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Benjamin ‘Touky’ Huet 52970d9546 lolcore fix 12 lat temu
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application base: break the main loop apart for the emscripten port. 13 lat temu
base base: fix a debug message queue crash and add Unicode support on Windows. 10 lat temu
bullet build: some PS4 build fixes. 10 lat temu
data build: reorganise automake build system. 13 lat temu
debug Added debug stuff 10 lat temu
easymesh math: remove some vector constants that were a bit too specific. 10 lat temu
generated math: remove some vector constants that were a bit too specific. 10 lat temu
gpu Added SpriteSorter and SquadShooter 10 lat temu
image fixed 18 files out of 2788: 10 lat temu
input Added bunch of stuff on threads and images. 10 lat temu
lol ThreadManager is now an entity, it's awesooooome 10 lat temu
lua build: some PS4 build fixes. 10 lat temu
math Added debug stuff 10 lat temu
mesh misc: some refactoring in texture handling. 10 lat temu
platform Added bunch of stuff on threads and images. 10 lat temu
sys ThreadManager is now an entity, it's awesooooome 10 lat temu
Makefile.am build: a few gcc/makefile compilation fixes. 10 lat temu
audio.cpp add methods to Audio class to mute/unmute and change volume per channel 10 lat temu
audio.h add methods to Audio class to mute/unmute and change volume per channel 10 lat temu
camera.cpp math: add GLSL-inherited degrees() and radians() conversion functions. 10 lat temu
camera.h Some names tweaks 10 lat temu
commandstack.h fixed 69 files out of 2739: 10 lat temu
core.h build: various MSVC compilation fixes. 10 lat temu
dict.cpp build: lol-build now passes flags to configure, and configure now uses 13 lat temu
dict.h build: fix the WTFPL site URL in all code comments. 13 lat temu
eglapp.cpp input: Removed previous input system 10 lat temu
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 13 lat temu
emitter.cpp scene: allow to rotate sprites around the Z axis. 10 lat temu
emitter.h New year copyright update. 13 lat temu
entity.cpp ticker: replace linked lists wih dynamic arrays for entity groups. 10 lat temu
entity.h Meshviewer FIX + comment rework 10 lat temu
font.cpp scene: allow to rotate sprites around the Z axis. 10 lat temu
font.h New year copyright update. 13 lat temu
forge.cpp build: fix the WTFPL site URL in all code comments. 13 lat temu
forge.h base: prevent instantiation of several static-only classes. 13 lat temu
gradient.cpp scene: start working on the scene class reorganisation. 10 lat temu
gradient.h New year copyright update. 13 lat temu
gradient.lolfx scene: start working on the scene class reorganisation. 10 lat temu
layer.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 13 lat temu
layer.h build: fix the WTFPL site URL in all code comments. 13 lat temu
light.cpp Light : Added Type SfEnum. 10 lat temu
light.h scene: fix light object usage in various demos and example programs. 10 lat temu
lolcore.vcxproj ThreadManager is now an entity, it's awesooooome 10 lat temu
lolcore.vcxproj.filters lolcore fix 10 lat temu
loldebug.h build: fix the WTFPL site URL in all code comments. 13 lat temu
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 13 lat temu
map.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 10 lat temu
map.h build: fix the WTFPL site URL in all code comments. 13 lat temu
messageservice.cpp Build FIX 10 lat temu
messageservice.h MessageService : Safe Enum added to ensure good usage. 10 lat temu
numeric.h String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 10 lat temu
platform.cpp build: fix the WTFPL site URL in all code comments. 13 lat temu
platform.h base: prevent instantiation of several static-only classes. 13 lat temu
profiler.cpp build: fix the WTFPL site URL in all code comments. 13 lat temu
profiler.h base: prevent instantiation of several static-only classes. 13 lat temu
sample.cpp audio: report SDL mixer loading errors. 13 lat temu
sample.h audio: add Sampler::LoopSample(). 13 lat temu
sampler.cpp audio: add Sampler::LoopSample(). 13 lat temu
sampler.h audio: add Sampler::LoopSample(). 13 lat temu
scene.cpp Added Base directory logic similar to File class, with windows only implementation -for now- 10 lat temu
scene.h Added Base directory logic similar to File class, with windows only implementation -for now- 10 lat temu
sprite.cpp scene: allow to rotate sprites around the Z axis. 10 lat temu
sprite.h New year copyright update. 13 lat temu
text.cpp core: Text constructor now wants a String object. 10 lat temu
text.h core: Text constructor now wants a String object. 10 lat temu
ticker.cpp Added Mask & StickyTime to Draw Debug 10 lat temu
ticker.h base: prevent instantiation of several static-only classes. 13 lat temu
tiler.cpp Added bunch of stuff on threads and images. 10 lat temu
tiler.h Added bunch of stuff on threads and images. 10 lat temu
tileset.cpp ThreadManager is now an entity, it's awesooooome 10 lat temu
tileset.h Added bunch of stuff on threads and images. 10 lat temu
utils.h base: fix template ambiguity in FindValue(). 10 lat temu
video.cpp Added Flat debugrendermode 10 lat temu
video.h Added Flat debugrendermode 10 lat temu
world.cpp lua: print the actual panic message before dumping a callstack. 13 lat temu
world.h lua: add support for lua/init.lua in a global World object and give 13 lat temu
worldentity.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 10 lat temu
worldentity.h core: remove deprecated WorldEntity member variables. 10 lat temu