Home Aiuto
Accedi
lolengine
/
lol
mirror da https://github.com/lolengine/lol
1
0
Forka 0
Codice Problemi 0 Rilasci 0 Wiki Attività
529 Commit
5 Rami (Branch)
1.4 GiB
Albero (Tree): afd2cfd69d
main
wip/image-kernel
wip/interp
legacy
wip/core-clipp
Rami (Branch) Tag
${ item.name }
Crea branch ${ searchTerm }
da 'afd2cfd69d'
${ noResults }
Grafico dei commit

10 Commit (afd2cfd69d3d7581effadaa6d60d4beb1344f318)

Autore SHA1 Messaggio Data
  Sam Hocevar 2b9d64f7a8 core: more vec?i -> ?veci renames. 14 anni fa
  Sam Hocevar 3d4af0869a ps3: start a minimal PS3 port using PSGL, but not CG yet. 14 anni fa
  Sam Hocevar 8848cf53db Put everything in the "lol" namespace. Better late than never. 15 anni fa
  Sam Hocevar 6405ef32ea Get rid of float3, float4, int3 etc. in favour of GLSL types. 15 anni fa
  Sam Hocevar 50ed9ffecc Test entity alignment features. Also, start working on the mouse tracking. 15 anni fa
  Sam Hocevar 8df4d092a5 Implement Text::SetInt(). 15 anni fa
  Sam Hocevar e9e1390454 Display mashed monsterz statistics, up to 12 icons. 15 anni fa
  Sam Hocevar 1dbd80b2a0 Text objects don't do bold by default. The fonts themselves should be bold. 15 anni fa
  Sam Hocevar f76b95f200 Rename Float3 to float3, Int3 to int3 etc. and add the 4-member versions. 15 anni fa
  Sam Hocevar c43194554f Add a Text object for OSD and possibly other effects. 15 anni fa
Gestito da Gitea Versione: 1.12.0+rc1-38-g249e22bb9 Pagina: 71ms Template: 5ms
italiano
italiano English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español português do Brasil polski български suomi Türkçe čeština српски svenska 한국어
JavaScript licenses API Sito Web Go1.14.3