瀏覽代碼

Assume a system always has threads unless LOL_NOTHREADS is defined.

For more information the user can rely on std:🧵:hardware_concurrency().
pull/1/head
Sam Hocevar 4 年之前
父節點
當前提交
c19f584e26
共有 1 個檔案被更改,包括 1 行新增1 行删除
  1. +1
    -1
      include/lol/private/sys/threading.h

+ 1
- 1
include/lol/private/sys/threading.h 查看文件

@@ -60,7 +60,7 @@ public:
// of threads/cores even though the system cannot spawn threads.
return false;
#endif
return !disable_threads && std::thread::hardware_concurrency() > 1;
return !disable_threads;
}

private:


Loading…
取消
儲存