8 Révisions (944923ae6a7ed0925040216ece53e0f009a7494c)

Auteur SHA1 Message Date
  Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs, il y a 10 ans
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. il y a 12 ans
  Sam Hocevar 8cff2e9c8b debug: get rid of DebugSphere, it's totally obsoleted by EasyMesh. il y a 12 ans
  Sam Hocevar ca1050e047 debug: get rid of quad.cpp, it's become useless. il y a 12 ans
  Sam Hocevar 660962e894 build: put debug stuff and shader stuff in subdirectories. il y a 13 ans
  Sam Hocevar 22b7a41c2e core: fix include guard naming scheme. il y a 14 ans
  Sam Hocevar 246bce7dd7 Add a DebugQuad class for simple feature testing. il y a 14 ans
  Sam Hocevar fd465a0882 Merge all debug entity includes in <loldebug.h>. il y a 14 ans
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. il y a 14 ans
  Sam Hocevar 07ebcb6e29 Implement CRC32 in the new Hash class. Will be useful for Dict and for il y a 14 ans
  Sam Hocevar 640735731a Add preliminary support for sound samples. Implement click. il y a 14 ans
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. il y a 14 ans
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. il y a 14 ans
  Sam Hocevar 0d78ca44ca Implement Timer::PollSeconds(), if necessary. il y a 14 ans
  Sam Hocevar 8bfb98c160 Implement a better timing mechanism for fixed framerate. Accuracy is il y a 14 ans