254 次代码提交 (4c20271dc7dc7dae50fd6d1e9cdb0ebc51769b65)

作者 SHA1 备注 提交日期
  Sam Hocevar 8981100727 Get rid of lol::hash which is now useless. 8 年前
  Sam Hocevar cfeaeabf2d Get rid of lol::map because std::map is obviously superior. 8 年前
  Sam Hocevar 980ff37a58 Get rid of numerous uses of lol::String. 8 年前
  Sam Hocevar 0239617197 Various compilation and warning fixes. 9 年前
  Sam Hocevar 5b21579db4 Add --disable-opengl flag. 9 年前
  Sam Hocevar f9058a384d 3rdparty: upgrade PEGTL to its latest version (2.1.4 or something). 9 年前
  Sam Hocevar 7558d0664a image: more method renaming for consistency. 9 年前
  touky fd3a6a8ae6 imgui + renderer + mouse scroll 9 年前
  Lolbot af53a69eb7 fixed 9 files out of 506: 9 年前
  touky 527e27c880 - ImGUI is now operational again 9 年前
  touky 3b255d4137 first test for lolimgui 9 年前
  touky ce13252b69 Shader version compatibility fix 9 年前
  touky 9174a1e43d startup fixes 9 年前
  Sam Hocevar 0ef4e3c203 Clean up a lot of shader crap 9 年前
  Sam Hocevar 9e4b6a4155 build: add path to lolfx resource names 9 年前
  Sam Hocevar afc48d2927 scene: add render buffers and a temporary postprocess 9 年前
  Sam Hocevar c6f4070e70 build: refactor autotools files for out-of-tree builds. 9 年前
  Sam Hocevar 70799848f7 scene: make the postprocess a nop for now and clean up some shaders. 9 年前
  Sam Hocevar 969911a10a gpu: remove 1200 lines of old DirectX 9 code. 10 年前
  Sam Hocevar 3a90766614 scene: start working on a postprocess mechanism. 10 年前
  Sam Hocevar 2f66dcc33f Switch PEGTL external to latest Git snapshot. 10 年前
  Sam Hocevar 6a6ecc66e9 Port all parsers to PEGTL 1.3.1. 10 年前
  Sam Hocevar 7939719ce1 gpu: fix GLES 2.x support. 10 年前
  Sam Hocevar 848344cc7b build: fix some issues with WIN32_LEAN_AND_MEAN redefinitions. 10 年前
  Sam Hocevar d84605c105 Remove Xbox 360 support, too much stuff no longer compiles. 10 年前
  Sam Hocevar 861568b146 misc: some cleanup in files, including UTF-8 BOM. 11 年前
  Benjamin ‘Touky’ Huet 6ab67e8f86 btPhysTest is working again, but it still has 7 Ticker::Unref(Shader) that should be there ...... 11 年前
  Sam Hocevar d64b117b8d build: fix license and copyright information. 11 年前
  Sam Hocevar ccf5f53825 misc: various mingw cross-compilation fixes. 11 年前
  Sam Hocevar 70edc0d38e misc: carry on with the lowercase rampage. 11 年前
  Sam Hocevar 03c17fcae4 base: clean up and refactor containers. 11 年前
  Benjamin ‘Touky’ Huet 2170b89b11 MultiScene: Phase 4: Added SceneDisplay class to have multiple windows + implementation with SDL. Not with the others. 11 年前
  Sam Hocevar 489b02b077 gpu: fix syntax issue in shader. 11 年前
  Sam Hocevar 2fa398926d math: improve the 2D and 3D box classes. 11 年前
  Benjamin ‘Touky’ Huet f139a7e164 LolImGui integration 2nd pass: It now works perfectly (to the extent of the api) 11 年前
  Sam Hocevar 31477c906e build: remove the LolFx and the EasyMesh compilers for now. 11 年前
  Sam Hocevar a07844682e build: remove dead PS3 code. 11 年前
  Sam Hocevar f8b29001cd base: convert map and avl_tree methods to lowercase. Because. 11 年前
  Sam Hocevar 42a5296207 gpu: use PEGTL to split lolfx files into different parts. 11 年前
  Benjamin ‘Touky’ Huet cb7a99bac3 Added ShaderBuilder 11 年前
  Sam Hocevar 7934df34ef build: "USE_SDL" is now for SDL v2 and "USE_OLD_SDL" for version 1. 11 年前
  Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 11 年前
  Sam Hocevar cd988786b9 build: reorganise includes so that we can use precompiled headers later. 12 年前
  Sam Hocevar d0e9447ac0 gpu: fix missing #if blocks in vertex buffer code. 12 年前
  Sam Hocevar ffa21ed0d0 misc: disable all 16-bit float vectors when using Visual Studio. 12 年前
  Sam Hocevar 4be9ea2a4e misc: replace NULL with nullptr. 12 年前
  Sam Hocevar 5dc05d7f3e build: remove empty directories and add proper svn:ignore flags. 12 年前
  Sam Hocevar 5fcc47b74c gpu: fix compilation on platforms that don't have GL_BGRA. 12 年前
  Sam Hocevar ad9a388e80 misc: remove 100% of the "using namespace std;" madness. 12 年前
  Sam Hocevar 12aaff89e3 base: huge refactor in vector.h; GCC compilation times down by 50%. 12 年前