Benjamin ‘Touky’ Huet
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a472e53e69
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framebuffer : mac opengl build setup.
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11 years ago |
Benjamin ‘Touky’ Huet
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98698d11d1
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revert from 2630
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11 years ago |
Benjamin ‘Touky’ Huet
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290fabb63a
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Build FIX.
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11 years ago |
Benjamin ‘Touky’ Huet
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84deaf31db
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MAC : Trying to fix the GL_* video build errors.
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11 years ago |
Benjamin ‘Touky’ Huet
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c40aad64ed
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CIS PS3 small fix
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11 years ago |
Sam Hocevar
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1093e75006
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base: break the main loop apart for the emscripten port.
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11 years ago |
Sam Hocevar
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1b14ba8860
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tutorial: GLSL ES compilation fixes.
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11 years ago |
Sam Hocevar
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551fea7ed7
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build: use GLES (not GL) when using emscripten, and disable SdlInput too.
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11 years ago |
Sam Hocevar
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f852e8d7e1
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build: a lot more emscripten build fixes.
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11 years ago |
Sam Hocevar
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485b9335aa
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test: emscripten compilation fix in the trigonometry benchmark.
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11 years ago |
Sam Hocevar
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edffeb6d2e
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base: refactor Ticker so that it may one day work without threads.
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11 years ago |
Sam Hocevar
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b106bdd8f9
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build: add experimental support for emscripten.
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11 years ago |
Sam Hocevar
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b65bde6b91
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android: add a temporary hack for mouse emulation on Android devices.
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11 years ago |
Sam Hocevar
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c1428fc1f9
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input: support up to 32 mouse buttons.
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11 years ago |
Sam Hocevar
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384fca5af6
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math: new constructor for Box2 and Box3 objects.
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11 years ago |
Sam Hocevar
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c5d6d72220
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gpu: remove mistakenly committed debug code.
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11 years ago |
Sam Hocevar
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bd2abf9a78
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mrpigeon: try the new tile definition system… which doesn’t work.
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11 years ago |
Benjamin ‘Touky’ Huet
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cc8876b952
|
Entity : Added Draw group (very rudimentary)
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11 years ago |
Sam Hocevar
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95369e26db
|
base: a few minor style tweaks.
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11 years ago |
Sam Hocevar
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9a752c84d8
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tileset: refactor the tile generation code.
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11 years ago |
Sam Hocevar
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62fae5dedb
|
vimlol: fix typo.
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11 years ago |
Sam Hocevar
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96e26a2bd5
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math: rename Box2D to "box2" and add an integer version, "ibox2".
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11 years ago |
Sam Hocevar
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5c1389ee2d
|
vslol: fix a few code quality issues.
|
11 years ago |
Sam Hocevar
|
a6ade16534
|
vslol: add HLSL types to the Lol Engine types and update version.
|
11 years ago |
Sam Hocevar
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781c355b44
|
vslol: highlight Lol Engine types if the solution name is Lol.sln.
|
11 years ago |
Sam Hocevar
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9e236b8946
|
gpu: fix several bugs introduced by the tileset refactoring.
|
11 years ago |
Lolbot
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5f1470cdb3
|
fixed 7 files out of 2672:
- removed 0 CR characters
- removed 75 trailing whitespaces
- replaced 0 tabs with spaces
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11 years ago |
Sam Hocevar
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cb3d10278d
|
build: fix tabs and indentations in Lua files, but not in the
lua interpreter codebase.
|
11 years ago |
Benjamin ‘Touky’ Huet
|
167915fd2b
|
MeshViewer : stupid crashfix
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11 years ago |
Sam Hocevar
|
83429f5038
|
doc: pass -file-line-error -halt-on-error to LaTeX.
|
11 years ago |
Sam Hocevar
|
cbd3aa1519
|
build: various compilation fixes.
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11 years ago |
Benjamin ‘Touky’ Huet
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318c3ef66c
|
sln modified with new project.
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11 years ago |
Sam Hocevar
|
2c3092ef28
|
gpu: rename FrameBuffer to Framebuffer.
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11 years ago |
Benjamin ‘Touky’ Huet
|
0d344595ff
|
Added FrameBufferFormat struct : a wrapper for RenderTarget-format. NOT TESTED on PS3 & DirectX. Default values are the same as previous code, though.
|
11 years ago |
Benjamin ‘Touky’ Huet
|
23f9299a59
|
video : Added SetAlphaBlend() SetFaceCulling() SetCustomSize()
FrameBuffer : Added GetSize() & tweaked Bind()/Unbind() with size update for correct rendering.
|
11 years ago |
Benjamin ‘Touky’ Huet
|
bbd81c2e31
|
12_tutorial : fixed some bad commit.
|
11 years ago |
Sam Hocevar
|
3364a1ab0c
|
tutorial: randomise colours.
|
11 years ago |
Sam Hocevar
|
d34d31dae0
|
base: some refactoring in the tileset class.
|
11 years ago |
Sam Hocevar
|
6faf4ee067
|
base: roll our own constants because it’s always a pain in the ass
to get M_PI from the platform headers and cast it to float.
|
11 years ago |
Benjamin ‘Touky’ Huet
|
07a8a174ae
|
12_voronoi : Added death round.
|
11 years ago |
Sam Hocevar
|
d4372a6a1e
|
android: open files through the asset manager, meaning Lua works.
|
11 years ago |
Sam Hocevar
|
a6bcbd5e58
|
android: refactor the application code to use fewer free functions.
|
11 years ago |
Sam Hocevar
|
8c21c22723
|
tutorial: don’t use MSVC extensions in our code.
|
11 years ago |
Benjamin ‘Touky’ Huet
|
d1209d5598
|
CIS FAIL
|
11 years ago |
Benjamin ‘Touky’ Huet
|
cde747667c
|
12_voronoi : Added GPU Voronoi test.
|
11 years ago |
Sam Hocevar
|
3af7e62b6a
|
android: switch to NativeActivity instead of rolling our own Java crap;
no known regressions yet.
|
11 years ago |
Sam Hocevar
|
a5388b434b
|
build: fail the Android build upon error and make it idempotent.
|
11 years ago |
Sam Hocevar
|
ff7904d96c
|
build: big Android build system refactor; we now attempt to build
an apk for each project.
|
11 years ago |
Sam Hocevar
|
ddeaa5f81a
|
build: reorganise automake build system.
|
11 years ago |
Sam Hocevar
|
5e5deb84d2
|
build: fix X360 and PS3 builds.
|
11 years ago |