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core: do not deregister Tilers from Sprites, it’s asymmetrical.
legacy
Sam Hocevar
sam
13 years ago
parent
203ac1a404
commit
3bc83d24a4
2 changed files
with
2 additions
and
2 deletions
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+2
-1
src/dict.cpp
+0
-1
src/sprite.cpp
+ 2
- 1
src/dict.cpp
View File
@@ -144,7 +144,8 @@ void Dict::RemoveSlot(Entity *entity)
}
#if !LOL_RELEASE
Log::Error("removing unregistered entity %p\n", entity);
Log::Error("removing unregistered entity %p (%s)\n",
entity, entity->GetName());
#endif
}
+ 0
- 1
src/sprite.cpp
View File
@@ -56,7 +56,6 @@ void Sprite::TickDraw(float seconds)
Sprite::~Sprite()
{
Tiler::Deregister(data->tileset);
delete data;
}
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