Benjamin ‘Touky’ Huet
075be12a77
Added a skeleton for Input Tracking & base idea for Touch/untouch mechanics.
12 anni fa
Benjamin ‘Touky’ Huet
735d3dace5
Reverted last CL
12 anni fa
Benjamin ‘Touky’ Huet
50c2855d89
Small .h & .cpp refactor
12 anni fa
Benjamin ‘Touky’ Huet
ca94a77974
BtPhysTest : Splitted Physics files
12 anni fa
Benjamin ‘Touky’ Huet
9845122641
FAKE Jump
12 anni fa
Benjamin ‘Touky’ Huet
fd6da1f6d9
CIS MASS DESTRUCTION !
Indeed
12 anni fa
Benjamin ‘Touky’ Huet
a2b454d4c4
CIS
12 anni fa
Benjamin ‘Touky’ Huet
9d876b6cb3
CIS FUCK
12 anni fa
Benjamin ‘Touky’ Huet
11b6cfff4c
CIS FIX
12 anni fa
Benjamin ‘Touky’ Huet
e8d2d8c202
So Character Controller works with a lazy camera logic.
12 anni fa
Benjamin ‘Touky’ Huet
1ca08dd0d7
LocalInertia error FIX.
Character integration better but still not working.
12 anni fa
Sam Hocevar
eee1d0d304
build: add skeleton for JNat's demo.
12 anni fa
jeunathe
4f06ca1307
added return
12 anni fa
Benjamin ‘Touky’ Huet
4b358e6042
Skeleton for EasyCharacterController
12 anni fa
Benjamin ‘Touky’ Huet
f514756a2d
Lazy WE :
Small tweaks in the BtPhysTest demo.
Added Ghost Object skeleton (not tested)
12 anni fa
Sam Hocevar
441b90bdfa
test: smooth physics objects, for fun.
12 anni fa
Sam Hocevar
44180ce402
build: switch the Android native build rules to autoconf; still a bit rough
but we can now create shared objects for each project; only the testsuite
is not building properly because of issues with STLport, and EglApp is
deactivated because AndroidApp should have precedence.
12 anni fa
Sam Hocevar
62744d98bb
test: add a unit test to ensure default constructed reals are initialised
to zero.
12 anni fa
Sam Hocevar
6e37ab6858
test: use SDLmain for the testsuite, too.
12 anni fa
Sam Hocevar
2762f237c9
test: damn, re-add an include I mistakenly removed.
12 anni fa
Sam Hocevar
4770055627
test: fix linking of remez.cpp on OS X.
12 anni fa
Sam Hocevar
48b0f20f00
test: fix compilation warnings caused by constant strings being cast
to char *.
12 anni fa
Sam Hocevar
5bd24fa1d3
build: hide the SDL_main.h inclusion in core.h, and only activate it
on Windows if using Visual Studio; if using MinGW, try to stick to the
original main() entry point.
12 anni fa
Sam Hocevar
b5563ad21d
core: switch the Win32/x64 binaries to the Windows subsystem so that they
do not open a console at startup.
12 anni fa
Sam Hocevar
c5b40eb1d5
test: fix the physics simulation tick.
12 anni fa
Benjamin ‘Touky’ Huet
4a31a63b77
Correct integration of EasyConstraint + TestDemo.
12 anni fa
Benjamin ‘Touky’ Huet
38f0fd5fc3
Small name refactor & correct Kinematic integration.
+ Constraint hollow class.
12 anni fa
Benjamin ‘Touky’ Huet
d642c90e6f
Added Collision group & mask support.
+ weird racist test : the primitives only collide with their same type.
12 anni fa
Benjamin ‘Touky’ Huet
a93067b19a
Small refactor of the Phys::Simulation.
Phys::Simulation is now an entity.
Phys::Simulation now implements timesteps correctly.
12 anni fa
Sam Hocevar
aa6ce4c34d
easymesh: set the capsule's main axis to Y, not Z.
12 anni fa
Sam Hocevar
71faabe207
test: go ape shit crazy on the FoV.
12 anni fa
Sam Hocevar
b7ab11200a
test: fix physics cube backface culling.
12 anni fa
Sam Hocevar
a492530c60
test: fix an alignment issue with btVector3/vec3 casts.
12 anni fa
Benjamin ‘Touky’ Huet
ebbed2988a
BtPhysTest : Container box now moves.
12 anni fa
Sam Hocevar
333f34e09e
test: fix Bullet/Lol quaternion conversions, they use [x y z w] whereas we use
the mathematician-friendly [w x y z].
12 anni fa
Sam Hocevar
92308c4e81
test: use 0 instead of NULL to fix the X360 build.
12 anni fa
Benjamin ‘Touky’ Huet
e82c65aa18
Added walls and better context to the physics.
12 anni fa
Sam Hocevar
b5f1b679b7
test: minor tweaks to the physics demo.
12 anni fa
Benjamin ‘Touky’ Huet
444ed1df81
EasyPhysics : Added Capsules.
12 anni fa
Benjamin ‘Touky’ Huet
cd46cef099
Added Cylinder primitives.
Added several delete/destructor, speeds up exit & saves memory.
12 anni fa
Benjamin ‘Touky’ Huet
0ea021a40a
EasyMesh : Fixed normals on disc when one of the radius == 0
EasyPhysics : Added Cone primitive.
12 anni fa
Benjamin ‘Touky’ Huet
9c5364c734
Added sphere in EasyPhysics
12 anni fa
Benjamin ‘Touky’ Huet
b37dfcabf8
CIS FIX
12 anni fa
Sam Hocevar
22e123eb08
test: add missing physics files to Makefile.
12 anni fa
Benjamin ‘Touky’ Huet
ecd676ae74
Some CIS FIX.
12 anni fa
Benjamin ‘Touky’ Huet
c13c243453
#include were fucked-up ......
12 anni fa
Benjamin ‘Touky’ Huet
6cb8bb99ca
Behold the power of LolPhysics !
Added lol::phys::Simulation, lol::phys::EasyPhysics for easy physic uses.
Added PhysicsObject, wich hold EasyMesh & EasyPhysics components so it is easy to use. Easy seems to be the consensus.
BtPhysTest now works with new physics classes.
Known problem for this commit:
Physics is not properly setup.
There might be memory leaks, I don't think I've parsed all new/delete.
A LOT of primitives are not taken into account.
12 anni fa
Sam Hocevar
65ea695de1
core: start working on a higher level LolFx compiler based on the latest
GLSL grammar and some personal attempts at writing an HLSL grammar.
12 anni fa
Sam Hocevar
16f16d5882
test: minor tweaks to the Bullet demo.
12 anni fa
Sam Hocevar
f3b61c9616
test: refine physics timestep.
12 anni fa