Sam Hocevar
62744d98bb
test: add a unit test to ensure default constructed reals are initialised
to zero.
12 years ago
Sam Hocevar
6e37ab6858
test: use SDLmain for the testsuite, too.
12 years ago
Sam Hocevar
2762f237c9
test: damn, re-add an include I mistakenly removed.
12 years ago
Sam Hocevar
4770055627
test: fix linking of remez.cpp on OS X.
12 years ago
Sam Hocevar
48b0f20f00
test: fix compilation warnings caused by constant strings being cast
to char *.
12 years ago
Sam Hocevar
5bd24fa1d3
build: hide the SDL_main.h inclusion in core.h, and only activate it
on Windows if using Visual Studio; if using MinGW, try to stick to the
original main() entry point.
12 years ago
Sam Hocevar
b5563ad21d
core: switch the Win32/x64 binaries to the Windows subsystem so that they
do not open a console at startup.
12 years ago
Sam Hocevar
c5b40eb1d5
test: fix the physics simulation tick.
12 years ago
Benjamin ‘Touky’ Huet
4a31a63b77
Correct integration of EasyConstraint + TestDemo.
12 years ago
Benjamin ‘Touky’ Huet
38f0fd5fc3
Small name refactor & correct Kinematic integration.
+ Constraint hollow class.
12 years ago
Benjamin ‘Touky’ Huet
d642c90e6f
Added Collision group & mask support.
+ weird racist test : the primitives only collide with their same type.
12 years ago
Benjamin ‘Touky’ Huet
a93067b19a
Small refactor of the Phys::Simulation.
Phys::Simulation is now an entity.
Phys::Simulation now implements timesteps correctly.
12 years ago
Sam Hocevar
aa6ce4c34d
easymesh: set the capsule's main axis to Y, not Z.
12 years ago
Sam Hocevar
71faabe207
test: go ape shit crazy on the FoV.
12 years ago
Sam Hocevar
b7ab11200a
test: fix physics cube backface culling.
12 years ago
Sam Hocevar
a492530c60
test: fix an alignment issue with btVector3/vec3 casts.
12 years ago
Benjamin ‘Touky’ Huet
ebbed2988a
BtPhysTest : Container box now moves.
12 years ago
Sam Hocevar
333f34e09e
test: fix Bullet/Lol quaternion conversions, they use [x y z w] whereas we use
the mathematician-friendly [w x y z].
12 years ago
Sam Hocevar
92308c4e81
test: use 0 instead of NULL to fix the X360 build.
12 years ago
Benjamin ‘Touky’ Huet
e82c65aa18
Added walls and better context to the physics.
12 years ago
Sam Hocevar
b5f1b679b7
test: minor tweaks to the physics demo.
12 years ago
Benjamin ‘Touky’ Huet
444ed1df81
EasyPhysics : Added Capsules.
12 years ago
Benjamin ‘Touky’ Huet
cd46cef099
Added Cylinder primitives.
Added several delete/destructor, speeds up exit & saves memory.
12 years ago
Benjamin ‘Touky’ Huet
0ea021a40a
EasyMesh : Fixed normals on disc when one of the radius == 0
EasyPhysics : Added Cone primitive.
12 years ago
Benjamin ‘Touky’ Huet
9c5364c734
Added sphere in EasyPhysics
12 years ago
Benjamin ‘Touky’ Huet
b37dfcabf8
CIS FIX
12 years ago
Sam Hocevar
22e123eb08
test: add missing physics files to Makefile.
12 years ago
Benjamin ‘Touky’ Huet
ecd676ae74
Some CIS FIX.
12 years ago
Benjamin ‘Touky’ Huet
c13c243453
#include were fucked-up ......
12 years ago
Benjamin ‘Touky’ Huet
6cb8bb99ca
Behold the power of LolPhysics !
Added lol::phys::Simulation, lol::phys::EasyPhysics for easy physic uses.
Added PhysicsObject, wich hold EasyMesh & EasyPhysics components so it is easy to use. Easy seems to be the consensus.
BtPhysTest now works with new physics classes.
Known problem for this commit:
Physics is not properly setup.
There might be memory leaks, I don't think I've parsed all new/delete.
A LOT of primitives are not taken into account.
12 years ago
Sam Hocevar
65ea695de1
core: start working on a higher level LolFx compiler based on the latest
GLSL grammar and some personal attempts at writing an HLSL grammar.
12 years ago
Sam Hocevar
16f16d5882
test: minor tweaks to the Bullet demo.
12 years ago
Sam Hocevar
f3b61c9616
test: refine physics timestep.
12 years ago
Sam Hocevar
fe05e5e11a
test: activate the Bullet Physics test on all Unix platforms.
12 years ago
Benjamin ‘Touky’ Huet
041c815fb6
Works better now.
12 years ago
Benjamin ‘Touky’ Huet
5acf6b77a7
BtPhysTest works !
12 years ago
Benjamin ‘Touky’ Huet
ba99fad120
Small BtPhysTest tweak, the camera shows something, now.
12 years ago
Sam Hocevar
316df48a60
test: use lol::mat4 instead of Bullet matrices.
12 years ago
Sam Hocevar
ec5af97f23
contrib: clean up the BulletPhysics contrib directory.
12 years ago
Benjamin ‘Touky’ Huet
6c4d4bdf5f
Added Location modifier in URO.
Added BtPhystest for Bullet Physics test project.
12 years ago
Sam Hocevar
caec5ed082
build: allow to build the PS3 binaries from Visual Studio if the proper
software is installed.
12 years ago
Sam Hocevar
7dd4bec8c7
build: fix the VS2010 build and add build/ and binaries/ to the dist
tarball.
12 years ago
Sam Hocevar
78f7a303ff
build: reorganise all the build stuff so that it lies in build/ and
make sure each .vcxproj file is with its corresponding source code.
12 years ago
Sam Hocevar
28728814cc
core: replace usage of sin() or std::sin() with lol::sin() where appropriate.
12 years ago
Sam Hocevar
8375f3443d
build: fix the PS3 port by using our trig.h everywhere instead of stdlib
functions; also remove a lot of idiotic "using namespace std" from the
codebase.
12 years ago
Sam Hocevar
c035a1c2b7
core: fix a few build warnings and remove useless operators from the
"half" class. The build is now 3% faster.
12 years ago
Sam Hocevar
6f73cafa08
build: simplify the .lolfx file compilation.
12 years ago
Sam Hocevar
c6514fae84
test: GLSL syntax fiddling.
12 years ago
Sam Hocevar
4a938d239b
build: remove \r from shader files before compilation.
12 years ago
Sam Hocevar
e7fd8c57e2
test: a better GLSL parser in the LolFx test parser.
12 years ago