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lolengine
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lol
Mirror von https://github.com/lolengine/lol
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529 Commits
5 Branches
1.4 GiB
Struktur: afd2cfd69d
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
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10 Commits (afd2cfd69d3d7581effadaa6d60d4beb1344f318)

Autor SHA1 Nachricht Datum
  Sam Hocevar 2b9d64f7a8 core: more vec?i -> ?veci renames. vor 14 Jahren
  Sam Hocevar 3d4af0869a ps3: start a minimal PS3 port using PSGL, but not CG yet. vor 14 Jahren
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. vor 15 Jahren
  Sam Hocevar 6405ef32ea Get rid of float3, float4, int3 etc. in favour of GLSL types. vor 15 Jahren
  Sam Hocevar 50ed9ffecc Test entity alignment features. Also, start working on the mouse tracking. vor 15 Jahren
  Sam Hocevar 8df4d092a5 Implement Text::SetInt(). vor 15 Jahren
  Sam Hocevar e9e1390454 Display mashed monsterz statistics, up to 12 icons. vor 15 Jahren
  Sam Hocevar 1dbd80b2a0 Text objects don't do bold by default. The fonts themselves should be bold. vor 15 Jahren
  Sam Hocevar f76b95f200 Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. vor 15 Jahren
  Sam Hocevar c43194554f Add a Text object for OSD and possibly other effects. vor 15 Jahren
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