooome 9 anos atrás
Makefile.am build: a few gcc/makefile compilation fixes. 9 anos atrás
audio.cpp add methods to Audio class to mute/unmute and change volume per channel 9 anos atrás
audio.h add methods to Audio class to mute/unmute and change volume per channel 9 anos atrás
camera.cpp math: add GLSL-inherited degrees() and radians() conversion functions. 9 anos atrás
camera.h Some names tweaks 9 anos atrás
commandstack.h fixed 69 files out of 2739: 9 anos atrás
core.h build: various MSVC compilation fixes. 9 anos atrás
dict.cpp build: lol-build now passes flags to configure, and configure now uses 12 anos atrás
dict.h build: fix the WTFPL site URL in all code comments. 13 anos atrás
eglapp.cpp input: Removed previous input system 9 anos atrás
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 13 anos atrás
emitter.cpp scene: allow to rotate sprites around the Z axis. 9 anos atrás
emitter.h New year copyright update. 13 anos atrás
entity.cpp ticker: replace linked lists wih dynamic arrays for entity groups. 9 anos atrás
entity.h Meshviewer FIX + comment rework 9 anos atrás
font.cpp scene: allow to rotate sprites around the Z axis. 9 anos atrás
font.h New year copyright update. 13 anos atrás
forge.cpp build: fix the WTFPL site URL in all code comments. 13 anos atrás
forge.h base: prevent instantiation of several static-only classes. 13 anos atrás
gradient.cpp scene: start working on the scene class reorganisation. 9 anos atrás
gradient.h New year copyright update. 13 anos atrás
gradient.lolfx scene: start working on the scene class reorganisation. 9 anos atrás
layer.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 12 anos atrás
layer.h build: fix the WTFPL site URL in all code comments. 13 anos atrás
light.cpp Light : Added Type SfEnum. 9 anos atrás
light.h scene: fix light object usage in various demos and example programs. 9 anos atrás
lolcore.vcxproj ThreadManager is now an entity, it's awesooooome 9 anos atrás
lolcore.vcxproj.filters lolcore fix 9 anos atrás
loldebug.h build: fix the WTFPL site URL in all code comments. 13 anos atrás
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 12 anos atrás
map.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 9 anos atrás
map.h build: fix the WTFPL site URL in all code comments. 13 anos atrás
messageservice.cpp Build FIX 9 anos atrás
messageservice.h MessageService : Safe Enum added to ensure good usage. 9 anos atrás
numeric.h String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 9 anos atrás
platform.cpp build: fix the WTFPL site URL in all code comments. 13 anos atrás
platform.h base: prevent instantiation of several static-only classes. 13 anos atrás
profiler.cpp build: fix the WTFPL site URL in all code comments. 13 anos atrás
profiler.h base: prevent instantiation of several static-only classes. 13 anos atrás
sample.cpp audio: report SDL mixer loading errors. 12 anos atrás
sample.h audio: add Sampler::LoopSample(). 12 anos atrás
sampler.cpp audio: add Sampler::LoopSample(). 12 anos atrás
sampler.h audio: add Sampler::LoopSample(). 12 anos atrás
scene.cpp Added Base directory logic similar to File class, with windows only implementation -for now- 9 anos atrás
scene.h Added Base directory logic similar to File class, with windows only implementation -for now- 9 anos atrás
sprite.cpp scene: allow to rotate sprites around the Z axis. 9 anos atrás
sprite.h New year copyright update. 13 anos atrás
text.cpp core: Text constructor now wants a String object. 9 anos atrás
text.h core: Text constructor now wants a String object. 9 anos atrás
ticker.cpp Added Mask & StickyTime to Draw Debug 9 anos atrás
ticker.h base: prevent instantiation of several static-only classes. 13 anos atrás
tiler.cpp Added bunch of stuff on threads and images. 9 anos atrás
tiler.h Added bunch of stuff on threads and images. 9 anos atrás
tileset.cpp ThreadManager is now an entity, it's awesooooome 9 anos atrás
tileset.h Added bunch of stuff on threads and images. 9 anos atrás
utils.h base: fix template ambiguity in FindValue(). 9 anos atrás
video.cpp Added Flat debugrendermode 9 anos atrás
video.h Added Flat debugrendermode 9 anos atrás
world.cpp lua: print the actual panic message before dumping a callstack. 12 anos atrás
world.h lua: add support for lua/init.lua in a global World object and give 12 anos atrás
worldentity.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 9 anos atrás
worldentity.h core: remove deprecated WorldEntity member variables. 9 anos atrás