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Benjamin ‘Touky’ Huet 52970d9546 lolcore fix 12 年前
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application base: break the main loop apart for the emscripten port. 13 年前
base base: fix a debug message queue crash and add Unicode support on Windows. 10 年前
bullet build: some PS4 build fixes. 10 年前
data build: reorganise automake build system. 13 年前
debug Added debug stuff 10 年前
easymesh math: remove some vector constants that were a bit too specific. 10 年前
generated math: remove some vector constants that were a bit too specific. 10 年前
gpu Added SpriteSorter and SquadShooter 10 年前
image fixed 18 files out of 2788: 10 年前
input Added bunch of stuff on threads and images. 10 年前
lol ThreadManager is now an entity, it's awesooooome 10 年前
lua build: some PS4 build fixes. 10 年前
math Added debug stuff 10 年前
mesh misc: some refactoring in texture handling. 10 年前
platform Added bunch of stuff on threads and images. 10 年前
sys ThreadManager is now an entity, it's awesooooome 10 年前
Makefile.am build: a few gcc/makefile compilation fixes. 10 年前
audio.cpp add methods to Audio class to mute/unmute and change volume per channel 10 年前
audio.h add methods to Audio class to mute/unmute and change volume per channel 10 年前
camera.cpp math: add GLSL-inherited degrees() and radians() conversion functions. 10 年前
camera.h Some names tweaks 10 年前
commandstack.h fixed 69 files out of 2739: 10 年前
core.h build: various MSVC compilation fixes. 10 年前
dict.cpp build: lol-build now passes flags to configure, and configure now uses 13 年前
dict.h build: fix the WTFPL site URL in all code comments. 14 年前
eglapp.cpp input: Removed previous input system 10 年前
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). 13 年前
emitter.cpp scene: allow to rotate sprites around the Z axis. 10 年前
emitter.h New year copyright update. 13 年前
entity.cpp ticker: replace linked lists wih dynamic arrays for entity groups. 10 年前
entity.h Meshviewer FIX + comment rework 10 年前
font.cpp scene: allow to rotate sprites around the Z axis. 10 年前
font.h New year copyright update. 13 年前
forge.cpp build: fix the WTFPL site URL in all code comments. 14 年前
forge.h base: prevent instantiation of several static-only classes. 13 年前
gradient.cpp scene: start working on the scene class reorganisation. 10 年前
gradient.h New year copyright update. 13 年前
gradient.lolfx scene: start working on the scene class reorganisation. 10 年前
layer.cpp scene: use a global g_scene object instead of Scene::GetDefault(). 13 年前
layer.h build: fix the WTFPL site URL in all code comments. 14 年前
light.cpp Light : Added Type SfEnum. 10 年前
light.h scene: fix light object usage in various demos and example programs. 10 年前
lolcore.vcxproj ThreadManager is now an entity, it's awesooooome 10 年前
lolcore.vcxproj.filters lolcore fix 10 年前
loldebug.h build: fix the WTFPL site URL in all code comments. 14 年前
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. 13 年前
map.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 10 年前
map.h build: fix the WTFPL site URL in all code comments. 14 年前
messageservice.cpp Build FIX 10 年前
messageservice.h MessageService : Safe Enum added to ensure good usage. 10 年前
numeric.h String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() 10 年前
platform.cpp build: fix the WTFPL site URL in all code comments. 14 年前
platform.h base: prevent instantiation of several static-only classes. 13 年前
profiler.cpp build: fix the WTFPL site URL in all code comments. 14 年前
profiler.h base: prevent instantiation of several static-only classes. 13 年前
sample.cpp audio: report SDL mixer loading errors. 13 年前
sample.h audio: add Sampler::LoopSample(). 13 年前
sampler.cpp audio: add Sampler::LoopSample(). 13 年前
sampler.h audio: add Sampler::LoopSample(). 13 年前
scene.cpp Added Base directory logic similar to File class, with windows only implementation -for now- 10 年前
scene.h Added Base directory logic similar to File class, with windows only implementation -for now- 10 年前
sprite.cpp scene: allow to rotate sprites around the Z axis. 10 年前
sprite.h New year copyright update. 13 年前
text.cpp core: Text constructor now wants a String object. 10 年前
text.h core: Text constructor now wants a String object. 10 年前
ticker.cpp Added Mask & StickyTime to Draw Debug 10 年前
ticker.h base: prevent instantiation of several static-only classes. 13 年前
tiler.cpp Added bunch of stuff on threads and images. 10 年前
tiler.h Added bunch of stuff on threads and images. 10 年前
tileset.cpp ThreadManager is now an entity, it's awesooooome 10 年前
tileset.h Added bunch of stuff on threads and images. 10 年前
utils.h base: fix template ambiguity in FindValue(). 10 年前
video.cpp Added Flat debugrendermode 10 年前
video.h Added Flat debugrendermode 10 年前
world.cpp lua: print the actual panic message before dumping a callstack. 13 年前
world.h lua: add support for lua/init.lua in a global World object and give 13 年前
worldentity.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. 10 年前
worldentity.h core: remove deprecated WorldEntity member variables. 10 年前