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Benjamin ‘Touky’ Huet e04367b138 mouse input fix pirms 11 gadiem
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application base: break the main loop apart for the emscripten port. pirms 12 gadiem
base misc: fix some coding errors found by Coverity. pirms 8 gadiem
bullet ps4: prepare for the fioutaah! pirms 11 gadiem
data build: reorganise automake build system. pirms 12 gadiem
debug math: add constant vectors vec2::zero, vec2::axis_x, etc. pirms 8 gadiem
easymesh Input : Fixed mouse speed calculation in sdl & android. pirms 8 gadiem
generated EZMEsh : Tweaked SetColor syntax - Added QuadWeighting option pirms 8 gadiem
gpu misc: fix some coding errors found by Coverity. pirms 8 gadiem
image math: add constant vectors vec2::zero, vec2::axis_x, etc. pirms 8 gadiem
input Build fix pirms 8 gadiem
lol Input : Small refactor, for clarity, easiness and beautification. pirms 8 gadiem
lua ps4: prepare for the fioutaah! pirms 11 gadiem
math Input : Small refactor, for clarity, easiness and beautification. pirms 8 gadiem
mesh mesh: submesh class working, can be rendered with any compatible shader without caring of attributes pirms 8 gadiem
platform mouse input fix pirms 8 gadiem
sys misc: fix some coding errors found by Coverity. pirms 8 gadiem
Makefile.am math: add constant vectors vec2::zero, vec2::axis_x, etc. pirms 8 gadiem
audio.cpp add methods to Audio class to mute/unmute and change volume per channel pirms 8 gadiem
audio.h add methods to Audio class to mute/unmute and change volume per channel pirms 8 gadiem
camera.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. pirms 8 gadiem
camera.h mat4 : removed useless ortho(). Fixed shifted_perspective so it actually works. pirms 8 gadiem
core.h math: add constant vectors vec2::zero, vec2::axis_x, etc. pirms 8 gadiem
dict.cpp build: lol-build now passes flags to configure, and configure now uses pirms 11 gadiem
dict.h build: fix the WTFPL site URL in all code comments. pirms 12 gadiem
eglapp.cpp input: Removed previous input system pirms 8 gadiem
eglapp.h core: you can now while(app.MustTick()) { Tick(); } instead of app.Run(). pirms 12 gadiem
emitter.cpp scene: use a global g_scene object instead of Scene::GetDefault(). pirms 11 gadiem
emitter.h New year copyright update. pirms 12 gadiem
entity.cpp ticker: replace linked lists wih dynamic arrays for entity groups. pirms 8 gadiem
entity.h Meshviewer FIX + comment rework pirms 8 gadiem
font.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. pirms 8 gadiem
font.h New year copyright update. pirms 12 gadiem
forge.cpp build: fix the WTFPL site URL in all code comments. pirms 12 gadiem
forge.h base: prevent instantiation of several static-only classes. pirms 12 gadiem
gradient.cpp gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly pirms 8 gadiem
gradient.h New year copyright update. pirms 12 gadiem
gradient.lolfx gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly pirms 8 gadiem
layer.cpp scene: use a global g_scene object instead of Scene::GetDefault(). pirms 11 gadiem
layer.h build: fix the WTFPL site URL in all code comments. pirms 12 gadiem
light.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. pirms 8 gadiem
light.h easymesh: interface the shiny shader with new Light objects. pirms 12 gadiem
lolcore.vcxproj Input : Small refactor, for clarity, easiness and beautification. pirms 8 gadiem
lolcore.vcxproj.filters Input : Small refactor, for clarity, easiness and beautification. pirms 8 gadiem
loldebug.h build: fix the WTFPL site URL in all code comments. pirms 12 gadiem
lolgl.h gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES. pirms 11 gadiem
map.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. pirms 8 gadiem
map.h build: fix the WTFPL site URL in all code comments. pirms 12 gadiem
messageservice.cpp Build FIX pirms 8 gadiem
messageservice.h MessageService : Safe Enum added to ensure good usage. pirms 8 gadiem
numeric.h String : Added ::replace(char, char, bool), ::ToLower(), ::ToUpper() pirms 8 gadiem
platform.cpp build: fix the WTFPL site URL in all code comments. pirms 12 gadiem
platform.h base: prevent instantiation of several static-only classes. pirms 12 gadiem
profiler.cpp build: fix the WTFPL site URL in all code comments. pirms 12 gadiem
profiler.h base: prevent instantiation of several static-only classes. pirms 12 gadiem
sample.cpp audio: report SDL mixer loading errors. pirms 11 gadiem
sample.h audio: add Sampler::LoopSample(). pirms 12 gadiem
sampler.cpp audio: add Sampler::LoopSample(). pirms 12 gadiem
sampler.h audio: add Sampler::LoopSample(). pirms 12 gadiem
scene.cpp gpu: removed attribute name, everything works using semantic only now. For glsl, semantic is determined from the attribute name which must follow this pattern: in_[Semantic][index], index being optional. Note: this may break most of the projects although I tried to updated every shader accordingly pirms 8 gadiem
scene.h scene: break text rendering again so that 2D games work properly... pirms 8 gadiem
sprite.cpp scene: use a global g_scene object instead of Scene::GetDefault(). pirms 11 gadiem
sprite.h New year copyright update. pirms 12 gadiem
text.cpp core: Text constructor now wants a String object. pirms 8 gadiem
text.h core: Text constructor now wants a String object. pirms 8 gadiem
ticker.cpp input: renamed xinput keys to something more human readable (such as A or DPadLeft) and inverted mouse Y axis to match joystick axis (negatives being up) pirms 8 gadiem
ticker.h base: prevent instantiation of several static-only classes. pirms 12 gadiem
tiler.cpp mrpigeon: try the new tile definition system… which doesn’t work. pirms 12 gadiem
tiler.h mrpigeon: try the new tile definition system… which doesn’t work. pirms 12 gadiem
tileset.cpp gpu: move more platform-specific code from Video to Render. pirms 11 gadiem
tileset.h mrpigeon: try the new tile definition system… which doesn’t work. pirms 12 gadiem
utils.h base: fix template ambiguity in FindValue(). pirms 8 gadiem
video.cpp gpu: implement polygon rendering mode in GL and D3D. pirms 11 gadiem
video.h gpu: move Video::Clear to Renderer::Clear. pirms 11 gadiem
world.cpp lua: print the actual panic message before dumping a callstack. pirms 11 gadiem
world.h lua: add support for lua/init.lua in a global World object and give pirms 12 gadiem
worldentity.cpp math: add constant vectors vec2::zero, vec2::axis_x, etc. pirms 8 gadiem
worldentity.h core: remove deprecated WorldEntity member variables. pirms 8 gadiem