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lolengine
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lol
spogulis no https://github.com/lolengine/lol
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690 Revīzijas
5 Atzari
45 MiB
Koks: 8bea4cf189
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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11 Revīzijas (8bea4cf1895c94b6b3aa8611e4e4e6b43f138648)

Autors SHA1 Ziņojums Datums
  Sam Hocevar 0a52e68f6f math: rename matrix.h to vector.h and simplify some stuff, especially in
the matrix code itself.
pirms 14 gadiem
  Sam Hocevar 48bf48a4e4 math: move the Remez algorithm implementation to the core. pirms 14 gadiem
  Sam Hocevar b2d73f6310 core: prefix Entity members with m_ to avoid accidental shadowing. pirms 14 gadiem
  Sam Hocevar 0161879a84 core: try to merge Ticker and Emcee. Still not very good. pirms 14 gadiem
  Sam Hocevar 921d157ee0 core: implement Queue on Win32 and on the PS3. pirms 14 gadiem
  Sam Hocevar 0a113459a5 ps3: start implementing the PS3 threading system, and port the new
Mandelbrot shader code to Cg.
pirms 14 gadiem
  Sam Hocevar 8ec5fff6df core: implement Application::ShowPointer() so that applications can choose
whether to use the system mouse pointer or not.
pirms 14 gadiem
  Sam Hocevar 7e337a0607 ps3: compilation fixes for the PS3. pirms 14 gadiem
  Sam Hocevar 8deb365040 core: write a generic application class. pirms 14 gadiem
  Sam Hocevar 2b9d64f7a8 core: more vec?i -> ?veci renames. pirms 14 gadiem
  Sam Hocevar b111f7e3d8 core: move platform-specific code to specific directories. pirms 14 gadiem
Darbina Gitea Versija: 1.12.0+rc1-38-g249e22bb9 Lapa: 56ms Sagatave: 4ms
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