1000 次代码提交 (aeb1b68377d7e53a12e6298b55ec1004089360d0)

作者 SHA1 备注 提交日期
  Sam Hocevar 8d28557645 input: fix brain fart in our SDL joystick input. 13 年前
  Sam Hocevar 736b5a2659 input: support up to 16 buttons in Xbox-like pads. 13 年前
  Sam Hocevar e110495464 gpu: define the _XBOX macro in our HLSL compilation. 13 年前
  Sam Hocevar a606290ed2 gpu: allow to load a .lolfx file instead of all those shaders. 13 年前
  Sam Hocevar e8c2384d9c build: build .lolfx files from automake. 13 年前
  Sam Hocevar 43b55669a4 math: workaround for an apparent Visual Studio compiler bug in 13 年前
  Sam Hocevar b1d9c511bf core: some clang and g++ 4.7 compilation fixes. 13 年前
  Sam Hocevar 1443b5628f win32: add a custom build rule for '.lolfx' files. The files are properly 13 年前
  Benjamin ‘Touky’ Huet cfbacb625f Small WorldEntity tweaks. 13 年前
  Benjamin ‘Touky’ Huet a031bad19c Added some convenient functions in camera. 13 年前
  Sam Hocevar 4770daf4ac math: replace len(vec) with length(vec) to match the GLSL naming. 13 年前
  Sam Hocevar 440e86eb68 orbital: use both thumb sticks to pilot ships. 13 年前
  Sam Hocevar 70f992bb36 win32: add an Xinput class for Xbox360 controllers, because they're not 13 年前
  Sam Hocevar 54fe8937ad input: support Xbox input system for gamepads. 13 年前
  Sam Hocevar c0141debea input: allow to remap gamepad axes in the generic input layer. 13 年前
  Sam Hocevar 2723dabfac orbital: play with the camera. 13 年前
  Sam Hocevar f30105e675 math: implement all Euler conversions for 3×3 matrices. 13 年前
  Sam Hocevar 552dfee5b1 math: implement quaternion creation from true Euler angles (as opposed 13 年前
  Sam Hocevar da6062de06 core: add methods to set the camera's view matrix. 13 年前
  Sam Hocevar e1d0beae1a math: support all Tait-Bryan angle combinations in quaternions. 13 年前
  Sam Hocevar 4934e9dbee orbital: move ship with arrows. 13 年前
  Sam Hocevar 102d007cda input: blacklist HDAPS as a joystick, it's not really a joystick. 13 年前
  Sam Hocevar d0dbbde159 core: allow to concatenate arrays, and add unit tests for that. 13 年前
  Sam Hocevar 45bab95127 input: do not let the joystick override the keyboard. 13 年前
  Sam Hocevar 58b3c20b86 input: add core joystick support and bind the SDL input to that. 13 年前
  Sam Hocevar c276dbb1ff math: allow to write 1.f / q to take a quaternion's inverse. 13 年前
  Sam Hocevar d452194326 gpu: activate backface culling on OpenGL to remain consistent with 13 年前
  Sam Hocevar 8f7d28c169 orbital: play with the tanks. 13 年前
  Sam Hocevar 032b7ed47d core: make WorldEntity rotation a quaternion. 13 年前
  Sam Hocevar 8954a123aa core: add Last() and Pop() methods to the Array class. 13 年前
  Sam Hocevar 6467a06e90 core: convert some realloc() calls to our nice dynamic Array class. 13 年前
  Sam Hocevar 82aaaae62c core: the Array class now properly works with non-POD types. 13 年前
  Sam Hocevar 0315413285 core: rename Array::Append() to Array::Push() for brevity and arbitrary 13 年前
  Sam Hocevar bfada5d920 core: move some of the camera view logic from the Video class to the 13 年前
  Sam Hocevar 64b37d8897 gpu: fix a memory leak in the VertexBuffer and IndexBuffer classes. 13 年前
  Sam Hocevar 2d34fd8358 core: reduce compilation time by about 30% by playing with namespaces 13 年前
  Sam Hocevar fad3e434cf math: fix a bug in mat3::fromeuler(). 13 年前
  Sam Hocevar ecda7cd569 math: replace mat3::rotate(quat) with an explicit constructor, and add 13 年前
  Sam Hocevar 032b32271b math: fix a bug in the rotation matrix to quaternion conversion, found 13 年前
  Sam Hocevar 5ff96967a0 math: add Quat::transform() to directly apply a quaternion to a vector. 13 年前
  Sam Hocevar e91c326f57 math: add methods to convert from a quaternion to Euler angles and from 13 年前
  Sam Hocevar fceeaf1c74 math: add quat::fromeuler static constructor for quaternions. 13 年前
  Sam Hocevar 1bc2a7d705 build: fix compilation on Windows by undefining the min and max macros 13 年前
  Sam Hocevar ade0514b15 math: add min(), max() and clamp() for half, real and vector types. 13 年前
  Sam Hocevar 90bfc79b22 core: tick methods now use seconds, like any sane system. 13 年前
  Sam Hocevar fbaf32f1b9 core: make timers second-based rather than millisecond-based. 13 年前
  Benjamin ‘Touky’ Huet 9c27915507 Added GetButtonState() in Input class. 13 年前
  Sam Hocevar 08fc460668 core: move the Camera class from Orbital to the engine core. 13 年前
  Sam Hocevar 8325d8889c math: chage quaternion constructor to wxyz order because it matches the 13 年前
  Sam Hocevar cbf13dac65 gpu: temporarily enable alpha blending in the vertex buffer code. 13 年前