8 次程式碼提交 (944923ae6a7ed0925040216ece53e0f009a7494c)

作者 SHA1 備註 提交日期
  Sam Hocevar d373081b80 build: use #pragma once instead of header guards because 1) fuck the dinosaurs, 10 年之前
  Sam Hocevar d6634da83f build: fix the WTFPL site URL in all code comments. 12 年之前
  Sam Hocevar 8cff2e9c8b debug: get rid of DebugSphere, it's totally obsoleted by EasyMesh. 12 年之前
  Sam Hocevar ca1050e047 debug: get rid of quad.cpp, it's become useless. 12 年之前
  Sam Hocevar 660962e894 build: put debug stuff and shader stuff in subdirectories. 13 年之前
  Sam Hocevar 22b7a41c2e core: fix include guard naming scheme. 14 年之前
  Sam Hocevar 246bce7dd7 Add a DebugQuad class for simple feature testing. 14 年之前
  Sam Hocevar fd465a0882 Merge all debug entity includes in <loldebug.h>. 14 年之前
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 14 年之前
  Sam Hocevar 07ebcb6e29 Implement CRC32 in the new Hash class. Will be useful for Dict and for 14 年之前
  Sam Hocevar 640735731a Add preliminary support for sound samples. Implement click. 14 年之前
  Sam Hocevar 0ed566d3cc Complete Lol Engine / Deus Hax / Monsterz split. 14 年之前
  Sam Hocevar 50e4f67254 Get the timer to talk milliseconds instead of seconds. 14 年之前
  Sam Hocevar 0d78ca44ca Implement Timer::PollSeconds(), if necessary. 14 年之前
  Sam Hocevar 8bfb98c160 Implement a better timing mechanism for fixed framerate. Accuracy is 14 年之前