717 Commits (7334bb2ec1503147f1e6c4707c8c1ce1b2043d17)

Author SHA1 Message Date
  Sam Hocevar 54f74a1b20 win32: some compilation fixes here and there. 12 years ago
  Sam Hocevar db728e48fe threads: change Queue to a template so that we can manage the element type. 12 years ago
  Sam Hocevar 38624cb909 math: disallow using vector swizzling components as lvalues until we 12 years ago
  Sam Hocevar 8f2817e813 math: use const references instead of passing arguments by value in 12 years ago
  Sam Hocevar 6838ff88b6 math: add "const" to many vector swizzling patterns to forbid constructs 13 years ago
  Sam Hocevar 2fe8d1f9a0 math: fix a syntax error in vector.h due to duplicate macro declaration. 13 years ago
  Sam Hocevar 0a52e68f6f math: rename matrix.h to vector.h and simplify some stuff, especially in 13 years ago
  Sam Hocevar e3220b2d74 math: some simplifications in the magic vector templates, and some macros 13 years ago
  Sam Hocevar c8d5630e4e math: finally get the GLSL-like swizzling to work. 13 years ago
  Sam Hocevar 57df2357de math: try to implement the magic getter/setter pattern. BREAKS BUILD. 13 years ago
  Sam Hocevar d38a79ee3d math: move most vector and matrix member functions to global functions. 13 years ago
  Sam Hocevar bf604ef1f7 math: use the usual GLSL member names for vectors (xyzw, rgba, stpq). 13 years ago
  Sam Hocevar bed5dea0c0 math: implement ulp() for reals, which returns the smallest real y > 0 such 13 years ago
  Sam Hocevar a949a2cd08 math: fix an infinite loop in the real number print function. 13 years ago
  Sam Hocevar dfdff977c1 math: significant performance improvements in the Remez solver. 13 years ago
  Sam Hocevar c4bad581a2 math: write a faster factorial method for use in exp() and sin(). These 13 years ago
  Sam Hocevar 2ef212be53 core: throw out the idea of a disk thread, let's seem what comes from it. 13 years ago
  Sam Hocevar 52e44ef8be core: fix a few implicit 64-to-32-bit casts in the real methods. 13 years ago
  Sam Hocevar 366644d43c real: get rid of <<= and >>= operators; we can use ldexp() instead. As a 13 years ago
  Sam Hocevar 578b35c806 real: fix a rounding bug in real number printing. 13 years ago
  Sam Hocevar df39a0cedd math: make everything clean for a LolRemez release. 13 years ago
  Sam Hocevar 2beb5d7b8c core: placement new requires #include <new>, fixing that and a few other 13 years ago
  Sam Hocevar 48bf48a4e4 math: move the Remez algorithm implementation to the core. 13 years ago
  Sam Hocevar f56c72c53d core: fix the sign of a negative real number raised to an even power, and 13 years ago
  Sam Hocevar 992c198a66 core: allow to build a real number using a string literal. 13 years ago
  Sam Hocevar 5d01ca923a core: fix compilation warnings in one of the float-to-half LUTs. 13 years ago
  Sam Hocevar b2d73f6310 core: prefix Entity members with m_ to avoid accidental shadowing. 13 years ago
  Sam Hocevar d026703430 build: for now, assume anything with <pthread.h> uses the pthread API. 13 years ago
  Sam Hocevar dfdbbfdfc0 gl: cache viewport size on all platforms, because we cannot query it from 13 years ago
  Sam Hocevar 0161879a84 core: try to merge Ticker and Emcee. Still not very good. 13 years ago
  Sam Hocevar 3d3ec36548 core: start working on the Emcee class. 13 years ago
  Sam Hocevar 921d157ee0 core: implement Queue on Win32 and on the PS3. 13 years ago
  Sam Hocevar c2a8082c09 core: make the Queue object work with several producers, and get rid of 13 years ago
  Sam Hocevar 3a4e4709ba core: replace the Condition class with a nicer Queue object that is 13 years ago
  Sam Hocevar 0a113459a5 ps3: start implementing the PS3 threading system, and port the new 13 years ago
  Sam Hocevar 72a4ad8480 win32: implement threads and mutexes. 13 years ago
  Sam Hocevar 00dd1bd1da build: add missing files to the distribution. 13 years ago
  Sam Hocevar 29db078d6a core: add a mediocre threading system as the base for the real thing. 13 years ago
  Sam Hocevar e5df84100b nacl: quick and dirty mouse support. 13 years ago
  Sam Hocevar 6743bb45cd nacl: the Mandelbrot zoomer is starting to work on NaCl. 13 years ago
  Sam Hocevar bc331e0116 gl: do not enable or disable GL_TEXTURE_2D with GLES 2.0, it's now illegal. 13 years ago
  Sam Hocevar 2edb8115e6 core: port all code to NativeClient. Nothing runs for now, but it builds. 13 years ago
  Sam Hocevar 8a239b4df7 gl: fix long-standing bug where clear color didn't properly set 13 years ago
  Sam Hocevar 5d42f27259 tutorial: port the Mandelbrot dithering shader to Cg. 13 years ago
  Sam Hocevar 8ec5fff6df core: implement Application::ShowPointer() so that applications can choose 13 years ago
  Sam Hocevar 5b950dbda5 core: add a double complex type. 13 years ago
  Sam Hocevar 7e337a0607 ps3: compilation fixes for the PS3. 13 years ago
  Sam Hocevar 11fb586a20 gpu: start implementing a vertex buffer object. 13 years ago
  Sam Hocevar 433d05964c core: implement complex numbers and add unit tests for these. 13 years ago
  Sam Hocevar 1ca9c191e6 debug: fix a timing issue in the quad debug object. 13 years ago