36 Revīzijas (397c7f2fdac494219d8c1ccf1d2ccaa009bd2301)

Autors SHA1 Ziņojums Datums
  Sam Hocevar 90bfc79b22 core: tick methods now use seconds, like any sane system. pirms 12 gadiem
  Sam Hocevar f35f4284b0 core: allow each blitted tile to be stretched differently. pirms 12 gadiem
  Sam Hocevar edfa3dfc4b core: allow to stretch 2D sprits in both X and Y directions. pirms 12 gadiem
  Sam Hocevar b2d73f6310 core: prefix Entity members with m_ to avoid accidental shadowing. pirms 13 gadiem
  Sam Hocevar 01ebcec3b8 core: split vector operations into linear and non-linear so that we can pirms 13 gadiem
  Sam Hocevar 2b9d64f7a8 core: more vec?i -> ?veci renames. pirms 13 gadiem
  Sam Hocevar 6bbe943492 core: rename vec2i to ivec2 etc. to better match GLSL. pirms 13 gadiem
  Sam Hocevar dc13c1f742 tiler: ensure AddTile() and BlitTile() accept vec3i arguments. pirms 13 gadiem
  Sam Hocevar 6266c289ee tileset: replace the Tiler ID system with real TileSet objects. The only pirms 13 gadiem
  Sam Hocevar 1fb4205d61 tiler: Tiler::GetSize can now return a different value for different tiles. pirms 13 gadiem
  Sam Hocevar 3d4af0869a ps3: start a minimal PS3 port using PSGL, but not CG yet. pirms 13 gadiem
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. pirms 13 gadiem
  Sam Hocevar 6405ef32ea Get rid of float3, float4, int3 etc. in favour of GLSL types. pirms 13 gadiem
  Sam Hocevar 2c2b38db41 Make font objects use the TileSet system and fix the text objects' Z offset. pirms 14 gadiem
  Sam Hocevar 1ae1693d52 Make Entity variable members private. pirms 14 gadiem
  Sam Hocevar 50ed9ffecc Test entity alignment features. Also, start working on the mouse tracking. pirms 14 gadiem
  Sam Hocevar e9e1390454 Display mashed monsterz statistics, up to 12 icons. pirms 14 gadiem
  Sam Hocevar fa1cc51d97 Fix a texture size bug in the font initialisation. pirms 14 gadiem
  Sam Hocevar 87ed8cdf52 Print error reports before panicking when asset loads fail. pirms 14 gadiem
  Sam Hocevar c2ddb97d63 Fix font rendering. pirms 14 gadiem
  Sam Hocevar 8458faf1fe Convert NPOT textures in code. pirms 14 gadiem
  Sam Hocevar f84b659c62 Slightly change the ...Data initialisation in classes. pirms 14 gadiem
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. pirms 14 gadiem
  Sam Hocevar 54a05e0c2c Allow for different priorities in game and draw tick levels. pirms 14 gadiem
  Sam Hocevar 9e2c239e74 Support tilesets larger than 512x512 and switch the coordinates system to pirms 14 gadiem
  Sam Hocevar d5ffa9fe4f Properly implement program termination, including in the GTK program. pirms 14 gadiem
  Sam Hocevar 039de818c3 Fix the Font class so that it does lazy initialisation of the texture. pirms 14 gadiem
  Sam Hocevar 57a0cb5102 Refactor stuff. pirms 14 gadiem
  Sam Hocevar 988f7c2885 Replace mouse scrolling with a joystick simulated by the e/s/d/f keys. pirms 14 gadiem
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. pirms 14 gadiem
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. pirms 14 gadiem
  Sam Hocevar 79822b6c89 Improve the text appearance using an outline. pirms 14 gadiem
  Sam Hocevar 372d18bde6 Implement naive bold font printing. pirms 14 gadiem
  Sam Hocevar 7d382e549d The frame counter is now an asset object. pirms 14 gadiem
  Sam Hocevar 0fc6a8487c Slightly improve the documentation in a few files, add the missing pirms 14 gadiem
  Sam Hocevar 59f777f969 Naive font renderer prototype. pirms 14 gadiem