254 コミット (4c20271dc7dc7dae50fd6d1e9cdb0ebc51769b65)

作成者 SHA1 メッセージ 日付
  Sam Hocevar fca56d7f7d Rename some classes and methods to lowercase. 7年前
  Sam Hocevar 1f9be92a66 Use smart pointers in a lot of the rendering code. 7年前
  Sam Hocevar 7ba8458818 Remove old feature macros that are no longer relevant nowadays. 7年前
  Sam Hocevar 4a4fb5f91c Fix all visible compilation warnings in Visual Studio. 7年前
  Sam Hocevar f04165769c gpu: simplify automatic shader generation code. 7年前
  Sam Hocevar 361d1a0e80 gpu: fix a 6-year old bug in vertex declaration unbinding. 7年前
  Sam Hocevar 7d42c3d58e Various emscripten compilation fixes. 7年前
  Sam Hocevar 3aa4090bd7 FIx a few compilation warnings. 7年前
  Sam Hocevar beeded3d85 render: simplify Renderer code 7年前
  Sam Hocevar 34fab09274 Remove NaCl support. Google is deprecating it. 7年前
  Sam Hocevar 9307f454ad GPU: remove persistence from default post process shader. 7年前
  Sam Hocevar 50e494803d Replace array::empty() with array::clear(). 7年前
  Sam Hocevar 8981100727 Get rid of lol::hash which is now useless. 8年前
  Sam Hocevar cfeaeabf2d Get rid of lol::map because std::map is obviously superior. 8年前
  Sam Hocevar 980ff37a58 Get rid of numerous uses of lol::String. 8年前
  Sam Hocevar 0239617197 Various compilation and warning fixes. 8年前
  Sam Hocevar 5b21579db4 Add --disable-opengl flag. 8年前
  Sam Hocevar f9058a384d 3rdparty: upgrade PEGTL to its latest version (2.1.4 or something). 8年前
  Sam Hocevar 7558d0664a image: more method renaming for consistency. 8年前
  touky fd3a6a8ae6 imgui + renderer + mouse scroll 9年前
  Lolbot af53a69eb7 fixed 9 files out of 506: 9年前
  touky 527e27c880 - ImGUI is now operational again 9年前
  touky 3b255d4137 first test for lolimgui 9年前
  touky ce13252b69 Shader version compatibility fix 9年前
  touky 9174a1e43d startup fixes 9年前
  Sam Hocevar 0ef4e3c203 Clean up a lot of shader crap 9年前
  Sam Hocevar 9e4b6a4155 build: add path to lolfx resource names 9年前
  Sam Hocevar afc48d2927 scene: add render buffers and a temporary postprocess 9年前
  Sam Hocevar c6f4070e70 build: refactor autotools files for out-of-tree builds. 9年前
  Sam Hocevar 70799848f7 scene: make the postprocess a nop for now and clean up some shaders. 9年前
  Sam Hocevar 969911a10a gpu: remove 1200 lines of old DirectX 9 code. 9年前
  Sam Hocevar 3a90766614 scene: start working on a postprocess mechanism. 9年前
  Sam Hocevar 2f66dcc33f Switch PEGTL external to latest Git snapshot. 9年前
  Sam Hocevar 6a6ecc66e9 Port all parsers to PEGTL 1.3.1. 9年前
  Sam Hocevar 7939719ce1 gpu: fix GLES 2.x support. 9年前
  Sam Hocevar 848344cc7b build: fix some issues with WIN32_LEAN_AND_MEAN redefinitions. 10年前
  Sam Hocevar d84605c105 Remove Xbox 360 support, too much stuff no longer compiles. 10年前
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. 10年前
  Benjamin ‘Touky’ Huet 6ab67e8f86 btPhysTest is working again, but it still has 7 Ticker::Unref(Shader) that should be there ...... 10年前
  Sam Hocevar d64b117b8d build: fix license and copyright information. 10年前
  Sam Hocevar ccf5f53825 misc: various mingw cross-compilation fixes. 10年前
  Sam Hocevar 70edc0d38e misc: carry on with the lowercase rampage. 10年前
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. 10年前
  Benjamin ‘Touky’ Huet 2170b89b11 MultiScene: Phase 4: Added SceneDisplay class to have multiple windows + implementation with SDL. Not with the others. 10年前
  Sam Hocevar 489b02b077 gpu: fix syntax issue in shader. 10年前
  Sam Hocevar 2fa398926d math: improve the 2D and 3D box classes. 10年前
  Benjamin ‘Touky’ Huet f139a7e164 LolImGui integration 2nd pass: It now works perfectly (to the extent of the api) 11年前
  Sam Hocevar 31477c906e build: remove the LolFx and the EasyMesh compilers for now. 11年前
  Sam Hocevar a07844682e build: remove dead PS3 code. 11年前
  Sam Hocevar f8b29001cd base: convert map and avl_tree methods to lowercase. Because. 11年前