Sākums Palīdzība
Pierakstīties
lolengine
/
lol
spogulis no https://github.com/lolengine/lol
1
0
Atdalīts 0
Kods Problēmas 0 Laidieni 0 Vikivietne Aktivitāte
1002 Revīzijas
5 Atzari
21 MiB
Koks: 48b0f20f00
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
Atzari Tagi
${ item.name }
Izveidot atzaru ${ searchTerm }
no '48b0f20f00'
${ noResults }
Revīziju grafs

2 Revīzijas (48b0f20f00d497932269a7a3972bb39c1327c2c3)

Autors SHA1 Ziņojums Datums
  Sam Hocevar 90bfc79b22 core: tick methods now use seconds, like any sane system. pirms 14 gadiem
  Sam Hocevar 660962e894 build: put debug stuff and shader stuff in subdirectories. pirms 15 gadiem
  Sam Hocevar 22b7a41c2e core: fix include guard naming scheme. pirms 15 gadiem
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. pirms 15 gadiem
  Sam Hocevar c43194554f Add a Text object for OSD and possibly other effects. pirms 15 gadiem
  Sam Hocevar 921aab2993 Spawn several pieces in Monsterz now that we can. pirms 15 gadiem
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. pirms 15 gadiem
  Sam Hocevar 54a05e0c2c Allow for different priorities in game and draw tick levels. pirms 15 gadiem
  Sam Hocevar 57a0cb5102 Refactor stuff. pirms 15 gadiem
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. pirms 15 gadiem
  Sam Hocevar 4d63ad6ada Rename "asset" to "entity". It's way cooler. pirms 15 gadiem
  Sam Hocevar 7d382e549d The frame counter is now an asset object. pirms 15 gadiem
Darbina Gitea Versija: 1.12.0+rc1-38-g249e22bb9 Lapa: 65ms Sagatave: 4ms
latviešu
latviešu English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands русский Українська 日本語 español português do Brasil polski български italiano suomi Türkçe čeština српски svenska 한국어
JavaScript licenses API Mājas lapa Go1.14.3