2794 次代码提交 (17db5be5c8ae20ae4cdc59ffa89bbfb3b13f4898)
 

作者 SHA1 备注 提交日期
  Sam Hocevar 1b2a4ca8d1 build: fix issues with SDL detection on 32-bit systems. 10 年前
  Sam Hocevar 848344cc7b build: fix some issues with WIN32_LEAN_AND_MEAN redefinitions. 10 年前
  Sam Hocevar 868a0502ef build: _C conflicts with other macros (rightly so); fix this. 10 年前
  Sam Hocevar 1280e15c9e build: use <GL/glew.h> instead of <glew.h>. 10 年前
  Sam Hocevar d84605c105 Remove Xbox 360 support, too much stuff no longer compiles. 10 年前
  Sam Hocevar ab930faa05 ld34: it’s that time of the year again. 10 年前
  Sam Hocevar 1cb187abd5 Some cleanup in the Visual Studio files. 10 年前
  Sam Hocevar bc9c8ff411 Move LD33 entry to main games directory. 10 年前
  Sam Hocevar 4bd6538a87 Fix a bug in SDL detection causing false positives. 10 年前
  Sam Hocevar 37837ebdf1 Prepare files and project for LD33. 10 年前
  Sam Hocevar 155dc4af14 Work around an apparent Visual Studio compiler bug. 10 年前
  Guillaume Bittoun 3f6cd5b120 polynomial: accuracy improvement on double root in order 3 10 年前
  Guillaume Bittoun 51d8ed6458 polynomial: Improving tests for double/triple roots in order 3 10 年前
  Sam Hocevar fd25e64d5c lolunit: explicitly cast lolunit_assert_doubles_equal() arguments to double. 10 年前
  Sam Hocevar 75035be227 math: fix epsilon in some double equality unit tests. 10 年前
  Sam Hocevar d332ad0f6f math: add unit tests to check that radians(90) == radians(90.0). 10 年前
  Sam Hocevar 41af385a4c math: degrees() and radians() return floating point even with integer arguments. 10 年前
  Sam Hocevar 078751a820 math: all API functions dealing with angles now use radians. 10 年前
  Sam Hocevar 45b57cc102 math: rename re() to inverse() in all classes. 10 年前
  Sam Hocevar 5a15c90fcc math: add SQT inverse method. 10 年前
  Sam Hocevar d618053d00 math: add composition of SQT transforms and the corresponding unit tests. 10 年前
  Sam Hocevar 45b792cc8e test: refactor some stuff in the unit tests because I like it better that way. 10 年前
  Sam Hocevar 7166760eaf math: add a new sqt type for scale/rotation/translation transforms. 10 年前
  Sam Hocevar 4a968ad27e base: don’t prefix variable names with ‘_’. 10 年前
  Sam Hocevar a69a086c01 scene: move old Line and Tile API to child structures. 10 年前
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. 10 年前
  Sam Hocevar 3eb7db5e4d tileset: rename AddTile() to define_tile(). 10 年前
  Sam Hocevar ccc1741023 scene: minor optimisation in Scene::AddTile(). 10 年前
  Sam Hocevar 6f1b4353a8 scene: make the sprite tile API use matrices internally. 10 年前
  Sam Hocevar 103f60d48b misc: replace NULL with nullptr in most places. 10 年前
  Sam Hocevar 5ea13fc857 scene: clean up a few things here and there. 10 年前
  Sam Hocevar 441a20af99 misc: fix copyright information here and there. 10 年前
  Sam Hocevar 19e52b4754 bullet: remove some ugly compilation warnings. 10 年前
  Sam Hocevar 38733fade7 math: move the matrix-to-quaternion code to a global header. 10 年前
  Sam Hocevar 977049a7b3 math: make the matrix-to-quaternion code shorter. 10 年前
  Sam Hocevar 74d2ce93fe polynomial: compute u_norm and v_norm directly and use cbrt() instead of pow(x,1/3). 10 年前
  Sam Hocevar d9b37a0c8d math: add lol::cbrt as a direct alias to std::cbrt. 10 年前
  Lolbot 78b1319e2a fixed 18 files out of 4242: 10 年前
  Sam Hocevar 5d0eec893e math: some more simplifications. 10 年前
  Sam Hocevar ddf9354b67 math: simplify some computations in the degree-3 root finder. 10 年前
  Sam Hocevar e0698e9600 math: do not use floats in the polynomial root finding. 10 年前
  Guillaume Bittoun efa94fa2e9 polynomial: adding test with bigger solutions 10 年前
  Guillaume Bittoun aa2ec71ae4 polynomial: 3rd order fixes 10 年前
  Guillaume Bittoun 93dc8a70a7 polynomial: 3rd order solving v1.0 10 年前
  Guillaume Bittoun a327a68478 polynomial: 3rd order, almost done. Needs accurate tests 10 年前
  Guillaume Bittoun 1c93dabbad polynomial: more 3rd order fixes 10 年前
  Guillaume Bittoun 26ec1481d3 polynomial: bunch of fixes for 3rd order 10 年前
  Guillaume Bittoun c55f25f821 drafting polynomial 3rd order solving. To be continued… 10 年前
  Sam Hocevar 7b3a4ca3b2 thonik: add some cool sprites to a new project. 10 年前
  Sam Hocevar 6ffaca4bbd engine: move some files around. 10 年前