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lolengine
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lol
kopie van https://github.com/lolengine/lol
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1252 Commits
5 Branches
65 MiB
C++ 99%
C 0.6%
Markdown 0.4%
 
 
 
Tree: ec0dc9f32c
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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Sam Hocevar ec0dc9f32c vimlol: work around a Win32 Vim issue that fails on empty lines. 13 jaren geleden
binaries build: fix the VS2010 build and add build/ and binaries/ to the dist 14 jaren geleden
build build: try to build neercs on Android; far from ready yet. 13 jaren geleden
src build: minor vcxproj reorganisation. 13 jaren geleden
test core: we can now set Map elements using simply map[foo] = bar, no need for 13 jaren geleden
tools vimlol: work around a Win32 Vim issue that fails on empty lines. 13 jaren geleden
tutorial build: fixes for out-of-tree builds, and get rid of 13 jaren geleden
.gitignore build: ignore core files, but not the core/ directory. 13 jaren geleden
Makefile.am build: put the OpenGL detection code in a separate .m4 file and assume 14 jaren geleden
TODO Update todo list. 16 jaren geleden
bootstrap build: put the OpenGL detection code in a separate .m4 file and assume 14 jaren geleden
configure.ac neercs: added a better check for forkpty(), and moved the GL_POINTS 13 jaren geleden
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